Author Topic: Horde  (Read 2851 times)

Offline Rob52240

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Re: Horde
« Reply #45 on: January 01, 2012, 07:55:39 AM »
so what exactly is the point of looking up the arse of a dead horse?

Aces high offers multiple ways to play, which is a good thing.  We have a air combat arena (dueling) and an unopposed base taking map (mid war) yet the main arena is where the community congregates.  With that being said I don't think we should be advocating a handicap just because someone doesn't like what someone else is doing with their $15.

It's no different than whining about 262s, getting vulched, bomb****ed, spawn camped, mission jumped, goon hunted, headquarters destroyed, picked, ho'd, gangbanged or made fun of.

If I had a gun with 3 bullets and I was locked in a room with Bin Laden, Hitler, Saddam and Zipp...  I would shoot Zipp 3 times.

Offline Raptor05121

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Re: Horde
« Reply #46 on: January 01, 2012, 09:41:15 AM »

Aces high offers multiple ways to play, which is a good thing.  We have a air combat arena (dueling) and an unopposed base taking map (mid war) yet the main arena is where the community congregates.  With that being said I don't think we should be advocating a handicap just because someone doesn't like what someone else is doing with their $15.

It's no different than whining about 262s, getting vulched, bomb****ed, spawn camped, mission jumped, goon hunted, headquarters destroyed, picked, ho'd, gangbanged or made fun of.



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Offline caldera

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Re: Horde
« Reply #47 on: January 01, 2012, 09:54:04 AM »
As a footnote to this thread, I would actually like to thank the hordes for resetting Trinity in less than seven days.   :aok  :salute
"Then out spake brave Horatius, the Captain of the gate:
 To every man upon this earth, death cometh soon or late.
 And how can man die better, than facing fearful odds.
 For the ashes of his fathers and the temples of his Gods."

Offline DREDIOCK

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Re: Horde
« Reply #48 on: January 01, 2012, 01:14:08 PM »
As a footnote to this thread, I would actually like to thank the hordes for resetting Trinity in less than seven days.   :aok  :salute

 :aok   :aok
Death is no easy answer
For those who wish to know
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It ain't pretty

Offline DREDIOCK

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Re: Horde
« Reply #49 on: January 01, 2012, 01:23:55 PM »
2 thoughts.
When being horded you really only have two options.
Attack the attacking base.
Hunt for the goons. Taking on all the attacking aircraft while fun. is more often then not a futile and suicidal effort that only gets you lost bases.

Often as not only a couple of aircraft attacking or disrupting/delaying flights from attacking bases will buy time for the attackers to die off. And your own defenders to recover and then counter. I do this regularly with some good success all by myself.

Hunting the goons has almost the same effect as it can often delay the capture and can buy time for your side to up from another base and come to your bases aid.
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What fate the future holds
It ain't pretty

Offline ebfd11

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Re: Horde
« Reply #50 on: January 01, 2012, 01:49:49 PM »
Aren't the hordes known by another name???


TARGETS OF OPRITUNITY?

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Offline RealDeal

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Re: Horde
« Reply #51 on: January 01, 2012, 09:52:36 PM »
Now how about some "game changer" that motivates more folks to defend?
JUGgler

Institute a "local" ENY to allow defenders to earn more perks in a shorter amount of time.

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Offline PFactorDave

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Re: Horde
« Reply #52 on: January 01, 2012, 09:56:51 PM »
Institute a "local" ENY to allow defenders to earn more perks in a shorter amount of time.

BParker

As stated in another thread, I doubt that more perks will motivate anyone to up for repeated vulchings.  How about local ENY that forces progressively worse aircraft on the horde.  The first couple guys get the P51s...  By the 25th guy they are flying P40s.  Then rework the ENY system so all of the late war monsters have lower ENY scores.

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Offline RealDeal

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Re: Horde
« Reply #53 on: January 02, 2012, 06:40:13 PM »
As stated in another thread, I doubt that more perks will motivate anyone to up for repeated vulchings.  How about local ENY that forces progressively worse aircraft on the horde.  The first couple guys get the P51s...  By the 25th guy they are flying P40s.  Then rework the ENY system so all of the late war monsters have lower ENY scores.

Well, I think you're wrong. You need to motive others to up when the odds are against them. I don't see any other carrot to get them motivated. Lowering the ENY at the airbase being attacked and offering more perks rewarded seems to be a solution that offers a real "carrot" for many players. I have given thought to the idea of Increasing ENY from the attacking bases as well. In this case I think you would want to adjust ENY based on the number of currently airborn aircraft launched from a particular airfield. Merging these two idea might make a sensible "local" ENY scheme.

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Offline Debrody

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Re: Horde
« Reply #54 on: January 02, 2012, 06:53:25 PM »
Ok let me think loud.
Currently there are ~470 players on. The map is a small one, with about 2 places/sides to meet. Thats (lets round the numbers, 400 players in 10 possible places) is an average 40 players in one place, 20-20, can you imagine it without a horde? How can you find a smaller-scale fight or a little furball?
Midwar!  :aok
« Last Edit: January 02, 2012, 07:37:15 PM by Debrody »
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Offline Chilli

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Re: Horde
« Reply #55 on: January 02, 2012, 07:32:42 PM »
Stop putting lipstick on the pig.

The purpose of having huge numbers in an attack is to "cheat" the other side of having any defense period

I have been playing on and off since about 2000.  It is a myth that this is nothing new.  Sure, some squads would do joint ops from time to time in the past.  What we have now is the reverse. It is rare to log in and find anything but lopsided raids.

The above is a direct result of a number of conditions that make base captures more difficult, than they were before the new town conversion.  Players that are smart, know what it takes to get the momentum going to raise the flag on new turf.  Other smart players, realize their is little gold to be had defending against huge numbers, therefore the large force has served its purpose.

Offline Lusche

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Re: Horde
« Reply #56 on: January 02, 2012, 07:38:39 PM »
Ok let me think loud.
Currently there are ~470 players on. The map is a small one, with about 2 places/sides to meet. Thats (lets round the numbers, 400 players in 10 possible places) is an average 40 players in one place, 20-20, can you imagine it without a horde? How can you find a smaller-scale fight or a little furball?
Midwar!  :aok


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Offline RealDeal

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Re: Horde
« Reply #57 on: January 02, 2012, 07:48:25 PM »

Players that are smart, know what it takes to get the momentum going to raise the flag on new turf.  Other smart players, realize their is little gold to be had defending against huge numbers, therefore the large force has served its purpose.

+1

Give us more gold. :aok
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Offline skribetm

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Re: Horde
« Reply #58 on: January 03, 2012, 02:41:19 PM »
Ok let me think loud.
Currently there are ~470 players on. The map is a small one, with about 2 places/sides to meet. Thats (lets round the numbers, 400 players in 10 possible places) is an average 40 players in one place, 20-20, can you imagine it without a horde? How can you find a smaller-scale fight or a little furball?
Midwar!  :aok

nonsense! it's impossible for the hording to stop same time i canceled subscription!
the 200 attackers vs. 3-4 defenders must continue!


(see what i mean how a two-sided map vs. three sided map doesnt offend/rape/disgust a third of the HTC player base?)

Offline Daddkev

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Re: Horde
« Reply #59 on: January 03, 2012, 02:43:12 PM »
 :noid :noid :noid :noid Hordes! Yum Yum! :O
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