Great ideas all around. I love the idea of zone complexes closer to the front line that control local base supply...these can have minor game impact and annoyance and be able to be resupplied. I also like the idea of a Capital complex near the HQ that controls the zones, greatly effects game play when damaged, and can't be resupplied. But that is my perfect world...and may not be eveyones.
I understand that this concept may not be liked by (few /some/many/most) of the membership and may be a"no go" if guys are gonna log or even quit the game because they cant get their ride or the impact takes the fun outta their flight time. This is first a business for HTC and should be relaxation and escapism for the rest of us.... I get that. I do.
But looking at the overall content of this thread....Having more strat options seems to appeal to everyone on some level. Its the "effective result" of damaging the strat that is the point of contention. Gentlemen, and ladies (yes, we know your out their) please keep submitting any viable ideas on the zone strat or the addition of strat in general... This is good stuff, and we may yet hit on the perfect option.
Havent heard from HTC or the big boss and still would like their take on the issue ....If im P'in on the forbidden tree or something...let me know, not looking to make your job harder, just trying to get a pulse on this issue.