Author Topic: Beating the 12 hour horse  (Read 4063 times)

Offline JUGgler

  • Persona Non Grata
  • Silver Member
  • ****
  • Posts: 1269
Beating the 12 hour horse
« on: January 15, 2012, 04:47:35 PM »
What exactly is the reason for this opressive thing?

Is the reason, "was this way before"?

Is it to limit spiiiiiiiiies?

Is it to preserve CVs?

Is it to balance #s?

After painting 2 rooms yesterday, I thought I had set myself up for about 3-4 hours to drink and screw around in AH. 1st hour wasn't bad, I was gone somewhere in the following hour.

The bish side of things got sooo boring I had to leave, but not before I witnessed about 100 of the 140 bish online hording a port, which I might add had the VH down! :rofl :rofl

The irony is my squadies and I would have enthusiasticaly switched to oppose this horde, thereby balancing things just ever so slightly!

Sadly this was not possible  :(

It would be great to see it go back to 1 hour at the minimum!

HiTech, it might be worth a "log in screen poll", not unlike the aircraft polling  :rock :rock


JUGgler
Army of Muppets

Offline bj229r

  • Platinum Member
  • ******
  • Posts: 6735
Re: Beating the 12 hour horse
« Reply #1 on: January 15, 2012, 04:55:34 PM »
Your guys represent a small group that would approach the issue with honorable intentions, but would be vastly out-numbered by many of the same perk-point-chasing, side-switching pimple-faced whordlings that you're trying to fight off to begin with :bhead
Never underestimate the power of stupid people in large numbers

http://www.flamewarriors.net/forum/

Offline Changeup

  • Persona Non Grata
  • Platinum Member
  • ******
  • Posts: 5688
      • Das Muppets
Re: Beating the 12 hour horse
« Reply #2 on: January 15, 2012, 05:04:46 PM »
Your guys represent a small group that would approach the issue with honorable intentions, but would be vastly out-numbered by many of the same perk-point-chasing, side-switching pimple-faced whordlings that you're trying to fight off to begin with :bhead

Every one of the pimple faced, whatcha-ma-doodles deserve a good azz-whoopin for being alt-fairy, potatod-tarts.....just do the poll and see, please sir.
"Such is the nature of war.  By protecting others, you save yourself."

"Those who are skilled in combat do not become angered.  Those who are skilled at winning do not become afraid.  Thus, the wise win before the fight, while the ignorant fight to win." - Morihei Ueshiba

Offline bj229r

  • Platinum Member
  • ******
  • Posts: 6735
Re: Beating the 12 hour horse
« Reply #3 on: January 15, 2012, 05:12:43 PM »
Every one of the pimple faced, whatcha-ma-doodles deserve a good azz-whoopin for being alt-fairy, potatod-tarts.....just do the poll and see, please sir.
hmm... 'vote early and vote often'? I'm there!
Never underestimate the power of stupid people in large numbers

http://www.flamewarriors.net/forum/

Offline Tupac

  • Platinum Member
  • ******
  • Posts: 5056
Re: Beating the 12 hour horse
« Reply #4 on: January 15, 2012, 05:15:19 PM »
You'll go blind if you beat your horse.  :old:
"It was once believed that an infinite number of monkeys, typing on an infinite number of keyboards, would eventually reproduce the works of Shakespeare. However, with the advent of Internet messageboards we now know this is not the case."

Offline JUGgler

  • Persona Non Grata
  • Silver Member
  • ****
  • Posts: 1269
Re: Beating the 12 hour horse
« Reply #5 on: January 15, 2012, 06:16:09 PM »
Every one of the pimple faced, whatcha-ma-doodles deserve a good azz-whoopin for being alt-fairy, potatod-tarts.....just do the poll and see, please sir.


Poll it!!!! :rock




JUGgler
Army of Muppets

Offline RedBull1

  • Gold Member
  • *****
  • Posts: 2769
Re: Beating the 12 hour horse
« Reply #6 on: January 15, 2012, 06:56:47 PM »
I agree, poll it, I don't like the 12 hour rule what so ever, I couldn't give a $@!# about spies... but then again that's probably because Im a fighter jock, I just like to go around furballing etc...  :D
I really hope HiTech polls it.... :pray
"There is absolutely no point discussing anything on the BBS, it's mostly populated by people who are right about everything, no one listens and everyone is just talking. People will argue over the shape of an egg." -Anonymous

Offline Lusche

  • Radioactive Member
  • *******
  • Posts: 23931
      • Last.FM Profile
Re: Beating the 12 hour horse
« Reply #7 on: January 15, 2012, 07:54:52 PM »
Your guys represent a small group that would approach the issue with honorable intentions, but would be vastly out-numbered by many of the same perk-point-chasing, side-switching pimple-faced whordlings that you're trying to fight off to begin with :bhead


That's not matching my experience. Hordlings do not switch, they are very much "country-loyal" And if players switch sides to go to a vastly outnumbered side for farming the perks... well, that would be the ENY balancer doing it's work as it should :)
Steam: DrKalv
E:D Snailman

In November 2025, Lusche will return for a 20th anniversary tour. Get your tickets now!

Offline guncrasher

  • Plutonium Member
  • *******
  • Posts: 17417
Re: Beating the 12 hour horse
« Reply #8 on: January 15, 2012, 09:07:42 PM »

That's not matching my experience. Hordlings do not switch, they are very much "country-loyal" And if players switch sides to go to a vastly outnumbered side for farming the perks... well, that would be the ENY balancer doing it's work as it should :)

lusche i used to work swing at the steel mill up until about 3 months ago when i go 1 week daylight and 1 week swing.  swing ends at around 10 pm and since i dont work till 2 pm the next day I normally stay up till 3 or 4 in the morning.  up until they changed the time to 12 hours I would see many people switch to the nightly vtard/alcoholic horde.  it never failed around midnight pst almost every night.

nothing wrong with hording for however they want to spend their 15 bucks.  but it was very frustrating flying with some guys and see them 2 minutes later as bishops.  while the 12 hour hasnt stopped all of it and does do affect some cool players it does stop many dorks from just switching to whichever country is hording at that hour.

semp
you dont want me to ho, dont point your plane at me.

Offline Daddkev

  • Silver Member
  • ****
  • Posts: 1727
Re: Beating the 12 hour horse
« Reply #9 on: January 15, 2012, 11:18:16 PM »
 :x :x :x I got a pole for you!!!!! :x :x :x
God Bless America
Go tell Momm, im flying! and make me a sandwich !
EvilKev

2012 68KO Cup 1st Place finisher

Offline AWwrgwy

  • Platinum Member
  • ******
  • Posts: 5478
Re: Beating the 12 hour horse
« Reply #10 on: January 16, 2012, 12:02:25 AM »
What exactly is the reason for this opressive thing?

Is the reason, "was this way before"?

Is it to limit spiiiiiiiiies?

Is it to preserve CVs?

Is it to balance #s?

After painting 2 rooms yesterday, I thought I had set myself up for about 3-4 hours to drink and screw around in AH. 1st hour wasn't bad, I was gone somewhere in the following hour.

The bish side of things got sooo boring I had to leave, but not before I witnessed about 100 of the 140 bish online hording a port, which I might add had the VH down! :rofl :rofl

The irony is my squadies and I would have enthusiasticaly switched to oppose this horde, thereby balancing things just ever so slightly!

Sadly this was not possible  :(

It would be great to see it go back to 1 hour at the minimum!

HiTech, it might be worth a "log in screen poll", not unlike the aircraft polling  :rock :rock


JUGgler

So what kept you from actually switching sides?

Did I miss the part where you had already switched in the last 12 hours?

Make it three or four hours. Who really needs to switch sides every hour?



wrongway
71 (Eagle) Squadron
"THAT"S PAINT!!"

"If nothing else works, a total pig-headed unwillingness to look facts in the face will see us through."
- General Sir Anthony Cecil Hogmanay

Offline Guppy35

  • Radioactive Member
  • *******
  • Posts: 20386
Re: Beating the 12 hour horse
« Reply #11 on: January 16, 2012, 12:26:40 AM »
So what kept you from actually switching sides?

Did I miss the part where you had already switched in the last 12 hours?

Make it three or four hours. Who really needs to switch sides every hour?



wrongway

It would be nice to have a much faster option, in particular when the numbers get so off, or the fights are dead.  I know I enjoyed it when there would be a great fight going on between two bases.  After a while the numbers would slide to one side, so we'd switch and come back up and fight the guys we'd been flying with just to keep the fight going and even it out again.  No one seemed to mind that I  can remember
Dan/CorkyJr
8th FS "Headhunters

Offline Ardy123

  • Gold Member
  • *****
  • Posts: 3417
Re: Beating the 12 hour horse
« Reply #12 on: January 16, 2012, 01:28:25 AM »
So what kept you from actually switching sides?

Did I miss the part where you had already switched in the last 12 hours?

Make it three or four hours. Who really needs to switch sides every hour?

Let me propose the following situation...

When some of your squaddies first log in, on the other side of the country/world country 'A' had the lest numbers, so they switched to country 'A'. Then squaddies between the first ones who logged in and you, then switched to be with the initial ones who logged in. By the time you log in, country 'A' has the most numbers and everyone is bored, now, you can either switch to be bored with your bored squaddies, or you can go to the low numbered side and not have the opportunity to fly with your friends....

you know what most do?... they log off and play BF3, and maybe try again the next day... bad for biz, bad for the game, bad for you

Yeah, that's right, you just got your rear handed to you by a fuggly puppet!
==Army of Muppets==
(Bunnies)

Offline AWwrgwy

  • Platinum Member
  • ******
  • Posts: 5478
Re: Beating the 12 hour horse
« Reply #13 on: January 16, 2012, 03:09:46 AM »
It would be nice to have a much faster option, in particular when the numbers get so off, or the fights are dead.  I know I enjoyed it when there would be a great fight going on between two bases.  After a while the numbers would slide to one side, so we'd switch and come back up and fight the guys we'd been flying with just to keep the fight going and even it out again.  No one seemed to mind that I  can remember

I'm not arguing against switching. I just switched to rook because the numbers were 50/58/24.
Free Tiger2's  :banana:

But I was the only one on in my squad and I know I won't be back for at least 12 hours from the tie I log off anyway.

I just don't see the need to switch every hour. The numbers don't move that dramatically that often and if waiting, say three hours, is too much then don't switch.



wrongway
71 (Eagle) Squadron
"THAT"S PAINT!!"

"If nothing else works, a total pig-headed unwillingness to look facts in the face will see us through."
- General Sir Anthony Cecil Hogmanay

Offline guncrasher

  • Plutonium Member
  • *******
  • Posts: 17417
Re: Beating the 12 hour horse
« Reply #14 on: January 16, 2012, 04:31:49 AM »
Let me propose the following situation...

When some of your squaddies first log in, on the other side of the country/world country 'A' had the lest numbers, so they switched to country 'A'. Then squaddies between the first ones who logged in and you, then switched to be with the initial ones who logged in. By the time you log in, country 'A' has the most numbers and everyone is bored, now, you can either switch to be bored with your bored squaddies, or you can go to the low numbered side and not have the opportunity to fly with your friends....

you know what most do?... they log off and play BF3, and maybe try again the next day... bad for biz, bad for the game, bad for you



damn and we have had over 500 people per night now.  business is really bad :).


semp
you dont want me to ho, dont point your plane at me.