Author Topic: C-46 Commando "Curtiss Calamity"  (Read 4110 times)

Offline guncrasher

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Re: C-46 Commando "Curtiss Calamity"
« Reply #30 on: January 25, 2012, 08:55:01 PM »
I was enlightening my coworkers about your theory that 2 sets of ten doesn't equal 20. One of the engineers said that you are wrong.   The airplane will be carrying 20 sets of 1 as there's a delay between each trooper.   The things you learn every day.

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Offline wil3ur

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Re: C-46 Commando "Curtiss Calamity"
« Reply #31 on: January 25, 2012, 09:09:44 PM »
I already referenced the correct way to utilize scientific notation:

#*10^(+/-)#

Why are we still arguing this?

And I want a JU-52 before any hunk of crap C46!
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Offline talos

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Re: C-46 Commando "Curtiss Calamity"
« Reply #32 on: January 26, 2012, 12:46:53 AM »
I was enlightening my coworkers about your theory that 2 sets of ten doesn't equal 20. One of the engineers said that you are wrong.   The airplane will be carrying 20 sets of 1 as there's a delay between each trooper.   The things you learn every day.

Semp

 :bhead :bhead
do i really have to walk you through this????


   yes, you would be taking 20 troops on this plane, that being said, you would only be able to drop 10 at a time with a delay (now stay with me on this one) between two sets.

now that we have moved past this
And I want a JU-52 before any hunk of crap C46!

as i said before i'm all for the JU-52, but where the JU-52 would be an alternative to the C47. The C46 would be a step up from the C47. The C46 could fly higher and further then the C47, and could also carry twice as much. That's why i would like it in the game. That's also why, if it gets added, I would like to see it be the games first perked transport
C-46 "Curtiss Calamity"

Offline guncrasher

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Re: C-46 Commando "Curtiss Calamity"
« Reply #33 on: January 26, 2012, 01:16:42 AM »
:bhead :bhead
do i really have to walk you through this????


   yes, you would be taking 20 troops on this plane, that being said, you would only be able to drop 10 at a time with a delay (now stay with me on this one) between two sets.

now that we have moved past this
as i said before i'm all for the JU-52, but where the JU-52 would be an alternative to the C47. The C46 would be a step up from the C47. The C46 could fly higher and further then the C47, and could also carry twice as much. That's why i would like it in the game. That's also why, if it gets added, I would like to see it be the games first perked transport

ok stay with me here using your own methodology.  i can set up a delay between each troop, therefore I can have 20 sets of 1.  so do we understand each other now?


semp
you dont want me to ho, dont point your plane at me.

Offline Guppy35

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Re: C-46 Commando "Curtiss Calamity"
« Reply #34 on: January 26, 2012, 01:29:52 AM »
:bhead :bhead
do i really have to walk you through this????


   yes, you would be taking 20 troops on this plane, that being said, you would only be able to drop 10 at a time with a delay (now stay with me on this one) between two sets.

now that we have moved past this
as i said before i'm all for the JU-52, but where the JU-52 would be an alternative to the C47. The C46 would be a step up from the C47. The C46 could fly higher and further then the C47, and could also carry twice as much. That's why i would like it in the game. That's also why, if it gets added, I would like to see it be the games first perked transport

Considering the idea was to get more troops out faster, would it not defeat the purpose of the C-46 to have a delay between sets of troops jumping?  As far as troops jumping from a 46 I think it was only the Rhine Crossing too so very late in the game.

If HTC is going to invest time in a transport, from a purely historical standpoint, the Ju-52 would be the most logical next choice.  And since it's an Axis bird, from a game play stand point, you lower any Luftwhining by a certain amount then too, which is always a good thing :aok

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Offline wil3ur

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Re: C-46 Commando "Curtiss Calamity"
« Reply #35 on: January 26, 2012, 01:34:35 AM »

from a purely historical standpoint, the Ju-52 would be the most logical next choice.


 :aok
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Offline EVZ

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Re: C-46 Commando "Curtiss Calamity"
« Reply #36 on: January 26, 2012, 03:06:26 AM »
After all I know nothing since Im acing Algebra 2 right now but whatever sharpens your pencil mate.
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Offline talos

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Re: C-46 Commando "Curtiss Calamity"
« Reply #37 on: January 26, 2012, 03:24:40 AM »
ok stay with me here using your own methodology.  i can set up a delay between each troop, therefore I can have 20 sets of 1.  so do we understand each other now?


semp

oh, so you think i mean a .delay command. what i mean is a set delay for the plane itself, or a script line that limits you to dropping ten troops every 30 secs


Considering the idea was to get more troops out faster, would it not defeat the purpose of the C-46 to have a delay between sets of troops jumping?  As far as troops jumping from a 46 I think it was only the Rhine Crossing too so very late in the game.

If HTC is going to invest time in a transport, from a purely historical standpoint, the Ju-52 would be the most logical next choice.  And since it's an Axis bird, from a game play stand point, you lower any Luftwhining by a certain amount then too, which is always a good thing :aok



you can still have 5 troops jumping out of each door  :lol. but really the only reason i even suggested the delay between the two sets is because i knew i was going to catch a lot of flak for suggesting that we have a bird that could carry 20 (yes i said it) troops. I thought it might appease some of the players who always scream about the whole troop count thing..... I was wrong

  But I think i stated before (if i didn't i'm sorry) the Paratrooper option should only be available in late war and you could still use the plane for resupply sorties in early and mid war arenas
« Last Edit: January 26, 2012, 03:50:04 AM by talos »
C-46 "Curtiss Calamity"

Offline guncrasher

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Re: C-46 Commando "Curtiss Calamity"
« Reply #38 on: January 26, 2012, 04:12:25 AM »
oh, so you think i mean a .delay command. what i mean is a set delay for the plane itself, or a script line that limits you to dropping ten troops every 30 secs




it doesnt matter how you set up a delay.  a delay is a delay isnt it?  so I let the troops go with a delay then I have 20 sets of 1 troop.  cant you see the logic of it?


semp
you dont want me to ho, dont point your plane at me.

Offline guncrasher

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Re: C-46 Commando "Curtiss Calamity"
« Reply #39 on: January 26, 2012, 04:13:56 AM »
oh, so you think i mean a .delay command. what i mean is a set delay for the plane itself, or a script line that limits you to dropping ten troops every 30 secs




it doesnt matter how you set up a delay.  a delay is a delay isnt it?  so I let the troops go with a delay then I have 20 sets of 1 troop.  cant you see the logic of it?


semp
you dont want me to ho, dont point your plane at me.

Offline talos

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Re: C-46 Commando "Curtiss Calamity"
« Reply #40 on: January 26, 2012, 05:28:26 AM »
it doesnt matter how you set up a delay.  a delay is a delay isnt it?  so I let the troops go with a delay then I have 20 sets of 1 troop.  cant you see the logic of it?


semp

I see where your coming from but your missing the point. And again this trails back to the whole, HiTech said this, Hitech said that. If HiTech did say that he would increase the number of troops needed to take a base if a plane or vehicle was introduced that could take more then 10 troops. All this does is allow the plane to be added without changing that setting and rendering the M3 and C47 useless.
C-46 "Curtiss Calamity"

Offline RTHolmes

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Re: C-46 Commando "Curtiss Calamity"
« Reply #41 on: January 26, 2012, 05:40:06 AM »
it is you who is missing the point - that the game is set up for troop carriers to carry only 10 troops. if the C-46 is added, it will carry 10 troops.

if the C-46 were to carry 20 troops, then the C-47, M3 and 251 would all have to carry 20 troops as well, and the capture requirement would have to be 20 troops.
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Offline talos

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Re: C-46 Commando "Curtiss Calamity"
« Reply #42 on: January 26, 2012, 09:09:11 AM »
Then let me ask this, why?

If this gets added it would probably be a perked transport. So why couldn't it have double the troops of the other transports. And as i said before if what you are saying is true that we can not have a transport, even in late war, that can carry 20 troops (i said it again) without upping the base take limit. I would like Hitech or Skuzzy to reply to this thread and explain why. I know it can be a real inconvenience for someone to call you out in this manor, and for that i am sorry

Reason:
      i have seen a lot of replies in this section of the forums that claim that HiTech said this or HiTech said that. i would just like to hear it from the ppl who actually said what.

and if it is true that HiTech would rather not allow a plane to carry 20 troops then, and I can't speak for everybody, I would be ok with dropping the troops "loadout" from the plane as it was only toward the end of the war that that model was used.

A little fun fact the C46D carried 36 Paratroopers, the C47 carried 26 (i think), the M3 carried 12, and i can't imagine 251 carried much more then the M3.

C-46 "Curtiss Calamity"

Offline EVZ

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Re: C-46 Commando "Curtiss Calamity"
« Reply #43 on: January 26, 2012, 09:32:22 AM »
it doesnt matter how you set up a delay.  a delay is a delay isnt it?  so I let the troops go with a delay then I have 20 sets of 1 troop.  cant you see the logic of it?
Now you're repeating yourself ! (under stress?) ...
I WISH you were correct ... If you were, then each troop would be free to follow their own vector to the map room, and not just do the indian file thing regardless of where they are dropped... But, WHAT WE HAVE is a set of 10, they are linked ...

I don't understand either, why HT would LIMIT the scope of the game by making the statement being attributed to him ... I can only wonder if he's being misquoted or taken out of context as seems to occur frequently around here ...
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Offline EagleDNY

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Re: C-46 Commando "Curtiss Calamity"
« Reply #44 on: January 27, 2012, 02:24:45 PM »
-1 since it gives us no new useful capability - 

I'd rather see the Me-323 setting down behind enemy lines loaded up with a Sdkfz full of troops or a light tank. 

http://www.youtube.com/watch?v=5T4L4TpQqsA