Author Topic: Reversing analog switches  (Read 1042 times)

Offline MachFly

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Reversing analog switches
« on: January 25, 2012, 06:11:07 AM »
I'm trying to figure out if it's possible to reverse the positions of the analog switches (on the stick) in Aces High settings somewhere? Without installing any software specific to the stick.
I have this switch on my X-52's throttle (see picture bellow) that I programmed to control my RPMs. The problem is that when this switch is in the lowest position (as shown on the picture) it selects maximum RPMs, but when it's in the highest position it selects minimum RPMs. I'd like to program that switch so it would make some seance.





Thanks
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Offline FLS

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Re: Reversing analog switches
« Reply #1 on: January 25, 2012, 06:29:28 AM »
You can reverse the axis of an analog slider in AH controller setup in the advanced menu where you set the scaling.

Offline MachFly

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Re: Reversing analog switches
« Reply #2 on: January 25, 2012, 06:33:33 AM »
Thanks!
"Now, if I had to make the choice of one fighter aircraft above all the others...it would be, without any doubt, the world's greatest propeller driven flying machine - the magnificent and immortal Spitfire."
Lt. Col. William R. Dunn
flew Spitfires, Hurricanes, P-51s, P-47s, and F-4s

Offline Klam

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Re: Reversing analog switches
« Reply #3 on: January 25, 2012, 08:05:29 AM »
While on the subject of the X52 controller.

I have had a go at programming the stick using the sst software but getting some strange results.
After loading a profile and then starting AH, I have been CTD and had to reboot.  Doesn't happen every time.

Did a little test.  Mapped all my inputs on the controller using just the AH options/map controller screen and the game ran fine.
Closed the game down and opened up the sst programming software and saved the profile without making any changes.  Named Aces.

Loaded the Aces profile then started AH.  All works ok apart from no pinkie switch.

Am running Win7 64bit.  sst is version 7.0.2.7  driver version 6.0.4.1


Any help appreciated.  <S>
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Offline GNucks

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Re: Reversing analog switches
« Reply #4 on: January 25, 2012, 10:13:14 AM »
While on the subject of the X52 controller.

I have had a go at programming the stick using the sst software but getting some strange results.
After loading a profile and then starting AH, I have been CTD and had to reboot.  Doesn't happen every time.

Did a little test.  Mapped all my inputs on the controller using just the AH options/map controller screen and the game ran fine.
Closed the game down and opened up the sst programming software and saved the profile without making any changes.  Named Aces.

Loaded the Aces profile then started AH.  All works ok apart from no pinkie switch.

Am running Win7 64bit.  sst is version 7.0.2.7  driver version 6.0.4.1


Any help appreciated.  <S>


The consensus I heard from everybody with an X52 is to give up on the SST crap and just stick to AH's profiles. That's what I do too. And to get every button to register in AH what you can do is go to Devices in Printers in you Control Panel, right click on you controller and select Game Controller Settings. Then select Properties. Leave that open while you play AH and you can now map the MFD buttons, the Mode knob, and the little mouse clicker. The only thing that won't work is the little mouse joystick.

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Offline Wiley

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Re: Reversing analog switches
« Reply #5 on: January 25, 2012, 11:46:21 AM »
Klam- The reason your pinkie doesn't work in the SST profile is because it initiates a 'shift state', meaning the default way the SST software is set up, holding the pinkie switch lets you add a second function to all the other buttons.  So just as an example, you could assign the button just to the left of the main hat on your joystick to 'autotrim on angle', but you could assign pinkie+that button to be 'autotrim level' or whatever.  Same for any other button.

I personally use an unholy combination of the SST and mappings in the AH software, because I like certain buttons to do two different things.  I hate taking my hands off the HOTAS, and there is very little I need to take my hands off of it to do anymore.  I don't use the pinkie to initiate a shiftstate though, I use the button on the throttle just to the right of the mouse stick in the middle of the wheel.  There's something in the joystick configuration where you do the calibration under windows that you have to uncheck to get that button to function as a button as well, can't remember it off the top of my head.   Something along the lines of 'use I button as mode switch' or somesuch.

If you want to be able to use the pinkie as a button and use the SST profile, just go into the profile and scroll to the right until you see the shiftstates that are along the lines of 'Pinkie+Mode1', there is an X in the top right of them that if I recall correctly removes that shiftstate.  Get rid of pinkie+mode1, pinkie+mode2, and pinkie+mode3, then the pinkie will function just like any other button.

I can't remember off the top of my head how to make another button a shiftstate, as it has been a long time since I set it up.  Shiftstates aren't for everyone, but I like the ability to make buttons do 2 things by pressing them in combination with another button as opposed to changing modes.  I also like the ability of the SST software to create macros, so just for example you could set up a series of dot commands for say, different salvo settings or things of that nature, though I haven't actually gotten around to doing that in here because I don't bomb often enough to make it worthwhile.  YMMV.

Wiley.
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Offline Klam

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Re: Reversing analog switches
« Reply #6 on: January 25, 2012, 12:01:54 PM »
I use the pinky for "look up" so it's a must have switch.

Will try and experiment with shiftstates and see what happens.
The stick is all new to me so I'm not worried about unlearning what switch does what.
Just to get a comfortable and reliable set up.

? Wiley and others.  Which switch do you guys use for "look up"?

<<S>> Sirs

Edit:  just deleted the mode/pinky shiftstates and got my "look up" from the pinky switch while sst was running :salute
« Last Edit: January 25, 2012, 12:09:37 PM by Klam »
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Offline Wiley

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Re: Reversing analog switches
« Reply #7 on: January 25, 2012, 12:16:28 PM »
I use the pinky for "look up" so it's a must have switch.

Will try and experiment with shiftstates and see what happens.
The stick is all new to me so I'm not worried about unlearning what switch does what.
Just to get a comfortable and reliable set up.

? Wiley and others.  Which switch do you guys use for "look up"?

<<S>> Sirs

Before TrackIR, I used the pinky for look up.  It's very intuitive and keeps it all on one hand.  Like I said earlier, this will get you where you want to be:

If you want to be able to use the pinkie as a button and use the SST profile, just go into the profile and scroll to the right until you see the shiftstates that are along the lines of 'Pinkie+Mode1', there is an X in the top right of them that if I recall correctly removes that shiftstate.  Get rid of pinkie+mode1, pinkie+mode2, and pinkie+mode3, then the pinkie will function just like any other button and you should be able to just map a button to it.

The way I've got mine set up, all the non-shiftstate stuff is stuff I use in the heat of the moment.  WEP, change secondary weapon, secondary fire, clipboard, flaps, etc etc.  The stuff you use constantly.  The shiftstate stuff is more commands I use when I'm climbing out and looking at the map, or stuff I only use occasionally.  Stuff like raising gear, changing the zoom level on the clipboard map, things of that nature.  There's no reason to have functions like that taking up a button that could be used for something you use more often in combat, so I stuck them on a shift state.

The way I approached it was, I set up all my combat stuff, and the shiftstate stuff I just gradually added in when I got sick of hitting the keyboard for them.  For example, I went for a while without a mapping to change which fuel tank I'm running off of.  I flew the early F4Us enough, I got sick of switching tanks via the keyboard, so I mapped the switch tanks to a shiftstate button.  I used it to strike a balance between stuff you use often enough to not want to take your hands off the stick to do it, and stuff you use rarely enough to not mind using the keyboard.

Some of the shiftstate stuff I use in combat, like dive brakes, but it's mostly stuff I don't need to get to in too much of a hurry.

Wiley.
If you think you are having a 1v1 in the Main Arena, your SA has failed you.

JG11

Offline Klam

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Re: Reversing analog switches
« Reply #8 on: January 25, 2012, 12:41:00 PM »
That's the way I'm headed.
Got all the important commands I need mapped to the stick and throttle in mode 1.
The other stuff (gear up/down etc..) is now mapped in mode 2.
I doubt very much I will need any more.  Still got all of mode 3 to work with if I do.

If I can get used to this twisty, things will be good.  If not, it's pedals on my fathers day want list. :aok


Thanks for the help


<<S>>
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Offline Wiley

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Re: Reversing analog switches
« Reply #9 on: January 25, 2012, 12:48:30 PM »
That's the way I'm headed.
Got all the important commands I need mapped to the stick and throttle in mode 1.
The other stuff (gear up/down etc..) is now mapped in mode 2.
I doubt very much I will need any more.  Still got all of mode 3 to work with if I do.

If I can get used to this twisty, things will be good.  If not, it's pedals on my fathers day want list. :aok


Thanks for the help


<<S>>

I personally am not fond of switching modes much in flight.  The only reason I have Mode 2 and Mode 3 set up at all is to change how my trigger works.  In Mode 1, the first click on the trigger fires MGs, second click fires all.  My Mode 2 has everything else set up identically, but the first click on my trigger fires cannons, second click fires all.  Mode 3, the first click fires all.  I use Mode 1 by default.  If I'm flying a tater chucking plane like a 109K4, I switch to mode 2, because I rarely fire the MGs at all.  Mode 3 is for the occasions I get into a bomber.  I want everything to go at once.

As to the twisty, my humble opinion-  Just get pedals. :)  I got my pedals at the same time I got my X-52, so I never had to use the twisty on it, but I had a twisty before it, the difference is night and day.  YMMV of course, some guys I know are wizards with a twisty stick.

The other thing you might want to look into at some point is TrackIR.  It is another game changer when it comes to views.  It can be a Love/Hate thing though, so use at your own discretion.
If you think you are having a 1v1 in the Main Arena, your SA has failed you.

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Offline RTHolmes

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Re: Reversing analog switches
« Reply #10 on: January 25, 2012, 01:27:00 PM »
The only reason I have Mode 2 and Mode 3 set up at all is to change how my trigger works.  In Mode 1, the first click on the trigger fires MGs, second click fires all.  My Mode 2 has everything else set up identically, but the first click on my trigger fires cannons, second click fires all.  Mode 3, the first click fires all.

same here. I also have the throttle set up to engine off on the lower indent, and WEP on the upper indent. less buttons to push :aok
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Offline Wiley

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Re: Reversing analog switches
« Reply #11 on: January 25, 2012, 01:45:02 PM »
same here. I also have the throttle set up to engine off on the lower indent, and WEP on the upper indent. less buttons to push :aok

I'm curious about this, I had contemplated trying it.  As I understand this, you would accomplish this by having in the SST the throttle axis set up as 3 bands, with the appropriate keypress at the bottom for engine shutoff/turn on and WEP at the top, right?

How does AH see the axis?  Isn't the throttle axis still the full range of motion on the throttle?  Or does it work differently from that?  Do you have to do some kind of weird calibration to trick it?

Wiley.
If you think you are having a 1v1 in the Main Arena, your SA has failed you.

JG11

Offline RTHolmes

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Re: Reversing analog switches
« Reply #12 on: January 25, 2012, 01:50:14 PM »
thats exactly it, although its 5 bands (2 small bands cover the indents themselves.)

the trick is to only calibrate the throttle in AH between the indents, not the full range.
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Offline Wiley

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Re: Reversing analog switches
« Reply #13 on: January 25, 2012, 01:58:14 PM »
thats exactly it, although its 5 bands (2 small bands cover the indents themselves.)

the trick is to only calibrate the throttle in AH between the indents, not the full range.

Ah.  Thanks for the reply.  I do believe I'll keep mine as-is.  The calibration part was what was keeping me from doing it, as it strikes me as a source for possible issues that I don't feel like adding into my mix.  Appreciate the info though. :salute

Wiley.
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Offline RTHolmes

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Re: Reversing analog switches
« Reply #14 on: January 25, 2012, 02:00:37 PM »
I set it up this way about 3 yrs ago, and havent had to recalibrate the throttle yet :aok
71 (Eagle) Squadron

What most of us want to do is simply shoot stuff and look good doing it - Chilli