Author Topic: Crash to desktop Nightmare  (Read 1200 times)

Offline TwinTail

  • Nickel Member
  • ***
  • Posts: 508
Crash to desktop Nightmare
« on: January 25, 2012, 04:22:42 PM »
Crash to desktop 1 time in the last 25 days since new tour. Since new patch, Crash to desktop while flying 5 times in an hour.

------------------
System Information
------------------
Time of this report: 1/25/2012, 15:16:04
       Machine name: KELSEY-PC
   Operating System: Windows 7 Home Premium 64-bit (6.1, Build 7601) Service Pack 1 (7601.win7sp1_gdr.110622-1506)
           Language: English (Regional Setting: English)
System Manufacturer: INTEL_
       System Model: DX58SO2_
               BIOS: Default System BIOS
          Processor: Intel(R) Core(TM) i7 CPU         960  @ 3.20GHz (8 CPUs), ~3.2GHz
             Memory: 6144MB RAM
Available OS Memory: 6134MB RAM
          Page File: 1746MB used, 10517MB available
        Windows Dir: C:\Windows
    DirectX Version: DirectX 11
DX Setup Parameters: Not found
   User DPI Setting: 96 DPI (100 percent)
 System DPI Setting: 96 DPI (100 percent)
    DWM DPI Scaling: Disabled
     DxDiag Version: 6.01.7601.17514 64bit Unicode

------------
DxDiag Notes
------------
      Display Tab 1: No problems found.
        Sound Tab 1: No problems found.
          Input Tab: No problems found.

--------------------
DirectX Debug Levels
--------------------
Direct3D:    0/4 (retail)
DirectDraw:  0/4 (retail)
DirectInput: 0/5 (retail)
DirectMusic: 0/5 (retail)
DirectPlay:  0/9 (retail)
DirectSound: 0/5 (retail)
DirectShow:  0/6 (retail)

---------------
Display Devices
---------------
          Card name: NVIDIA GeForce GTX 460 v2
       Manufacturer: NVIDIA
          Chip type: GeForce GTX 460 v2
           DAC type: Integrated RAMDAC
         Device Key: Enum\PCI\VEN_10DE&DEV_1205&SUBSYS_13613842&REV_A1
     Display Memory: 3803 MB
   Dedicated Memory: 992 MB
      Shared Memory: 2810 MB
       Current Mode: 1920 x 1080 (32 bit) (60Hz)
       Monitor Name: Generic PnP Monitor
      Monitor Model: W2361
         Monitor Id: GSM56FA
        Native Mode: 1920 x 1080(p) (59.934Hz)
        Output Type: HDMI
        Driver Name: nvd3dumx.dll,nvwgf2umx.dll,nvwgf2umx.dll,nvd3dum,nvwgf2um,nvwgf2um
Driver File Version: 8.17.0012.9053 (English)
     Driver Version: 8.17.12.9053
        DDI Version: 11
       Driver Model: WDDM 1.1
  Driver Attributes: Final Retail
   Driver Date/Size: 12/17/2011 14:05:00, 17483072 bytes
        WHQL Logo'd: n/a
    WHQL Date Stamp: n/a
  Device Identifier: {D7B71E3E-5145-11CF-AF78-6D331FC2C535}
          Vendor ID: 0x10DE
          Device ID: 0x1205
          SubSys ID: 0x13613842
        Revision ID: 0x00A1
 Driver Strong Name: oem57.inf:NVIDIA_SetA_Devices.NTamd64.6 .1:Section005:8.17.12.9053:pci\ven_10de&dev_1205
     Rank Of Driver: 00E62001
        Video Accel: ModeMPEG2_A ModeMPEG2_C ModeVC1_C ModeWMV9_C
   Deinterlace Caps: {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
                     {F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY
                     {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY
                     {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalSt retch
                     {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
                     {F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY
                     {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY
                     {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalSt retch
                     {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(YV12,0x32315659) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
                     {F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(YV12,0x32315659) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY
                     {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(YV12,0x32315659) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY
                     {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YV12,0x32315659) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalSt retch
                     {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
                     {F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY
                     {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY
                     {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalSt retch
                     {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(IMC1,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
                     {F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(IMC1,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
                     {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(IMC1,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
                     {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(IMC1,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
                     {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(IMC2,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
                     {F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(IMC2,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
                     {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(IMC2,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
                     {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(IMC2,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
                     {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(IMC3,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
                     {F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(IMC3,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
                     {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(IMC3,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
                     {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(IMC3,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
                     {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(IMC4,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
                     {F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(IMC4,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
                     {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(IMC4,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
                     {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(IMC4,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
                     {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(S340,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
                     {F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(S340,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
                     {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(S340,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
                     {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(S340,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
                     {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(S342,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
                     {F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(S342,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
                     {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(S342,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
                     {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(S342,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
       D3D9 Overlay: Supported
            DXVA-HD: Supported
       DDraw Status: Enabled
         D3D Status: Enabled
         AGP Status: Enabled



d-40 and d-11 easily out turn a spixteen
==*Top Gun*==
TwinTail

Offline TwinTail

  • Nickel Member
  • ***
  • Posts: 508
Re: Crash to desktop Nightmare
« Reply #1 on: January 25, 2012, 04:24:50 PM »
-------------
Sound Devices
-------------
            Description: Speakers (Realtek High Definition Audio)
 Default Sound Playback: Yes
 Default Voice Playback: Yes
            Hardware ID: HDAUDIO\FUNC_01&VEN_10EC&DEV_0892&SUBSYS_80860042&REV_1003
        Manufacturer ID: 1
             Product ID: 100
                   Type: WDM
            Driver Name: RTKVHD64.sys
         Driver Version: 6.00.0001.6526 (English)
      Driver Attributes: Final Retail
            WHQL Logo'd: n/a
          Date and Size: 12/13/2011 18:27:30, 4718952 bytes
            Other Files:
        Driver Provider: Realtek Semiconductor Corp.
         HW Accel Level: Basic
              Cap Flags: 0x0
    Min/Max Sample Rate: 0, 0
Static/Strm HW Mix Bufs: 0, 0
 Static/Strm HW 3D Bufs: 0, 0
              HW Memory: 0
       Voice Management: No
 EAX(tm) 2.0 Listen/Src: No, No
   I3DL2(tm) Listen/Src: No, No
Sensaura(tm) ZoomFX(tm): No



---------------------
Sound Capture Devices
---------------------
            Description: Microphone (Realtek High Definition Audio)
  Default Sound Capture: Yes
  Default Voice Capture: Yes
            Driver Name: RTKVHD64.sys
         Driver Version: 6.00.0001.6526 (English)
      Driver Attributes: Final Retail
          Date and Size: 12/13/2011 18:27:30, 4718952 bytes
              Cap Flags: 0x0
           Format Flags: 0x0

-------------------
DirectInput Devices
-------------------
      Device Name: Mouse
         Attached: 1
    Controller ID: n/a
Vendor/Product ID: n/a
        FF Driver: n/a

      Device Name: Keyboard
         Attached: 1
    Controller ID: n/a
Vendor/Product ID: n/a
        FF Driver: n/a

      Device Name: Saitek X52 Pro Flight Controller
         Attached: 1
    Controller ID: 0x0
Vendor/Product ID: 0x06A3, 0x0762
        FF Driver: n/a

      Device Name: Razer Lycosa
         Attached: 1
    Controller ID: 0x0
Vendor/Product ID: 0x1532, 0x0109
        FF Driver: n/a

      Device Name: Razer Lycosa
         Attached: 1
    Controller ID: 0x0
Vendor/Product ID: 0x1532, 0x0109
        FF Driver: n/a

      Device Name: G3
         Attached: 1
    Controller ID: 0x0
Vendor/Product ID: 0xE0FF, 0x0002
        FF Driver: n/a

      Device Name: G3
         Attached: 1
    Controller ID: 0x0
Vendor/Product ID: 0xE0FF, 0x0002
        FF Driver: n/a

Poll w/ Interrupt: No

-----------
USB Devices
-----------
+ USB Root Hub
| Vendor/Product ID: 0x8086, 0x3A36
| Matching Device ID: usb\root_hub
| Service: usbhub
| Driver: usbhub.sys, 3/24/2011 20:29:26, 343040 bytes
| Driver: usbd.sys, 3/24/2011 20:28:59, 7936 bytes
d-40 and d-11 easily out turn a spixteen
==*Top Gun*==
TwinTail

Offline Pyro

  • Administrator
  • Administrator
  • *****
  • Posts: 4020
      • http://www.hitechcreations.com
Re: Crash to desktop Nightmare
« Reply #2 on: January 25, 2012, 04:43:21 PM »
Can you verify that you're not getting the "Host Connection Lost" dialog box?  What do you have your video settings and graphic details set to? 

Offline olds442

  • Persona Non Grata
  • Gold Member
  • *****
  • Posts: 2239
Re: Crash to desktop Nightmare
« Reply #3 on: January 25, 2012, 04:47:18 PM »
i got worst i got the infamous "blue screen of death" *shivers*
only a moron would use Dolby positioning in a game.
IGN: cutlass "shovels and rakes and implements of destruction"

Offline TwinTail

  • Nickel Member
  • ***
  • Posts: 508
Re: Crash to desktop Nightmare
« Reply #4 on: January 25, 2012, 04:51:22 PM »
Its not a host lost connection error.

"program has stopped responding" is the error.

All graphics turned up except for shadows and new Bump surfaces. Ground bump is on.

No graphic options were changed between old version and new.
d-40 and d-11 easily out turn a spixteen
==*Top Gun*==
TwinTail

Offline Pyro

  • Administrator
  • Administrator
  • *****
  • Posts: 4020
      • http://www.hitechcreations.com
Re: Crash to desktop Nightmare
« Reply #5 on: January 25, 2012, 04:59:47 PM »
What is your antialiasing set to?  If that's turned up, can you turn it off and see if the problem persists?  If not, can you try reducing the object distance range in your graphics options and see if that causes a change.

Offline TwinTail

  • Nickel Member
  • ***
  • Posts: 508
Re: Crash to desktop Nightmare
« Reply #6 on: January 25, 2012, 05:17:54 PM »
antialiasing is at 0
d-40 and d-11 easily out turn a spixteen
==*Top Gun*==
TwinTail

Offline TwinTail

  • Nickel Member
  • ***
  • Posts: 508
Re: Crash to desktop Nightmare
« Reply #7 on: January 25, 2012, 05:48:51 PM »
Seems new Version is downloading into Hitech~1 folder instead of Hitech creations.
d-40 and d-11 easily out turn a spixteen
==*Top Gun*==
TwinTail

Offline TwinTail

  • Nickel Member
  • ***
  • Posts: 508
Re: Crash to desktop Nightmare
« Reply #8 on: January 25, 2012, 06:07:46 PM »
Reinstaled game to new folder, everything the same as before......crash.
d-40 and d-11 easily out turn a spixteen
==*Top Gun*==
TwinTail

Offline SCABIUS

  • Zinc Member
  • *
  • Posts: 19
Re: Crash to desktop Nightmare
« Reply #9 on: January 25, 2012, 06:21:26 PM »
3 time for me since new patch today

Offline TwinTail

  • Nickel Member
  • ***
  • Posts: 508
Re: Crash to desktop Nightmare
« Reply #10 on: January 25, 2012, 10:35:44 PM »
Game seems to crash when Detailed Terrain and Water is enabled. I had both enabled before the update without issue. Since update, 7 Crash to desktops and counting.
d-40 and d-11 easily out turn a spixteen
==*Top Gun*==
TwinTail

Offline Tigger29

  • Gold Member
  • *****
  • Posts: 2568
Re: Crash to desktop Nightmare
« Reply #11 on: January 25, 2012, 10:40:16 PM »
Mine just crashed when trying to up an A20 at a base with a lot of cons flying around.  I got the film from it.

It was NOT a disco.

I also get severe FR hits when flying close to a hill at times.

2048textures+hires, all graphics options on except shadows and except local water reflections (disabling LWR raised my frame rate from about 35 to maxed out at 60).  Sliders maxed, ground clutter OFF while in flight.  I actually turned AA OFF in AH before I ran the update for the first time.  Wanted to see how well it would perform with ground clutter with it off and go from there.

Right Click/Save as for film:  http://www.lca.ympsa.com/ctd.ahf

Right Click/Save as for dxdiag: http://www.lca.ympsa.com/dxdiag.txt

Here's another film for another Frame Rate issue problem I ran into.  Long film but it happened towards the end (I saved it right after it happened).  Right Click/Save as: http://www.lca.ympsa.com/frhit.ahf
« Last Edit: January 26, 2012, 12:17:34 AM by Tigger29 »

Offline TwinTail

  • Nickel Member
  • ***
  • Posts: 508
Re: Crash to desktop Nightmare
« Reply #12 on: January 25, 2012, 10:56:55 PM »
Anyone having this issue and wasnt before the patch, try disabling Detailed Terrain and water or 1 or the other and see if it fixes. Hoping its something in the patch that is causing it and can be fixed.
« Last Edit: January 26, 2012, 12:37:08 AM by TwinTail »
d-40 and d-11 easily out turn a spixteen
==*Top Gun*==
TwinTail

Offline MachFly

  • Platinum Member
  • ******
  • Posts: 6296
Re: Crash to desktop Nightmare
« Reply #13 on: January 26, 2012, 12:20:26 AM »
I started having the same problem after the update. Does not say "host connection lost" or anything, AH just crashes.

I can provide any specific numbers from my system if you guys need, but given the number of people that I having these problems I don't think that my computer has anything to do with it.
« Last Edit: January 26, 2012, 02:21:04 AM by MachFly »
"Now, if I had to make the choice of one fighter aircraft above all the others...it would be, without any doubt, the world's greatest propeller driven flying machine - the magnificent and immortal Spitfire."
Lt. Col. William R. Dunn
flew Spitfires, Hurricanes, P-51s, P-47s, and F-4s

Offline Greebo

  • Skinner Team
  • Platinum Member
  • ******
  • Posts: 6956
Re: Crash to desktop Nightmare
« Reply #14 on: January 26, 2012, 02:39:00 AM »
I got the same "program has stopped responding" a few minutes in to the two flights I tried yesterday. After the game crashed the desktop was whited out except for the task bar and the error window. Both times the error occurred as I was entering a dogfight near a V base. I flew the betas offline for quite a while testing skins with no problem, but never online.

My video settings are set to 1920x1200, auto set FOV, texture size 2048, AA 2/3 to the right. On my first flight I had everything maxed on the in-game settings except for self shadowing. On the second I turned all the bump mapping settings off. I will try turning down the other suggested settings tonight.

Here is a link to my Dxdiag info.