Author Topic: auto takeoff  (Read 1358 times)

Offline guncrasher

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Re: auto takeoff
« Reply #15 on: January 30, 2012, 02:51:13 AM »
I figured that it would be obvious by some but apparently is isnt which I guess I should have explained the reasons why in the OP. For example, if a base is under attack, those who use the auto take off roll down the runway b4 i can get my engine fully started. Does anyone know if they load to the runway faster? And another reason, would it not add a little realism to new players on the 2 week freebie?

chipr

i spawn faster than most of my squadies.  normally when a mission launches I am one of the firsts on runway, sometimes I'll be rolling by myself same for when in gv's.  I also have a faster than normal connection and faster than normal puter.


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Offline Reaper90

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Re: auto takeoff
« Reply #16 on: January 30, 2012, 05:34:30 AM »
See Rule #4
« Last Edit: January 31, 2012, 09:10:00 AM by Skuzzy »
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Offline Selino631

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Re: auto takeoff
« Reply #17 on: January 30, 2012, 09:50:18 AM »
See Rule #4
« Last Edit: January 31, 2012, 09:10:14 AM by Skuzzy »
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Offline icepac

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Re: auto takeoff
« Reply #18 on: January 30, 2012, 10:11:37 AM »
Is auto-takeoff the reason I see planes going 50+mph when they spawn?.......or why someone who spawned a few seconds after me blows past on my takeoff roll?

Offline chipr

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Re: auto takeoff
« Reply #19 on: January 30, 2012, 11:00:29 PM »
Is auto-takeoff the reason I see planes going 50+mph when they spawn?.......or why someone who spawned a few seconds after me blows past on my takeoff roll?
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Offline fuzeman

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Re: auto takeoff
« Reply #20 on: January 30, 2012, 11:15:23 PM »
Is auto-takeoff the reason I see planes going 50+mph when they spawn?.......or why someone who spawned a few seconds after me blows past on my takeoff roll?

yes

NO it isnt.  And I didn't see him call you stupid, just your post. "No Comment" on your incorrect 'no' reply.
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Offline 2bighorn

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Re: auto takeoff
« Reply #21 on: January 30, 2012, 11:34:46 PM »
For example, if a base is under attack, those who use the auto take off roll down the runway b4 i can get my engine fully started. Does anyone know if they load to the runway faster? And another reason, would it not add a little realism to new players on the 2 week freebie?

With auto takeoff enabled it takes 6 to 7 seconds to start rolling. What you see (as Mar mentioned) is due to lag. They don't start rolling any faster.

Those who want realism: ESC -> Options -> Preferences -> Flight; uncheck "Auto Takeoff".

Offline icepac

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Re: auto takeoff
« Reply #22 on: January 31, 2012, 09:01:26 AM »
I would have to have a ping of 4000ms consistently for me to believe lag is the reason the planes leap off the runway.

I don't have a consistent 4000ms of lag and neither does anybody in the arenas.

Offline hitech

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Re: auto takeoff
« Reply #23 on: January 31, 2012, 09:35:32 AM »
The only difference between auto take off and non auto take off is the time it takes to press the key, plus possibly a small amount of load time.

All auto take off does as far as the motor is concerned , is to simply press the key for you when spawning.

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Offline Ack-Ack

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Re: auto takeoff
« Reply #24 on: January 31, 2012, 12:31:47 PM »
I would have to have a ping of 4000ms consistently for me to believe lag is the reason the planes leap off the runway.

I don't have a consistent 4000ms of lag and neither does anybody in the arenas.

I use auto-take off and I do not "leap off the runway" nor do I take off any faster than the person not using auto-take off.  What you are seeing is just your average Internet lag.

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Offline ImADot

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Re: auto takeoff
« Reply #25 on: January 31, 2012, 12:57:05 PM »
Don't airplanes have the same "visible spawn delay" that GV's do? The player spawns in and all is normal, but to others there is a delay before his vehicle is visible. The spawning player (in a GV) can be turning his turret to find that spawn camper and many times the spawn camper finally sees the player appear with the turret already pointing at him.

Perhaps because of the spawn visibility delay, by the time you see the other player's plane spawn, his engine is already running, the throttle is already open and he's already starting to roll...
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Offline RTHolmes

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Re: auto takeoff
« Reply #26 on: January 31, 2012, 12:57:55 PM »
Perhaps because of the spawn visibility delay, by the time you see the other player's plane spawn, his engine is already running, the throttle is already open and he's already starting to roll...

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Offline 2bighorn

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Re: auto takeoff
« Reply #27 on: January 31, 2012, 02:07:48 PM »
I would have to have a ping of 4000ms consistently for me to believe lag is the reason the planes leap off the runway.

I don't have a consistent 4000ms of lag and neither does anybody in the arenas.

Connection lag is just part of the total lag in this case. In worse case it takes Connection lag X 2 + server update interval + load time for everything it's needed to display planes (textures, sounds, etc).

Offline guncrasher

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Re: auto takeoff
« Reply #28 on: January 31, 2012, 04:39:17 PM »
he's right, you have a connection lag, actually we all do, some more than others plus if your computer is slow then there's an additional delay in loading all the graphics, blah, blah.  so while you see yourself spawning on the runway other's are already rolling.  I am lucky enough to be already rolling by the time most of my squad spawns when we have a mission.  and when I look behind me sometimes I see the last ones spawning by the time I am almost airborne.


there's no magic to it.  faster computer plus faster connection makes you spawn faster than others.  on the other hand you are usually the first one to die while in gv spawn camping  :bhead.


semp
you dont want me to ho, dont point your plane at me.

Offline icepac

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Re: auto takeoff
« Reply #29 on: February 01, 2012, 06:54:44 AM »
It's not lag but the above mentioned spawn delay I am seeing.