Author Topic: Flight model.  (Read 2356 times)

Offline ink

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Re: Flight model.
« Reply #15 on: January 30, 2012, 02:59:13 PM »
a couple things I remember about the super decathlon I flew was the rudder peddles were much stiffer to move....and the stick did not self center, so it was much touchier then my CH stick, any tiny movement in the stick you felt.

otherwise they fly pretty much exactly the same.

Offline VonMessa

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Re: Flight model.
« Reply #16 on: January 30, 2012, 03:02:07 PM »
a couple things I remember about the super decathlon I flew was the rudder peddles were much stiffer to move....and the stick did not self center, so it was much touchier then my CH stick, any tiny movement in the stick you felt.

otherwise they fly pretty much exactly the same.

Well, perhaps not exactly the same, but you didn't fly a Cessna.

Cessna's have a bomber style yoke.  You know, like a P-38  :noid

 :rofl
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Offline ink

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Re: Flight model.
« Reply #17 on: January 30, 2012, 03:14:58 PM »
Well, perhaps not exactly the same, but you didn't fly a Cessna.

Cessna's have a bomber style yoke.  You know, like a P-38  :noid

 :rofl

not exactly, but so damn close I had zero issues flying it, except the vertigo  :cry

the stick was so touchy a tiny movement felt like when you are at the top of a roller coaster and start going down that stomach in the throat sensation....

plus the whole thought that if I crash it im dead, we don't have to deal with that in AH so it allows much more freedom in how you "fly" and chances you will take.


I cant wait until I can get back up in the real deal. :x


Offline Krusty

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Re: Flight model.
« Reply #18 on: January 30, 2012, 03:20:33 PM »
to add,  HTC has always posted any changes to the flight model in the notes, when they have occurred

Beg to differ, but they have not always. There have been a number of times folks have pointed out problems after an update and HTC said it was a feature. Or had to present new findings that weren't listed in the change log. It's happened enough to prove the quote above incorrect.


I also don't buy "muscle memory" either... I know it is a fact and it exists, but it isn't related to aces high on this topic.

I'm talking observable phenomenon like getting into a slow turn fight in a plane and spinning into the inner wing repeatedly, vs getting into a stall fight and just mushing into the stall.

The bubble top P-series planes used to be less stable than their razorback counterparts. That's not the case anymore. Not as much as it used to be. There was a definite advantage to taking the B pony over the D for turn fighting... Now, not so much.

We also have expert F4u commentary that says our current modeling is seriously toned down in comparison to how the planes act in real life.

So, I reject the answer "Muscle Memory" as it doesn't apply to the observed disparity of the current flight model.

Offline Shuffler

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Re: Flight model.
« Reply #19 on: January 30, 2012, 03:25:00 PM »
this.

it is called muscle memory and much of flying real airplanes revolves around the automation the human body is capable of.


let me give you the ultimate example. your a kid again and you just learned to ride a bike. you don't know what physics or bike modelling is but as you ride more it becomes very easy and now your doing tricks and going faster and faster. it all becomes second nature and it gets easier with practice.

What do you know... ya noob.  :neener:
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Offline hitech

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Re: Flight model.
« Reply #20 on: January 30, 2012, 03:30:36 PM »
Yeah, but 30 years after I've learned that, why does it hurt more now when I fall and break my arse?   :D

Why that is simple , it is bigger than it used to be.

HiTech

Offline Shuffler

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Re: Flight model.
« Reply #21 on: January 30, 2012, 03:32:51 PM »
Why that is simple , it is bigger than it used to be.

HiTech



kaching                   :rofl
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Offline ink

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Re: Flight model.
« Reply #22 on: January 30, 2012, 03:35:16 PM »
Why that is simple , it is bigger than it used to be.

HiTech


 :rofl


 :ahand

Offline VonMessa

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Re: Flight model.
« Reply #23 on: January 30, 2012, 03:53:59 PM »
Why that is simple , it is bigger than it used to be.

HiTech

You can't argue with logic, I guess.

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Offline FLS

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Re: Flight model.
« Reply #24 on: January 30, 2012, 04:52:02 PM »
Combat trim does not center the ball for you...It just trims the rudder,

And trimming the rudder centers the ball. Which answers Tordon22's question on how to avoid the ball being auto-centered, since combat trim is the reason it happens and I'm assuming he's asking why it happens when the auto pilot isn't on.

You're correct that combat trim does not keep the ball centered at all times in all conditions but neither does anything else.

Offline colmbo

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Re: Flight model.
« Reply #25 on: January 30, 2012, 05:21:09 PM »
combat trim does not keep the ball centered at all times in all conditions but neither does anything else.

This guy does!!  Man I swear, flew an hour with Kevin in the T-6 doing acro -- I had to tap the Turn and Slip because I didn't think it functioned.  He is very much in tune with the airplane.  As soon as I started flying I was slapping the ends out of the tube with the ball -- no doubt that it wasn't stuck.
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Offline FLS

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Re: Flight model.
« Reply #26 on: January 30, 2012, 06:05:21 PM »
This guy does!!  Man I swear, flew an hour with Kevin in the T-6 doing acro -- I had to tap the Turn and Slip because I didn't think it functioned.  He is very much in tune with the airplane.  As soon as I started flying I was slapping the ends out of the tube with the ball -- no doubt that it wasn't stuck.

I said anything not anyone.  :D

Offline Chauncy

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Re: Flight model.
« Reply #27 on: January 31, 2012, 12:07:02 AM »
Thank you all for your comments and feedback. 

Yes, one of the greatest additions for us ground loop commandos was the stick-all-the-way-back lock rear wheel. 

I do it so much now that I do not realise I am...but do notice when for some reason I don't have my hand on the stick (reaching for a beer, popcorn, or a labrador sticking his head in my lap)

Please don't get me wrong, I am not complaining in the least about the flight model, (now those spring loaded jumping trees are another matter), what prompted this was a conv. that I had with a guy at work that was talking about buying some flight sim to "just goof around in" and I told him to simply dl AH and goof around there.  It was then that my mind set the wayback machine...waay back, and I thought about how hard it used to be etc... as I mentioned in my first post.

Even after I was gone for 7 years, then came back....granted it took me a couple days to get my first honest kill, but the flying part was kind of still there (Proof of the ride-a-bike theory?).

Chauncy
 


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Offline Stoney

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Re: Flight model.
« Reply #28 on: January 31, 2012, 01:29:12 AM »
A large majority of period aircraft had tail wheel locks that were engaged before takeoff.  Some of the others had fixed tail wheels.  In the P-51, this was done when pulling back on the stick.  On others, it was a lock engaged by a lever or switch.  There is method to HTC's madness after all.
"Can we be incorrect at times, absolutely, but I do believe 15 years of experience does deserve a little more credence and respect than you have given from your very first post."

HiTech

Offline Citabria

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Re: Flight model.
« Reply #29 on: January 31, 2012, 06:52:21 AM »
I said anything not anyone.  :D

then you fly your first jet and turn the yaw damper on and don't touch the rudder pedals till you turn it off again. so yes some "things" do this too and it is easy mode in real life.
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