Author Topic: Update version 2.27 Patch 2  (Read 2358 times)

Offline Chalenge

  • Plutonium Member
  • *******
  • Posts: 15179
Update version 2.27 Patch 2
« on: January 31, 2012, 04:45:06 PM »
Quote from: Pyro
Patch 2 is now available.  


Version 2.27 Patch 2 Changes
======================

Fixed a crash bug related to using all available video memory.

Instrument panel glass faces now display correctly with shaders.

Fixed an issue causing gunsight glass to disappear on some planes.

Fixed a shading issue that made the Flakpanzer gun reflect light incorrectly.

Fixed an issue with WW1 planes that could cause icons to disappear from certain viewing angles.

Bomber drones now have their bump mapping  effects toggled on and off when you toggle bump mapping for yourself.

Added a small hangar for the Storch at ports and vehicle fields.  Destroying the hangar disables the Storch at those fields.

Damage to the right fuel tank was not showing up in the damage list of the Storch.

Hurray!
If you like the Sick Puppy Custom Sound Pack the please consider contributing for future updates by sending a months dues to Hitech Creations for account "Chalenge." Every little bit helps.

Offline Noir

  • Platinum Member
  • ******
  • Posts: 5964
Re: Update version 2.27 Patch 2
« Reply #1 on: January 31, 2012, 04:53:01 PM »
what about airfields?
now posting as SirNuke

Offline JOACH1M

  • Plutonium Member
  • *******
  • Posts: 9813
Re: Update version 2.27 Patch 2
« Reply #2 on: January 31, 2012, 05:09:41 PM »
what about airfields?
It's a bomber so maybe bomber hangers will take them out.
FEW ~ BK's ~ AoM
Focke Wulf Me / Last Of The GOATS 🐐
ToC 2013 & 2017 Champ
R.I.P My Brothers <3

Offline wil3ur

  • Silver Member
  • ****
  • Posts: 1990
Re: Update version 2.27 Patch 2
« Reply #3 on: January 31, 2012, 05:13:14 PM »
When you say little hangar...  what's the tonnage required to drop it?
"look at me I am making a derogatory remark to the OP"


Offline Arlo

  • Radioactive Member
  • *******
  • Posts: 24760
Re: Update version 2.27 Patch 2
« Reply #4 on: January 31, 2012, 05:24:06 PM »
When you say little hangar...  what's the tonnage required to drop it?

Well ... there's a way to find out.  ;)

Offline grumpy37

  • Silver Member
  • ****
  • Posts: 817
      • What I do
Re: Update version 2.27 Patch 2
« Reply #5 on: January 31, 2012, 05:55:06 PM »
its a fighter hanger, takes 3000lbs as far as i can tell.
CO VF-10 "Grim Reapers"   Member JG54 in AVA

Offline Mitsu.

  • Copper Member
  • **
  • Posts: 195
Re: Update version 2.27 Patch 2
« Reply #6 on: January 31, 2012, 05:58:02 PM »
>Fixed a crash bug related to using all available video memory.

I got a lot of CTDs with out of video memory message.

WTG HT. :)

Offline DREDIOCK

  • Plutonium Member
  • *******
  • Posts: 17775
Re: Update version 2.27 Patch 2
« Reply #7 on: January 31, 2012, 07:44:40 PM »
Hurray!

Why hurray? Has the storch really proven to be that much of a menace? LOL
Death is no easy answer
For those who wish to know
Ask those who have been before you
What fate the future holds
It ain't pretty

Offline guncrasher

  • Plutonium Member
  • *******
  • Posts: 17425
Re: Update version 2.27 Patch 2
« Reply #8 on: January 31, 2012, 08:14:27 PM »
new update patch is great.  yesterday i had to lower my setting to legoland standards and still my vc ran out of memory.  and I have a 2500k with sli evga 465 cards.  so far today I ran everything on except for shadows fps were mostly around 60 with occasional high 40's.  outstanding patch  :rock.


semp
you dont want me to ho, dont point your plane at me.

Offline OOZ662

  • Platinum Member
  • ******
  • Posts: 7019
Re: Update version 2.27 Patch 2
« Reply #9 on: January 31, 2012, 10:22:49 PM »
Why hurray? Has the storch really proven to be that much of a menace? LOL

All VHes are dead -> Up a Storch -> Bail out -> Camp in the maproom -> Repeat with your entire country

Yes.
A Rook who first flew 09/26/03 at the age of 13, has been a GL in 10+ Scenarios, and was two-time Points and First Annual 68KO Cup winner of the AH Extreme Air Racing League.

Offline Chalenge

  • Plutonium Member
  • *******
  • Posts: 15179
Re: Update version 2.27 Patch 2
« Reply #10 on: January 31, 2012, 10:32:17 PM »
new update patch is great.  yesterday i had to lower my setting to legoland standards and still my vc ran out of memory.  and I have a 2500k with sli evga 465 cards.  so far today I ran everything on except for shadows fps were mostly around 60 with occasional high 40's.  outstanding patch  :rock.


semp

I can run everything wide open except I have to leave shadows and texture sizes at 2048 or lower. When I do that I still see micro-freezes and stutters and I hate that so I have all this new bump-mapping and shadows off for now. Eventually everything will get ironed out. Im very patient.
If you like the Sick Puppy Custom Sound Pack the please consider contributing for future updates by sending a months dues to Hitech Creations for account "Chalenge." Every little bit helps.

Offline BaldEagl

  • Plutonium Member
  • *******
  • Posts: 10791
Re: Update version 2.27 Patch 2
« Reply #11 on: January 31, 2012, 10:41:20 PM »
Why hurray? Has the storch really proven to be that much of a menace? LOL

I played every night last weekend and I have yet to see the Storch enabled at any field.
I edit a lot of my posts.  Get used to it.

Offline oakranger

  • Plutonium Member
  • *******
  • Posts: 8380
      • http://www.slybirds.com/
Re: Update version 2.27 Patch 2
« Reply #12 on: January 31, 2012, 11:49:54 PM »
Still no Me-410!?   :furious
Oaktree

56th Fighter group

Offline wil3ur

  • Silver Member
  • ****
  • Posts: 1990
Re: Update version 2.27 Patch 2
« Reply #13 on: February 01, 2012, 12:05:18 AM »
I've had the exact opposite experience.  Everything was fine for last few days, this latest patch has made frame freezes and stutter so bad it's pretty much unplayable.   :noid
"look at me I am making a derogatory remark to the OP"


Offline OOZ662

  • Platinum Member
  • ******
  • Posts: 7019
Re: Update version 2.27 Patch 2
« Reply #14 on: February 01, 2012, 12:07:32 AM »
I've had the exact opposite experience.  Everything was fine for last few days, this latest patch has made frame freezes and stutter so bad it's pretty much unplayable.   :noid

Same, but my computer's too stoneage to complain. I have just started getting out-of-VRAM errors after this patch, though.
A Rook who first flew 09/26/03 at the age of 13, has been a GL in 10+ Scenarios, and was two-time Points and First Annual 68KO Cup winner of the AH Extreme Air Racing League.