I've always wanted capturable, map-winning-event, HQs. But I hit this logical wall:
1) How do you make it really hard for a handful of players to acomplish without a lot of attention given to their intentions/operation/aproach? [Say we're all having fun elsewhere, we need a chance to realise and react]
2) How do you make it still possible for a handful-or-two of well-organized players to acomplish while in the thick of an all-out melle between two countries and potentialy 66% of then enitre arena's population... because if you think we had some big furballs before, oh buddy...