Author Topic: Bombs take too long to arm  (Read 1457 times)

Offline Rob52240

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Bombs take too long to arm
« on: February 11, 2012, 08:19:19 PM »
When Dropping on GVs, ever since a few tankers complained the GV icon distance down to a small number.  It is very difficult to see them from an altitude that allows bombs to arm.

So I'm going to fight fire with fire and start complaining about this.
If I had a gun with 3 bullets and I was locked in a room with Bin Laden, Hitler, Saddam and Zipp...  I would shoot Zipp 3 times.

Offline MK-84

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Re: Bombs take too long to arm
« Reply #1 on: February 11, 2012, 08:23:15 PM »
You're asking to blow yourself up or lawndart you realize this right?


Offline titanic3

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Re: Bombs take too long to arm
« Reply #2 on: February 11, 2012, 08:25:10 PM »
What's so hard about making a "recon" pass first, them keeping your eyes on the tank until you come around for the bomb pass?

  the game is concentrated on combat, not on shaking the screen.

semp

Offline oakranger

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Re: Bombs take too long to arm
« Reply #3 on: February 11, 2012, 08:26:35 PM »
When Dropping on GVs, ever since a few tankers complained the GV icon distance down to a small number.  It is very difficult to see them from an altitude that allows bombs to arm.

So I'm going to fight fire with fire and start complaining about this.

I do agree to this.  But i can see them from 7k up just adjusting to know how close i am as i dive in.
Oaktree

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Offline MK-84

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Re: Bombs take too long to arm
« Reply #4 on: February 11, 2012, 08:51:09 PM »
If I make an effort to look, spotting GV's although harder with no giant "look at me icon"  is entirely possible from outside the ranges of the old icon system.

Offline Seanaldinho

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Re: Bombs take too long to arm
« Reply #5 on: February 11, 2012, 09:19:42 PM »
I see them from farther away now that im not icon dependent since im visually scanning for them instead of waiting for the look at me sign.

Offline MK-84

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Re: Bombs take too long to arm
« Reply #6 on: February 11, 2012, 10:32:36 PM »
     Spotting them isnt so much the problem, but remembering where they are when you roll in to attack.  Atleast for me.  But that's kinda fun though, its a neat challenge.

     Something else I noticed,  It does not seem to be "common knowledge" that a Parked GV can shows half icon range, and one parked under a tree (or in some cases against a hedgerow, shows no icon.

     Thats good stuff if you're a gv'er :aok

Offline Butcher

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Re: Bombs take too long to arm
« Reply #7 on: February 11, 2012, 10:43:21 PM »
Why not just make a custom arena where there is absolutely no one to oppose you and you don't have to worry about someone defending?
JG 52

Offline Auger

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Re: Bombs take too long to arm
« Reply #8 on: February 11, 2012, 11:00:04 PM »
Sounds like you need a wingman to fly a Storch when you go GV hunting.

Offline MK-84

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Re: Bombs take too long to arm
« Reply #9 on: February 11, 2012, 11:13:20 PM »
Sounds like you need a wingman to fly a Storch when you go GV hunting.

But isnt that what the storch is for???????

srsly tho :D

Offline Tank-Ace

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Re: Bombs take too long to arm
« Reply #10 on: February 11, 2012, 11:15:45 PM »
*an LOL has been directed at the 'wahhh, I miss the IFF' poster*
You started this thread and it was obviously about your want and desire in spite of your use of 'we' and Google.

"Once more unto the breach"

Offline MachFly

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Re: Bombs take too long to arm
« Reply #11 on: February 11, 2012, 11:18:40 PM »
So I'm going to fight fire with fire and start complaining about this.

Your whine has been filed.
"Now, if I had to make the choice of one fighter aircraft above all the others...it would be, without any doubt, the world's greatest propeller driven flying machine - the magnificent and immortal Spitfire."
Lt. Col. William R. Dunn
flew Spitfires, Hurricanes, P-51s, P-47s, and F-4s

Offline Butcher

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Re: Bombs take too long to arm
« Reply #12 on: February 11, 2012, 11:19:03 PM »
Sounds like you need a wingman to fly a Storch when you go GV hunting.

I wonder why the storch was added??? man I wish Hitech would put in writing why some of this stuff gets added in game.
It doesn't make sense, a plane that has no bombs and only a single rear machine gun that was used for observation, i mean why add it in game?

Its useless!!!!!!!!!!!!!!!!!!!!!!!!!


JG 52

Offline oakranger

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Re: Bombs take too long to arm
« Reply #13 on: February 12, 2012, 12:59:22 AM »
I wonder why the storch was added??? man I wish Hitech would put in writing why some of this stuff gets added in game.
It doesn't make sense, a plane that has no bombs and only a single rear machine gun that was used for observation, i mean why add it in game?

Its useless!!!!!!!!!!!!!!!!!!!!!!!!!




It has it's niche on here.  May not do much but lets some of the dive bomber know where the GVs are at.
Oaktree

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Offline Guppy35

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Re: Bombs take too long to arm
« Reply #14 on: February 12, 2012, 02:06:55 AM »
HTC could provide free subscriptions and get everyone laid, and someone would still find a reason to complain.  Heaven forbid if anyone might have to work a little to be good at something in the game. Might as well start a wish list thread asking for laser guided bombs.
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