Author Topic: Latest patch and frame rate  (Read 965 times)

Offline JOACH1M

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Latest patch and frame rate
« on: February 25, 2012, 11:42:06 AM »
After this new patch, I used to be able to run the game maxed out no problem, even when there was a large numbers of people in the area. Now after the patch, I can fly in A/C only fights no frame slips, but as soon as there is gv's around I can't get more then 30 frames.  :headscratch: I don't use the bump map plane and other plane or use ground clutter....and I shortened the range and picked the speed instead of detail only to find it doesn't help.
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Offline Skuzzy

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Re: Latest patch and frame rate
« Reply #1 on: February 26, 2012, 06:27:41 AM »
If you shorten the view distance and gain no more performance, then something else is going on.

A DXDIAG output would be helpful.
Roy "Skuzzy" Neese
support@hitechcreations.com

Offline JOACH1M

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Re: Latest patch and frame rate
« Reply #2 on: February 26, 2012, 07:22:57 AM »
If you shorten the view distance and gain no more performance, then something else is going on.

A DXDIAG output would be helpful.
I'll post one up shortly
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Offline katanaso

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Re: Latest patch and frame rate
« Reply #3 on: February 26, 2012, 07:38:14 AM »
Have you tried alt-tabbing out of the game then back into it?

For some reason, I have to do that when I first get into an arena, otherwise my frame rates are very low.  Once I alt-tab, it gets back up to 59.
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Offline JOACH1M

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Re: Latest patch and frame rate
« Reply #4 on: February 26, 2012, 12:25:45 PM »
------------------
System Information
------------------
Time of this report: 2/26/2012, 13:19:19
       Machine name: OWNER-PC
   Operating System: Windows 7 Home Premium 64-bit (6.1, Build 7601) Service Pack 1 (7601.win7sp1_gdr.110622-1506)
           Language: English (Regional Setting: English)
System Manufacturer: HP-Pavilion
       System Model: NY553AA-ABA e9220y
               BIOS: BIOS Date: 10/26/09 16:01:30 Ver: 5.05
          Processor: n/a
             Memory: 8192MB RAM
Available OS Memory: 8184MB RAM
          Page File: 2481MB used, 13884MB available
        Windows Dir: C:\Windows
    DirectX Version: DirectX 11
DX Setup Parameters: Not found
   User DPI Setting: Using System DPI
 System DPI Setting: 96 DPI (100 percent)
    DWM DPI Scaling: Disabled
     DxDiag Version: 6.01.7601.17514 64bit Unicode

------------
DxDiag Notes
------------
      Display Tab 1: No problems found.
        Sound Tab 1: No problems found.
        Sound Tab 2: No problems found.
          Input Tab: No problems found.

--------------------
DirectX Debug Levels
--------------------
Direct3D:    0/4 (retail)
DirectDraw:  0/4 (retail)
DirectInput: 0/5 (retail)
DirectMusic: 0/5 (retail)
DirectPlay:  0/9 (retail)
DirectSound: 0/5 (retail)
DirectShow:  0/6 (retail)
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Offline JOACH1M

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Re: Latest patch and frame rate
« Reply #5 on: February 26, 2012, 12:26:53 PM »
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       D3D9 Overlay: Supported
            DXVA-HD: Supported
       DDraw Status: Enabled
         D3D Status: Enabled
         AGP Status: Enabled

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            Other Files:
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FEW ~ BK's ~ AoM
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ToC 2013 & 2017 Champ
R.I.P My Brothers <3

Offline JOACH1M

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Re: Latest patch and frame rate
« Reply #6 on: February 28, 2012, 01:35:33 PM »
 :confused:
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ToC 2013 & 2017 Champ
R.I.P My Brothers <3

Offline Noir

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Re: Latest patch and frame rate
« Reply #7 on: February 28, 2012, 06:31:08 PM »
its odd you have a n/a cpu, I didn't know that brand  :D
now posting as SirNuke

Offline JOACH1M

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Re: Latest patch and frame rate
« Reply #8 on: February 28, 2012, 06:54:57 PM »
its odd you have a n/a cpu, I didn't know that brand  :D
I don't know either. :lol
FEW ~ BK's ~ AoM
Focke Wulf Me / Last Of The GOATS 🐐
ToC 2013 & 2017 Champ
R.I.P My Brothers <3

Offline Pollock

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Re: Latest patch and frame rate
« Reply #9 on: March 01, 2012, 07:23:35 AM »
If you shorten the view distance and gain no more performance, then something else is going on.

A DXDIAG output would be helpful.


Everything was fine until this latest patch I am going down to less than 10fps in short annoying bursts when diving in on a field.
Before the patch I would dip to around 60 from 75fps why would I have to shorten my view distance?

Offline Nutzoid

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Re: Latest patch and frame rate
« Reply #10 on: March 01, 2012, 01:49:05 PM »

Everything was fine until this latest patch I am going down to less than 10fps in short annoying bursts when diving in on a field.
Before the patch I would dip to around 60 from 75fps why would I have to shorten my view distance?

I've the exact same problem!   :headscratch:
C co. 1st Bn 7 CAV 1st Cav Div  " Garry Owen"

Offline Nutzoid

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Re: Latest patch and frame rate
« Reply #11 on: March 01, 2012, 04:22:17 PM »
System Information
------------------
Time of this report: 3/1/2012, 14:36:05
       Machine name: MY-PC
   Operating System: Windows 7 Home Premium 64-bit (6.1, Build 7601) Service Pack 1 (7601.win7sp1_gdr.110622-1506)
           Language: English (Regional Setting: English)
System Manufacturer: MSI
       System Model: MS-7585
               BIOS: Default System BIOS
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        Windows Dir: C:\Windows
    DirectX Version: DirectX 11
DX Setup Parameters: Not found
   User DPI Setting: 120 DPI (125 percent)
 System DPI Setting: 96 DPI (100 percent)
    DWM DPI Scaling: Disabled
     DxDiag Version: 6.01.7601.17514 64bit Unicode

------------
DxDiag Notes
------------
      Display Tab 1: No problems found.
        Sound Tab 1: No problems found.
        Sound Tab 2: No problems found.
        Sound Tab 3: No problems found.
          Input Tab: No problems found.

--------------------
DirectX Debug Levels
--------------------
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DirectDraw:  0/4 (retail)
DirectInput: 0/5 (retail)
DirectMusic: 0/5 (retail)
DirectPlay:  0/9 (retail)
DirectSound: 0/5 (retail)
DirectShow:  0/6 (retail)

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                     {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY
                     {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(YV12,0x32315659) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
                     {3C5323C1-6FB7-44F5-9081-056BF2EE449D}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,2) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
                     {552C0DAD-CCBC-420B-83C8-74943CF9F1A6}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,2) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
                     {6E8329FF-B642-418B-BCF0-BCB6591E255F}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
                     {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalSt retch
                     {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY
                     {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(IMC1,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
                     {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(IMC2,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
                     {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(IMC3,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
                     {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(IMC4,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
                     {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(S340,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
                     {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(S342,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
       D3D9 Overlay: Not Supported
            DXVA-HD: Not Supported
       DDraw Status: Enabled
         D3D Status: Enabled
         AGP Status: Enabled

-------------
Sound Devices
-------------
            Description: Speakers (2- USB Audio Device)
 Default Sound Playback: Yes
 Default Voice Playback: Yes
            Hardware ID: USB\VID_0D8C&PID_0008&REV_0100&MI_00
        Manufacturer ID: 65535
             Product ID: 65535
                   Type: WDM
            Driver Name: USBAUDIO.sys
         Driver Version: 6.01.7601.17514 (English)
      Driver Attributes: Final Retail
            WHQL Logo'd: Yes
          Date and Size: 11/20/2010 04:43:52, 109696 bytes
            Other Files:
        Driver Provider: Microsoft
         HW Accel Level: Basic
              Cap Flags: 0xF1F
    Min/Max Sample Rate: 100, 200000
Static/Strm HW Mix Bufs: 1, 0
 Static/Strm HW 3D Bufs: 0, 0
              HW Memory: 0
       Voice Management: No
 EAX(tm) 2.0 Listen/Src: No, No
   I3DL2(tm) Listen/Src: No, No
Sensaura(tm) ZoomFX(tm): No

            Description: Realtek HDMI Output (Realtek High Definition Audio)
 Default Sound Playback: No
 Default Voice Playback: No
            Hardware ID: HDAUDIO\FUNC_01&VEN_10EC&DEV_0889&SUBSYS_14627585&REV_1000
        Manufacturer ID: 1
             Product ID: 100
                   Type: WDM
            Driver Name: RTKVHD64.sys
         Driver Version: 6.00.0001.6083 (English)
      Driver Attributes: Final Retail
            WHQL Logo'd: Yes
          Date and Size: 4/6/2010 04:17:44, 2337440 bytes
            Other Files:
        Driver Provider: Realtek Semiconductor Corp.
         HW Accel Level: Basic
              Cap Flags: 0xF1F
    Min/Max Sample Rate: 100, 200000
Static/Strm HW Mix Bufs: 1, 0
 Static/Strm HW 3D Bufs: 0, 0
              HW Memory: 0
       Voice Management: No
 EAX(tm) 2.0 Listen/Src: No, No
   I3DL2(tm) Listen/Src: No, No
Sensaura(tm) ZoomFX(tm): No

            Description: Speakers (Creative SB X-Fi)
 Default Sound Playback: No
 Default Voice Playback: No
            Hardware ID: PCI\VEN_1102&DEV_0005&SUBSYS_00311102&REV_00
        Manufacturer ID: 1
             Product ID: 100
                   Type: WDM
            Driver Name: ctaud2k.sys
         Driver Version: 6.00.0001.1375 (English)
      Driver Attributes: Final Retail
            WHQL Logo'd: Yes
          Date and Size: 5/5/2010 21:30:10, 684376 bytes
            Other Files:
        Driver Provider: Creative
         HW Accel Level: Basic
              Cap Flags: 0xF1F
    Min/Max Sample Rate: 100, 200000
Static/Strm HW Mix Bufs: 1, 0
 Static/Strm HW 3D Bufs: 0, 0
              HW Memory: 0
       Voice Management: No
 EAX(tm) 2.0 Listen/Src: No, No
   I3DL2(tm) Listen/Src: No, No
Sensaura(tm) ZoomFX(tm): No

---------------------rivers\cdrom.sys, 6.01.7601.17514 (English), 11/20/2010 03:19:21, 147456 bytes
C co. 1st Bn 7 CAV 1st Cav Div  " Garry Owen"

Offline Skuzzy

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  • Administrator
  • *****
  • Posts: 31462
      • HiTech Creations Home Page
Re: Latest patch and frame rate
« Reply #12 on: March 04, 2012, 06:42:14 AM »
Nutzoid, what was running on your computer when you did that DXDIAG?  Over 300MB of your video cards RAM was being used up.
Roy "Skuzzy" Neese
support@hitechcreations.com

Offline Nutzoid

  • Nickel Member
  • ***
  • Posts: 510
Re: Latest patch and frame rate
« Reply #13 on: March 05, 2012, 11:08:28 AM »
Wow Skuzzy, where do you see that. I'm not really sure how to read this thing!  :) IIRC, I had the BBs minimized when I ran it. At least I think I did.  :frown:

Nutz
C co. 1st Bn 7 CAV 1st Cav Div  " Garry Owen"

Offline Skuzzy

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  • Posts: 31462
      • HiTech Creations Home Page
Re: Latest patch and frame rate
« Reply #14 on: March 05, 2012, 11:10:57 AM »
Wow Skuzzy, where do you see that. I'm not really sure how to read this thing!  :) IIRC, I had the BBs minimized when I ran it. At least I think I did.  :frown:

Nutz

It is really important to have all programs shut down before running the DXDIAG utility.  It can give erroneous information if other programs are running, especially if you have Aero (Windows 7, Vista default GUI) running.
Roy "Skuzzy" Neese
support@hitechcreations.com