Author Topic: Perked weapons  (Read 757 times)

Offline Butcher

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Perked weapons
« on: February 28, 2012, 07:22:02 PM »
Haven't seen this thread for a long while I figured since their's WW3 in the Yak-UT thread I'd move a discussion over here. I love the idea of perk weapon systems, for example one thread brought up the attention the P51-D's loadout of 6x rockets and 2x bombs was quite rare,  I believe the package would be perked, either 6x rockets or 2x bombs would not be. I can see the idea of taking 2-5 perks from the "fighter" category. B-29 for example 20k bombload perked or 10k non-perked.
Question I want to ask is just how far can we stretch this idea out? possible drop tank on the C.205 (quite rare) for a few perks? given it would take 1 kill of a low eny ride to pay off the drop tank, I would certainly go for it.

The Idea for the F4u-1D to have the F4u-1C's gun option? 15 ENY and 15 perks for choosing the 4x 20mm option, don't forget tiny tim rockets - another 20 perk possibility.

I'm thinking the idea is pretty great, gives a chance to add some weapon systems to the game and not unbalance the arenas.

What other options can we think up?
JG 52

Offline titanic3

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Re: Perked weapons
« Reply #1 on: February 28, 2012, 09:20:36 PM »
R4Ms for the 262s.
Incendiary bombs that does more damage to buildings for all bombers.
When then Ju-88 and 110s get remodeled, hopefully we get a night fighter variant with angled guns firing upward. (Perfect for Lancs, B26s, Bostons, B26s and Jap bombers)
2000x round P38s.
467 per Gun P47s.
Frizt bomber when we get the He-111.

  the game is concentrated on combat, not on shaking the screen.

semp

Offline Ack-Ack

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Re: Perked weapons
« Reply #2 on: February 28, 2012, 09:27:57 PM »
2000x round P38s.

Why perk the full ammo load out?  It wasn't rare, in fact it was rare for the pilot to carry less than the full machine gun and cannon ammo load.

ack-ack
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Offline guncrasher

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Re: Perked weapons
« Reply #3 on: February 28, 2012, 09:37:24 PM »
I want people to be tested for glaucoma medication before they post any wishes on the bb.


semp
you dont want me to ho, dont point your plane at me.

Offline Scotty55OEFVet

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Re: Perked weapons
« Reply #4 on: February 28, 2012, 09:51:21 PM »
Why perk the full ammo load out?  It wasn't rare, in fact it was rare for the pilot to carry less than the full machine gun and cannon ammo load.

ack-ack

I agree...I NEVER take the 500MG/150Cannon Configuration. Hell, I usually use the .50s before I use the cannon cuz I have so much of it and I suck.
"War can only be abolished through war...in order to get rid of the gun it is necessary to take up the gun."



RedDevil

Offline titanic3

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Re: Perked weapons
« Reply #5 on: February 28, 2012, 09:58:50 PM »
Why perk the full ammo load out?  It wasn't rare, in fact it was rare for the pilot to carry less than the full machine gun and cannon ammo load.

ack-ack

Could've sworn I read somewhere that it was, or maybe I'm thinking of the P47 heavy loadout.

  the game is concentrated on combat, not on shaking the screen.

semp

Offline Butcher

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Re: Perked weapons
« Reply #6 on: February 28, 2012, 10:51:00 PM »
I want people to be tested for glaucoma medication before they post any wishes on the bb.
semp

Don't troll.
JG 52

Offline matt

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Re: Perked weapons
« Reply #7 on: February 28, 2012, 11:12:02 PM »
Haven't seen this thread for a long while I figured since their's WW3 in the Yak-UT thread I'd move a discussion over here. I love the idea of perk weapon systems, for example one thread brought up the attention the P51-D's loadout of 6x rockets and 2x bombs was quite rare,  I believe the package would be perked, either 6x rockets or 2x bombs would not be. I can see the idea of taking 2-5 perks from the "fighter" category. B-29 for example 20k bombload perked or 10k non-perked.
Question I want to ask is just how far can we stretch this idea out? possible drop tank on the C.205 (quite rare) for a few perks? given it would take 1 kill of a low eny ride to pay off the drop tank, I would certainly go for it.

The Idea for the F4u-1D to have the F4u-1C's gun option? 15 ENY and 15 perks for choosing the 4x 20mm option, don't forget tiny tim rockets - another 20 perk possibility.

I'm thinking the idea is pretty great, gives a chance to add some weapon systems to the game and not unbalance the arenas.

What other options can we think up?
-1

Offline guncrasher

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Re: Perked weapons
« Reply #8 on: February 29, 2012, 12:13:03 AM »
Don't troll.

like you arent?   :rolleyes:

semp
you dont want me to ho, dont point your plane at me.

Offline Butcher

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Re: Perked weapons
« Reply #9 on: February 29, 2012, 12:27:18 AM »
like you arent?   :rolleyes:

semp

At least post something intelligent to argue the topic.
« Last Edit: February 29, 2012, 12:35:16 AM by Butcher »
JG 52

Offline bangsbox

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Re: Perked weapons
« Reply #10 on: February 29, 2012, 01:42:09 AM »
the only way i would want to see perked ords, would be if u land safe you dont lose perks.

Offline Ack-Ack

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Re: Perked weapons
« Reply #11 on: February 29, 2012, 01:52:51 AM »
the only way i would want to see perked ords, would be if u land safe you dont lose perks.

Not me.  You should lose the perks when you drop the ordnance.

ack-ack
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Elite Top Aces +1 Mexican Official Squadron Song

Offline Karnak

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Re: Perked weapons
« Reply #12 on: February 29, 2012, 02:46:23 AM »
Not me.  You should lose the perks when you drop the ordnance.

ack-ack

Agreed.

Also, under no circumstances should the B-29 be unperked as suggested by the OP.
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Offline Mitsu.

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Re: Perked weapons
« Reply #13 on: February 29, 2012, 02:53:49 AM »
Disable the 262 from small or medium airfield.

or

The 262 should be only available near HQ large airfield like Me163.

Offline Debrody

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Re: Perked weapons
« Reply #14 on: February 29, 2012, 04:18:15 AM »
Disable the 262 from small or medium airfield.

or

The 262 should be only available near HQ large airfield like Me163.
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