Author Topic: Hanger Synchronization  (Read 1493 times)

Offline Rob52240

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Hanger Synchronization
« on: March 01, 2012, 11:54:14 PM »
I wish that people wouldn't drop on 1 or 2 hangers at a vehicle field, with no plan whatsoever for getting the rest of them and think that they're helping out the overall effort.

We are thwarted by our friendlies more often than the enemy because hangers either only stay down for a few minutes at a time, or the enemy gets a ton of time to mount a counter attack while the strike group is holding their ords above the field waiting for, and wondering when the rest of the hangers will come back up.  Meanwhile ack is also out of synchronization with the attack and will certainly pop while troops are on the field ready to take it.   :old:

<S> all those who do not do this and $*&%# those who do if they've been playing long enough to know better.

It's enough to make me wish for a 4th country to be in by myself with 3 others who are interested in team play and willing to fly as a team.
If I had a gun with 3 bullets and I was locked in a room with Bin Laden, Hitler, Saddam and Zipp...  I would shoot Zipp 3 times.

Offline Rob52240

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Re: Hanger Synchronization
« Reply #1 on: March 02, 2012, 12:24:47 AM »
With a bit more thought, instead of just complaining and being a squeak about it.  I'd like for some type of more detailed status.  I think it should also be conditional with actually having a set of eyes on the field in question that would give a better idea of how many hangers are up.
If I had a gun with 3 bullets and I was locked in a room with Bin Laden, Hitler, Saddam and Zipp...  I would shoot Zipp 3 times.

Offline JunkyII

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Re: Hanger Synchronization
« Reply #2 on: March 02, 2012, 12:53:12 AM »
My squad leader likes to say this to people when they complain about dumb stuff...

"Your Stupid"

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Offline guncrasher

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Re: Hanger Synchronization
« Reply #3 on: March 02, 2012, 03:09:04 AM »
see the problem is that there are so many types of hangers that people get confused.  perhaps if you issue new guidelines to all the noobs it would stop.








and they have different uses







semp
« Last Edit: March 02, 2012, 03:11:39 AM by guncrasher »
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Offline Bruv119

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Re: Hanger Synchronization
« Reply #4 on: March 02, 2012, 03:38:49 AM »
whilst I don't agree with your wish I do have some sympathy for what you describe.  

It is pretty annoying when you organise a raid with nothing on the map and when you get to the town or vbase in question some guy 30 minutes prior to you has milked the centre of town or killed one gun and died in spectacular fashion and not re-upped.  With a bit of persistence you can usually overcome the problem however sometimes if you only have one or two guys involved with the capture anymore than one defender that knows what they are doing and it's game over.  

I do think HT knows his stuff but in recent updates it has become increasingly difficult for one man base takes/sneaks.   It is just too easy for the noob defenders to sit in their wirb/manned gun for 20 minutes.  If anything the changes have increased the chances of a hangar busting horde to make sure of the capture.  When you have a map with 200 bases and 80 players with very little movement maps can stagnate badly.   I cant speak for prime time.

Moving towns a mile or two further from base might help.  

Maybe a town percentage down like the strats have.   If it isn't 100%  up  the mission planner can go elsewhere.  

edit:  I have no sympathy for hangar bangers though absolutely no need for that to take a base.  The beauty of a good base take for me is to combine air/land/sea with the enemy attempting to defend whilst earning your kills and then taking it from underneath them when they think it's safe.
« Last Edit: March 02, 2012, 03:40:24 AM by Bruv119 »
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Offline Rob52240

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Re: Hanger Synchronization
« Reply #5 on: March 02, 2012, 04:08:02 AM »
I think a good deal of that frustration was it happening twice at the same field within an hour of each other.  Same issue both times.

Attempt 1:  Attacking base on ground with squad in jabos.  I managed 8 kills in my tiger2 only to have it all unravel due to hangers out of sync.

Attempt 2:  Squad disabled hangers and I manged  swoop in with my jug to clean up vehicles.  Killed 3 flaks on the dive only to have vehicles enabled less than a minute later.  Film recorder didnt save it :(
If I had a gun with 3 bullets and I was locked in a room with Bin Laden, Hitler, Saddam and Zipp...  I would shoot Zipp 3 times.

Offline SELECTOR

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Re: Hanger Synchronization
« Reply #6 on: March 02, 2012, 05:19:01 AM »
i've always beenin favour of if its destroyed then it stays destroyed untill a player resuplies the base. i'm not a fan of the auto base fix..
I think it would be good to try this one day,

Offline Tilt

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Re: Hanger Synchronization
« Reply #7 on: March 02, 2012, 06:09:23 AM »
My view is that if a hanger is hit whilst "under repair" (in game parlance its still down) then the clock is restarted.

This would be more representative of actuality. To keep it simple the ordinance required to reset the clock would be the same.

From a game play point of view we can visualise this by the smoke.

If a hanger has stopped smoking and its hit by another 3000lbs (or what ever the arena threshold is) then it starts smoking again............... none of this silly waiting for insta spawn when the hanger clicks back into life...............

If we think that this makes hanger suppression too easy then up hanger hardness appropriately............. they are too delicate now IMO anyway.
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Offline AHTbolt

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Re: Hanger Synchronization
« Reply #8 on: March 02, 2012, 07:07:29 AM »
So you want to tell players they cant hit a base unless there in a horde or check with you to get the OK to hit a base?
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Offline JunkyII

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Re: Hanger Synchronization
« Reply #9 on: March 02, 2012, 07:27:33 AM »
So you want to tell players they cant hit a base unless there in a horde or check with you to get the OK to hit a base?
I used to get flamed by the same people when I vented about dropping hangars at a furball...
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Offline titanic3

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Re: Hanger Synchronization
« Reply #10 on: March 02, 2012, 07:48:49 AM »
Stop hording and you won't have that problem. Fly to a base with dar up by yourself, chances are, some one is going to up for you.

I can't stand people that drop hangars during fights either. Learn to get a cap if you want to take a base.

Although hey, it's your 15 bucks, bomb and auger into hangars all you want.

  the game is concentrated on combat, not on shaking the screen.

semp

Offline PFactorDave

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Re: Hanger Synchronization
« Reply #11 on: March 02, 2012, 08:42:10 AM »
Sounds like the OP is asking for new tools to make it easier for the horde to avoid fighting.   :rolleyes:

I wonder what would happen to the hordes if a small group of players made an effort to keep hangars and town centers out of sync along the fronts for awhile...

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Offline IrishOne

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Re: Hanger Synchronization
« Reply #12 on: March 02, 2012, 08:51:15 AM »
stop dropping every hangar at every base and you wont have this problem.    if there are 50 planes in your raid and only 5 uppers to defend, here's a newsflash: YOU DONT NEED TO DROP THE HANGARS.   if you cant deal with those 5 uppers you aren't worth the mouse click it took to spawn you on the runway.  the measures people take to avoid any kind of fight...... :old:
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Offline tmetal

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Re: Hanger Synchronization
« Reply #13 on: March 02, 2012, 09:38:16 AM »
how dare some player attack a base and drop hangars or ack out of sequence to my convenience! :furious everybody should time their actions in game to coincide with my goals and objectives; this is the only logical resolution.

Come on guys, yeah this can be annoying and it has resulted in many a failed base take before; but that is just the "human factor" playing its part in the game. Plan ahead and overcome; and don't make the mistake of thinking that every raid/base take/mission you attempt will or should work out the way you want it to.
The real problem is anyone should feel like they can come to this forum and make a wish without being treated in a derogatory manner.  The only discussion should be centered around whether it would work, or how it would work and so on always in a respectful manner.

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Offline shiv

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Re: Hanger Synchronization
« Reply #14 on: March 02, 2012, 09:50:54 AM »
I wish that people wouldn't drop on 1 or 2 hangers at a vehicle field, with no plan whatsoever for getting the rest of them and think that they're helping out the overall effort.


How do you know they think they're helping? Maybe they're just having fun.
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