Every country would have a certain number of AI troops who would run to the gates via pathing algorithms. You could then spawn in as a POW at an enemy camp or a guard at your own. The system would work like this:
For playing as a POW:
-Shoot a player-controlled guard and you get a kill in the stationary guns department, and 1 GV perk at equal ENY
-Shooting a guard puts the base "on alert" for 10 minutes during which guards will immobilize NPC prisoners and kill player-controlled ones
-The number of POW's is equal to the number of captured players in each country (when you get the message "You have been captured") the number increases by one after a number of hours equal to the distance from the nearest camp in miles in a straight line over terrain (mountains and valleys therefore increase distance) divided by 15 (average truck speed in mph over rough terrain) passes
-At that point a new POW spawns
-If the number of player controlled POWs= (Number of NPC POWs)/(10*Number of Guards, NPC or player controlled) then the camp goes into "revolt" in which NPC POWs will attempt to escape (3 in 4 chance), shoot them (1 in 20 they have a pistol with 21 rounds), or attack physically (3 in 20 chance) on contact with a guard, killing it (1 in 4 chance) stunning it for one minute (1 in 4 chance) being stunned for one minute (1 in 4 chance) or being killed (1 in 4 chance).
-Every escape POW, save for player-controlled POWs, grants every player who was present at the start of the revolt 1 GV perk at equal ENY.
-You cannot respawn until the revolt is over, or one hour has passed, whichever comes last
-You get your name in lights for escaping (getting into an M3, Jeep, or C47) with your kills of player-controlled guards and prisoners rescued each getting one line
For playing as a guard:
-You take control of existing NPC guards, and once all guards are controlled you cannot spawn
-Prisoner respawn rules
-Stunning a prisoner if there is no alert or revolt gives you a ditch, killing one gives you a death
-You can stun by right-clicking if the base is on alert (a bell will ring) for 1 GV perk at equal ENY
-You can kill if a revolt occurs (a siren will sound) for 1 GV perk at equal ENY, and kills of player controlled prisoners can earn you your name in lights when you go back to the barracks (ends the sortie)
This could lead to better FPS controls, and even having C47s, M3's, and Jeeps rescue downed pilots and prisoners. There could even be combined-arms attacks on the bases with tanks, air cover, etc. However, the bases would be unmarked and unoccupied bases would change location every hour and a half. However, having one render on your screen resets the timer, which does not start counting down until the last person looks away. It would be a high-risk operation, but the excitement would be unparalleled. There could be AA guns at bases to limit the threat, though.
-Penguin