Author Topic: better gameplay  (Read 1951 times)

Offline scottak

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better gameplay
« on: March 04, 2012, 11:38:33 AM »
Kamikazies should be able to be enabled for jap planes. Authentic engines sounds for all or at least MOST planes and vehicles. A bomb det.  delay should be easily available in the hanger. Delays should be from 0.0 sec. to 10 seconds. Skip bombing should also be available. When you hit the water with wheels down, you should flip over on your back like you would in real life. Sirens on the Stuka's wheels should sound when you deploy the dive brakes. Dust clouds should be seen coming up from when planes are taking off, close to ground, and when vehicles are moving. Encluded in the game should be rain, snow, dust storms in deserts, gales and other weather features. When something hits the water, explodes in the water or any other thing, you should be able to see ripple effects. You should also be able to name your plane or tank and paint that name on the vehicle. When you are in a vehicle,  particularly a ground vehicle, and it gets hit, you must be able to see the rounds passing thru your vehicle.

Offline j500ss

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Re: better gameplay
« Reply #1 on: March 04, 2012, 11:59:59 AM »
  :huh

Ummm on the kamikazies....... NO! 

Engine sounds...... Tons of sound pack for the game out there, do a search.  Better yet, look under the "custom sounds and skins" header here on the boards.

Bomb det. delay???  You want it to detonate "x" seconds after you drop it right??   No use for that here imo.  If we had field artillery or troops to take out...... then maybe.  Same for skip bombing.

Why would you try to ditch in water wheels down??   Stuka request has been brought up before I know, not sure how folks felt about that one.

Take off on a runway and look back while still wheels down on terra ferma.... The dust is there grasshopper.

We have some weather, not so much in the MA's.  But scenarios and FSO's it's there, as is wind.   See thing it, while you may want it in the MA, there are probably 10 who do not, it would interfere with why most are here..... That's to fight, not to hide in weather.

You do see effects on water, not a bunch, but depending on your card and settings, we have effects on water.

No, you should not be able to paint what you like on your plane..... We won't go there as to why.

Now think about this one, in real life..... Do you really think you would see a round pass through your plane, tank, or other GV when you got hit      :headscratch:....... Didn't think so!


Offline scottak

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Re: better gameplay
« Reply #2 on: March 04, 2012, 12:09:58 PM »
When i said "dust clouds" i meant when the engine was running, the clouds were at least 10 ft. high and going 20 ft. back from the spinning props. For wheels down, when you take off the carrier and don't make it. Skip bombing: flying low over WATER and dropping a bomb that skips across the water towards a ship. Great for high speed attacks. Names on vehicles to make it more personalized. Squadron art doesn't cut it. And yes i do think you can see a round pass thru because when a round hits metal, it slows down, how mush depends on the thickness of the armour. You won't be able to see it clearly, but you will be able to see a long blur. Yes i thought this thru to make it more realistic so stop.

Offline scottak

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Re: better gameplay
« Reply #3 on: March 04, 2012, 12:14:19 PM »
When i said "dust clouds" i meant when the engine was running, the clouds were at least 10 ft. high and going 20 ft. back from the spinning props. For wheels down, when you take off the carrier and don't make it. Skip bombing: flying low over WATER and dropping a bomb that skips across the water towards a ship. Great for high speed attacks. Names on vehicles to make it more personalized. Squadron art doesn't cut it. And yes i do think you can see a round pass thru because when a round hits metal, it slows down, how mush depends on the thickness of the armour. You won't be able to see it clearly, but you will be able to see a long blur. Yes i thought this thru to make it more realistic so stop.
Bomb delay: for when you are making fast, low level runs to avoid flack. You don't want to blow up by your own bomb, do you?

Offline MK-84

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Re: better gameplay
« Reply #4 on: March 04, 2012, 01:05:10 PM »
 :rolleyes:

Offline USAF2010

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Re: better gameplay
« Reply #5 on: March 04, 2012, 01:14:23 PM »
davidwhales reborn!!!!!!
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Offline The Fugitive

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Re: better gameplay
« Reply #6 on: March 04, 2012, 01:23:37 PM »
Kamikazies should be able to be enabled for jap planes. Authentic engines sounds for all or at least MOST planes and vehicles. A bomb det.  delay should be easily available in the hanger. Delays should be from 0.0 sec. to 10 seconds. Skip bombing should also be available. When you hit the water with wheels down, you should flip over on your back like you would in real life. Sirens on the Stuka's wheels should sound when you deploy the dive brakes. Dust clouds should be seen coming up from when planes are taking off, close to ground, and when vehicles are moving. Encluded in the game should be rain, snow, dust storms in deserts, gales and other weather features. When something hits the water, explodes in the water or any other thing, you should be able to see ripple effects. You should also be able to name your plane or tank and paint that name on the vehicle. When you are in a vehicle,  particularly a ground vehicle, and it gets hit, you must be able to see the rounds passing thru your vehicle.

I don't see how ANY of this is for better game play. Half of it is eye candy, the other half is just not knowing how to play the game.  If you want to watch "cinematic cut scenes" go play your playstation.

Offline scottak

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Re: better gameplay
« Reply #7 on: March 04, 2012, 01:23:38 PM »

Offline Karnak

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Re: better gameplay
« Reply #8 on: March 04, 2012, 01:44:58 PM »
Ju87D-3 did not have a siren.  It is accurate as modeled.
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Offline scottak

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Re: better gameplay
« Reply #9 on: March 04, 2012, 01:48:47 PM »
Ju87D-3 did not have a siren.  It is accurate as modeled.
I know. forgot they didnt have the early models. Your right.

Offline scottak

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Re: better gameplay
« Reply #10 on: March 04, 2012, 01:50:05 PM »
I don't see how ANY of this is for better game play. Half of it is eye candy, the other half is just not knowing how to play the game.  If you want to watch "cinematic cut scenes" go play your playstation.
NONE of it is eye candy, none of it is for cut scenes and ALL of it is for better gameplay. If you knew ANYTHING about how all of this can ACTUALY happen in life, you would know that this would make the game better. If you had any better ideas, lets hear them. Tell me ANY ideas that you have that ACTUALY happen when you do something in a tank, tank-detroyer, fighter, bomber, jet, rocket (me 163), jeep or any other thing in the game. Its not eye candy if you want it to be more REALALISTIC, not FLASHY. Eye candy is dressing up your plane or tank all in gold, making you plane so bright and coloured that you can see it from a mile away or making the explosions look like they belong in a movie. Come back when you have ONE better idea than we will talk. Until then, shut up.

Offline ScottyK

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Re: better gameplay
« Reply #11 on: March 04, 2012, 02:08:55 PM »
GVs already throw up dust, granted its not alot but its there, i do not see how it would create better gameplay.
« Last Edit: March 04, 2012, 02:11:21 PM by ScottyK »
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Offline caldera

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Re: better gameplay
« Reply #12 on: March 04, 2012, 03:48:08 PM »
"Then out spake brave Horatius, the Captain of the gate:
 To every man upon this earth, death cometh soon or late.
 And how can man die better, than facing fearful odds.
 For the ashes of his fathers and the temples of his Gods."

Offline VonMessa

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Re: better gameplay
« Reply #13 on: March 04, 2012, 03:59:51 PM »
I know. forgot they didnt have the early models. Your right.

In addition, the trumpets of Jericho were on the wheel pants, not the dive brakes...  :rolleyes:
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Offline The Fugitive

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Re: better gameplay
« Reply #14 on: March 04, 2012, 05:46:53 PM »
NONE of it is eye candy, none of it is for cut scenes and ALL of it is for better gameplay. If you knew ANYTHING about how all of this can ACTUALY happen in life, you would know that this would make the game better. If you had any better ideas, lets hear them. Tell me ANY ideas that you have that ACTUALY happen when you do something in a tank, tank-detroyer, fighter, bomber, jet, rocket (me 163), jeep or any other thing in the game. Its not eye candy if you want it to be more REALALISTIC, not FLASHY. Eye candy is dressing up your plane or tank all in gold, making you plane so bright and coloured that you can see it from a mile away or making the explosions look like they belong in a movie. Come back when you have ONE better idea than we will talk. Until then, shut up.

LOL!!! First I have been 25 feet away from a large variety of WWII aircraft while they are running and taxing around the runways...which we have in the game by the way. This includes B17s, B25s, B29s, F4Us, P51s, Yaks, hurricanes, T6 trainers, goons and so on. After the belch of smoke when starting the engines....which we have in the game, there is very rarely any "dust clouds". This is the list of aircraft that will be at the show AND flown this year http://www.maam.org/wwii/ww2_acft.htm

Dust is created by a very dry environment which the game doesn't really simulate ...please see all of the green trees and bushes.

Eye candy is just extra added things that look pretty. The new ground cover is eye candy. While it does look cool, I'd be willing to bet most GVers turn it off to make it easier to spot tanks. Also, not knowing the game, you wouldn't understand the issues involved with adding some of the ideas you think would help game play...names on planes and such. Each time another plane/tank came into view your computer would have to hunt for those names and other things. Most of the people playing wouldn't be able to run the game, so no it wouldn't help" game play but kill it.

Making better game play has very little to do with making things look prettier, or adding things that they had in real life. There was a ton of engine management things that had to be done while flying that we don't have and will NEVER have....Stated by HTC because all it is is some extra button pushes for nothing. This is a game and so some things will be by passed for playability.