Author Topic: Big Blue Mission  (Read 1113 times)

Offline uptown

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Re: Big Blue Mission
« Reply #15 on: March 12, 2012, 10:28:06 AM »
Yeah it's a team alright, but just where did the work come in at.  :headscratch:  Shuffler must have really gave you guys a fit.  :headscratch:

I say again, where is the fun attacking a base when there is no one to defend it? You honestly enjoy vulching and building killing? Then when it's all over everyone yells, HOORAY WTFG!!!  :rock

Well whatever then. Like I said, glad yall had fun. I tend to enjoy fighting other planes as opposed to auto ack and buildings.

You do realize what the OP describes is 50 to 1 odds.....AND THAT'S JUST THE F4U-1As :rofl :rofl :rofl Oh stop it you're killin' me.  :rofl
« Last Edit: March 12, 2012, 10:38:21 AM by uptown »
Lighten up Francis

Offline matt

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Re: Big Blue Mission
« Reply #16 on: March 12, 2012, 10:45:42 AM »
Yeah it's a team alright, but just where did the work come in at.  :headscratch:  Shuffler must have really gave you guys a fit.  :headscratch:

I say again, where is the fun attacking a base when there is no one to defend it? You honestly enjoy vulching and building killing? Then when it's all over everyone yells, HOORAY WTFG!!!  :rock

Well whatever then. Like I said, glad yall had fun. I tend to enjoy fighting other planes as opposed to auto ack and buildings.

You do realize what the OP describes is 50 to 1 odds.....AND THAT'S JUST THE F4U-1As :rofl :rofl :rofl Oh stop it you're killin' me.  :rofl
guess the team work came in when the map was won in one day :rofl

Offline Slate

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Re: Big Blue Mission
« Reply #17 on: March 12, 2012, 11:00:24 AM »
Was not impressed but it was the largest mission I'd ever seen in game.

   Bigger than the MOM missions? Now those were missions. Flight plan anounced so a good many defenders came up and raked the bomber formations, loads of 262's attacking, battle lasting several sectors.
     
       That was fun my friends.  :rock
I always wanted to fight an impossible battle against incredible odds.

Offline vTM

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Re: Big Blue Mission
« Reply #18 on: March 12, 2012, 11:01:00 AM »
Call it what you want. That single base take however it was done, turned into a host of action up an down that coast. As for shuffler. if he got up . he wasnt a problem for anyone.
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Offline Tumor

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Re: Big Blue Mission
« Reply #19 on: March 12, 2012, 11:18:26 AM »
Ya know... you guys would get a sh#tload of respect if you pointed that Big Blue Ball at one of the OTHER hordes rather than an undefended area.  Not saying you didn't but, betting so.
"Dogfighting is useless"  :Erich Hartmann

Offline uptown

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Re: Big Blue Mission
« Reply #20 on: March 12, 2012, 11:25:01 AM »
I guess that's where we are different Matt. Your goal and apparently many others, is to flip maps as quick as possible. Me? Not so much. I don't mind fighting over the same fields for days at a time. My goal is to out fly and out gun the guy trying to do the same to me. For me it's a chess match pitting my skills against my opponents. It's just something that I've always dreamed about as a kid....being a fighter or bomber pilot.

I realize most folks would rather smash and grab bases, and hey, to each their own but I personally would much rather see hoard vs hoard instead of this hoard against a half dozen or so defenders (or less) that we've had going on for quite some time. My sole purpose in this game is to fight other people and have a reasonable chance to be successful.

Very very rarely do I join any missions because I know what'll happen. 5,6 or 7 of us will be diving in from 10K trying to kill a spit or 2 the second he comes out of his ack. To me that's just not as fun as toe to toe knock down drag out. Many times I've came away from those kind of fights sweating, shaking, laughing and cussing. I just don't get that feeling when I simply kill ack and buildings. What can I say....
Lighten up Francis

Offline uptown

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Re: Big Blue Mission
« Reply #21 on: March 12, 2012, 11:26:18 AM »
Ya know... you guys would get a sh#tload of respect if you pointed that Big Blue Ball at one of the OTHER hordes rather than an undefended area.  Not saying you didn't but, betting so.
My point exactly  :aok
Lighten up Francis

Offline B-17

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Re: Big Blue Mission
« Reply #22 on: March 12, 2012, 11:29:07 AM »

goon had to fly 5 sectors :neener:

that sucks, I was always  goon driver :P

Offline BushLT1

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Re: Big Blue Mission
« Reply #23 on: March 12, 2012, 02:20:59 PM »
Crazy part of was goon that flew 8 plus sector.

Offline The Fugitive

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Re: Big Blue Mission
« Reply #24 on: March 12, 2012, 03:43:08 PM »
guess the team work came in when the map was won in one day :rofl

yup, been there done that HUNDREDS of time. Thank god that's not the only thing to do in this game or I'd have left long long long ago. The first couple of years it was fun winning the map, but soon my squad was so good that 10-12 of us could take almost any base we wanted when ever we wanted. As a team we were VERY good. as individuals, not even average. The real challenge came when we tried to learn to fight. You see 3 guys can take down the ack at small fields each making one pass, it's all angles and timing. Ak guns don't move, they are easy to hit, so are planes that are just spawning and rolling slowly down the runway, but you give them buggers a couple thousand feet of alt and it's a whole different story.

Crushing bases and towns are easy as it is, add three-fore times the number of players really needed and it just stupid easy. Learn to challenge your self Matt and you WILL not only have more fun, you'll get better at the game. I don't know who you are, and there isn't a "Matt" listed as a player but I'd bet your a below average player.  Expand your horizons, you'll be a better player for it.

Offline BaldEagl

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Re: Big Blue Mission
« Reply #25 on: March 12, 2012, 11:11:53 PM »
It was a horde but it wasn't intended to be that way at the start. 

It was the Trinity map when I logged on.  One of our CV's was steaming toward the Knight port on the island in the back corner of the map.  That strategy has been tried countless times to failure as the port can't be defended from nearby airfields once taken so I redirected the fleet to go around the other side of the islands and be poised to take the back corner airfield.

I left and went and played in other parts of the map for a couple of hours.  Once the CV was in place people were on the cruiser shelling the field and someone had flown a goon out and landed it just ouside of the field radar range but no one was organizing a mission so I did.

It was intended to be a dozen or so planes but people kept wanting to join so I kept adding spots... 8 of each to 10 to 15 to 20 to 30 of each.  Thus the horde was born.

I was going to wait for the CV to turn and straigten out but someone jumped the gun, the base flashed and we had to go off the turning carrier.  Despite that we suffered very few losses on launch.

Instructions were to white flag the town, leave the field intact for later use and keep enemy fighters away from the town.  With the horde that was easy.

Most who participated stuck around.  Wirbles spawned en-mass to try to take our newly captured field back followed by attackers and GVers of our own.  There were fights for the field to the NW that we were never able to take against stiff opposition.  I died twice in that furball.  Defensive fights ensued over the base we had just taken with fighters, bombers and attack fighters trying to get in.  A CV vs CV battle took place near the port our CV had originally been headed toward and there were fights over the port itself.

So even though it was a horde it spawned a lot of fighting, the kind I normally like.  The mission served it's purpose in giving us a rear airfield to work from and determined defenders to fight against and no one left the scene.  Without it all the action would have remained at A1.  This spread the battles out giving more people more fights of different types.  I really don't see what's so bad about that.
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Offline Trukk

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Re: Big Blue Mission
« Reply #26 on: March 13, 2012, 04:23:21 AM »
There's nothing bad about that, it's a game and you had fun. There's just a lot of the typical internet whining and holier than thou attitude going on.