Author Topic: Friendly bombs  (Read 1118 times)

Offline mechanic

  • Plutonium Member
  • *******
  • Posts: 11328
Re: Friendly bombs
« Reply #15 on: March 22, 2012, 09:29:06 AM »
seems like you have the right of it Drone
And I don't know much, but I do know this. With a golden heart comes a rebel fist.

Offline Karnak

  • Radioactive Member
  • *******
  • Posts: 23048
Re: Friendly bombs
« Reply #16 on: March 22, 2012, 11:43:43 AM »
APDrone,

That is what I recall as well.
Petals floating by,
      Drift through my woman's hand,
             As she remembers me-

Offline Rob52240

  • Persona Non Grata
  • Gold Member
  • *****
  • Posts: 3770
      • My AH Films
Re: Friendly bombs
« Reply #17 on: March 22, 2012, 02:41:13 PM »
Friendly bombs used to send you back to the tower if yours would hit a friendly plane.

I was in a tight formation of b-17s once and the guy above me dropped his bombs onto my bombers.  It took out all his drones instantly.
I might have the film.
If I had a gun with 3 bullets and I was locked in a room with Bin Laden, Hitler, Saddam and Zipp...  I would shoot Zipp 3 times.

Offline ImADot

  • Platinum Member
  • ******
  • Posts: 6215
Re: Friendly bombs
« Reply #18 on: March 22, 2012, 03:00:38 PM »
Friendly bombs used to send you back to the tower if yours would hit a friendly plane.

Yep, killshooter seems to only work with same-type objects (plane/plane or gv/gv).
My Current Rig:
GigaByte GA-X99-UD4 Mobo w/ 16Gb RAM
Intel i7 5820k, Win7 64-bit
NVidia GTX 970 4Gb ACX 2.0
Track IR, CH Fighterstick, CH Pro Throttle, CH Pro Pedals

Offline Butcher

  • Platinum Member
  • ******
  • Posts: 5323
Re: Friendly bombs
« Reply #19 on: March 22, 2012, 05:45:53 PM »
I would vote for this, If a friendly buff drops a load on town and a friendly GV is there - boom the Buff dies.

Way to many times I've been in town to have buffs carpet bomb it looking for me, while enemy GV's are just around the corner and don't get a scratch.

JG 52

Offline redcatcherb412

  • Nickel Member
  • ***
  • Posts: 610
Re: Friendly bombs
« Reply #20 on: March 23, 2012, 08:30:02 AM »
Realism ....

Friendly fire from the air and HE groundfire from artillery (fixed or mechanized) was and is a real and unfortunately common denominator in actual combat. If included in Aces High would lend to realistic combat experience. I think a lot of people who have not been in combat would be surprised at the rate this happens in real life.
Ground Pounders ...

Offline Karnak

  • Radioactive Member
  • *******
  • Posts: 23048
Re: Friendly bombs
« Reply #21 on: March 23, 2012, 10:01:59 AM »
I would vote for this, If a friendly buff drops a load on town and a friendly GV is there - boom the Buff dies.

Way to many times I've been in town to have buffs carpet bomb it looking for me, while enemy GV's are just around the corner and don't get a scratch.


Read APDrone's post.  It used to work as you are requesting.  It was changed for a reason.

If you want the friendly bomber's bombs to kill the friendly tank, well, that would be rife for griefing.
Petals floating by,
      Drift through my woman's hand,
             As she remembers me-

Offline Raphael

  • Gold Member
  • *****
  • Posts: 2010
Re: Friendly bombs
« Reply #22 on: March 23, 2012, 10:11:28 AM »
I agree there should be kill shooter for bombs on gvs just like we have it when using the MG's and cannons

Quote
My guess is that the high altitude bomber has no way of knowing if he's dropping on a friendly GV, not like 'normal' killshooter where you pull the trigger and you know when a friendly is in front of you.

Also, there was at least one circumstance where a friendly GV parked in/near an enemy hangar on the field for the purpose of killshooting friendly bombers that were trying to take all the hangars down. I learned of this from his post, here on the bbs. From personal experience, it's very frustrating to buzz along at 15k.. fend off a couple attackers, line up on the targets, make your drop, then instantly go to the hangar. Took me months before I found out what happened.


yes and for that maybe a code of minimum altitude? say, dropping in less then 5k feet will get you killshot, but above it u're ok and things stay as is right now
« Last Edit: March 23, 2012, 10:17:40 AM by Raphael »
Remember 08/08/2012
 Youtube videos - http://www.youtube.com/user/raphael103/featured
Game ID => Raphael
XO of Jg5

Offline Raphael

  • Gold Member
  • *****
  • Posts: 2010
Re: Friendly bombs
« Reply #23 on: March 23, 2012, 10:14:05 AM »
Realism ....

Friendly fire from the air and HE groundfire from artillery (fixed or mechanized) was and is a real and unfortunately common denominator in actual combat. If included in Aces High would lend to realistic combat experience. I think a lot of people who have not been in combat would be surprised at the rate this happens in real life.
but you have to think on gameplay wise. easy to grief = poor gameplay for everyone
Remember 08/08/2012
 Youtube videos - http://www.youtube.com/user/raphael103/featured
Game ID => Raphael
XO of Jg5

Offline Karnak

  • Radioactive Member
  • *******
  • Posts: 23048
Re: Friendly bombs
« Reply #24 on: March 23, 2012, 10:15:40 AM »
I agree there should be kill shooter for bombs on gvs
No, it enables griefing by GVs against bombers.  The problem is that bombers can be dropping from altitudes at which they have no way to see the friendly tank even if the friendly tank isn't intentionally trying to grief by sitting in an enemy hangar.
Petals floating by,
      Drift through my woman's hand,
             As she remembers me-

Offline Raphael

  • Gold Member
  • *****
  • Posts: 2010
Re: Friendly bombs
« Reply #25 on: March 23, 2012, 10:18:18 AM »
sorry I just edited, sorry bout that
Remember 08/08/2012
 Youtube videos - http://www.youtube.com/user/raphael103/featured
Game ID => Raphael
XO of Jg5

Offline Tilt

  • Platinum Member
  • ******
  • Posts: 7358
      • FullTilt
Re: Friendly bombs
« Reply #26 on: March 23, 2012, 11:54:13 AM »
Perhaps if  bombs hit freindly GV's then that salvo hits nothing else?

Ludere Vincere

Offline USAF2010

  • Copper Member
  • **
  • Posts: 171
Re: Friendly bombs
« Reply #27 on: March 23, 2012, 12:31:04 PM »
maybe we should just leave it the way it is....  :noid
Defensor Fortis - Defenders of the Force
"INCOMING"

Offline Karnak

  • Radioactive Member
  • *******
  • Posts: 23048
Re: Friendly bombs
« Reply #28 on: March 23, 2012, 02:00:38 PM »
Perhaps if  bombs hit freindly GV's then that salvo hits nothing else?


That would still be used to grief.
Petals floating by,
      Drift through my woman's hand,
             As she remembers me-

Offline SPKmes

  • Gold Member
  • *****
  • Posts: 3271
Re: Friendly bombs
« Reply #29 on: March 23, 2012, 07:50:11 PM »
The alt thing I did think of but some people do do low alt runs ..... What if anything dropped from the bomb site drops cause no problems but anything out side of this you run the risk of losing something.... Mind you I'd guess many off the carpet bombers are bomb and bail types anyway..... This would go for the attack and fighter air craft too..

Oh yes and it seems my use of words (gamey/real) was a bad choice as the whole thing was more aimed at fairness......so I apologize for this lack of correct wording ..... I am well aware this is a game and as such certain aspects need to be allowed for.... As it is now ground guys work hard to get to town to fight the other forces and what do they get for it ??? That's right.... An unfair playing field.....

But then again that's just me and my thoughts....
« Last Edit: March 23, 2012, 07:52:57 PM by SPKmes »