The common issue with any type of wireless connection is bit errors in the data stream. They are unavoidable and when it happens with a UDP protocol packet, that packet is lost. The big impact you will see with that is VOX will not work very well at all.
The game has the ability to switch to TCP, with other packet that are critical, but if the errors persist, then you are looking at wide swings in the variance and delay of the packet which manifests as warps.