Author Topic: Bright Plugin  (Read 1870 times)

Offline Chalenge

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Re: Bright Plugin
« Reply #15 on: April 03, 2012, 12:39:33 AM »
Well, paintings easy enough as it is, but I want to see what kind of results can come with using this idea. I have already seen some improvement and I think it can only get better.
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Offline VonMessa

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Re: Bright Plugin
« Reply #16 on: April 03, 2012, 11:42:36 AM »
ya I figured that's what you meant, but with the graphics in AH, I honestly believe it wont make 1 bit of difference...and will look just as good....but way easier and faster.

if AH used, say 4096 textures then it would be noticeable, otherwise I think you will be just wasting your time, especially because you have to convert it, which will lose color detail.

I would have to agree.

No matter how many layers one uses, nor how detailed one makes it, the final result has to be 256 colors.

I have found that a lot of time spent on details is wasted once rendered into a 256 color situation.  Same for the highlights.  They never look the same, in-game, once the sun hits the a/c from different angles.
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