Author Topic: Why Colliding in AH is usually a choice  (Read 1803 times)

Offline grizz441

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Re: Why Colliding in AH is usually a choice
« Reply #30 on: April 11, 2012, 12:26:51 PM »
No. That's why YOU collide. I don't get into collisions because I'm lazy and don't pay attention. Don't project your poor skills on me.

If you are not skilled enough to avoid collisions, then you are not skilled enough to foresee the collision potential coming before it is too late.  If you are not skilled enough to foresee the collision potential before it is too late, then your Micro SA is not great.

Just an example here, There are plenty of times where I am fighting a Spit9 or a Hurricane, or some other turny bird, and I get my nose in line for a gun solution where they are still turning at around 1k out.  Clearly I am out of gun solution range but I know that by the time they get into range around 400 yds, they will be nose on to me.  Instead of keeping my nose there waiting for them to come head on with me and collide with me (which the average numpty would then accuse that player of COLLIDING him), I won't even consider a nose to nose gun solution/merge, and I will work a new angle for this merge.  He will still fire at me as I merge and reverse him again.

I think 95% of the players in this game will just point their noses at the turning plane and fire and hope they nail him before he collides with them.

Offline Bruv119

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Re: Why Colliding in AH is usually a choice
« Reply #31 on: April 11, 2012, 12:32:07 PM »

Clearly I am out of gun solution range but I know that by the time they get into range around 400 yds, they will be nose on to me.  Instead of keeping my nose there waiting for them to come head on with me and collide with me (which the average numpty would then accuse that player of COLLIDING him), I won't even consider a nose to nose gun solution/merge, and I will work a new angle for this merge.  He will still fire at me as I merge and reverse him again.

I think 95% of the players in this game will just point their noses at the turning plane and fire and hope they nail him before he collides with them.

A very accurate description of 90% of MA players attitude.

What makes me laugh are the guys that cry HO when they don't quite manage to get nose on before they are put in the tower.   If anyone does turn in and face me head on, then I'll roll out and merge in good time.    Sometimes when your a little fast and they are in an extra turny bird it's like playing chicken and I might collide but thats the nature of a bit of internet lag and a panicky yank n bank.
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Offline guncrasher

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Re: Why Colliding in AH is usually a choice
« Reply #32 on: April 11, 2012, 02:15:05 PM »
And for the record, I do complain about collisions often. But not because it happened, it's because of the nature of the FE system which seems to punish me more than other players. It could be my connection or my machine but the majority of my hits come with a message to me but not the other player. There's nothing that can be done to fix it at the moment but it doesn't stop me from crying foul as my wingless beast spirals into the ground.

Last night was an exception to that rule for me. I had 2 where I flew away unscathed.

lilmak in your case most of the collisions are your "fault".    you turn and slow and circle and whatever in such a tight way that people following you have no time to react.  not saying you are wrong, but in your case you find more collisions than most people do just because of how you fly.  I know because i have crashed into you more than anybody else.  there's other people that love to make the other guy overshoot and they hardly crash.  you make tighter turns in a smaller radius that collisions are always going to be part of your life when you are trying to make the other guy overshoot.

you are one of the best in the p47 so I guess it's a trade off.  :salute


semp
you dont want me to ho, dont point your plane at me.