Author Topic: Old strat system poll  (Read 2531 times)

Offline 68ZooM

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Re: Old strat system poll
« Reply #45 on: April 21, 2012, 11:49:45 AM »
Uptown i think there is no way to improve the strat system without penalizing one country to much, country A hits country B's strats thus affecting the supplies and what they can access for country B, some players for country B don't like not having access to all there toys and change to country A or C to have access to them. you have to try and make all (or as many as you can) players have the same level of enjoyment without taking away to much from the others, its not an easy formula for HT to come up with.
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Offline The Fugitive

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Re: Old strat system poll
« Reply #46 on: April 21, 2012, 12:10:37 PM »
With the old strat system you only took away the "toys" from a zone, not the whole country as it is now. Sure it was easier to hurt a zone, but it also brought more players together to "repair" that zone as well. I can remember flying along side of 6-8 other goons running supplies to get fuel, radar and such back up. Also, on top of hurting one zone you have players moving to other areas of the maps, not necessarily switching sides. This moves the fights around with more and more fights happening along fronts as those that are afraid to fight move to better zones and those that like to fight it out stay behind.

Of course that may be the "change" you are referring to, people don't like to fight any more  :devil

Offline Jayhawk

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Re: Old strat system poll
« Reply #47 on: April 21, 2012, 12:30:03 PM »
Wow! So the main reason you left the game is because of the changes in strats? That makes me wonder how many others left for the same reason.

So c'mon HTC. It's appears you have nothing to lose by going back to the old system, and in fact you'll gain at least 15 bucks a month for doing so. I know of several long time players that have hung their joysticks up out of shear boredom with the game. Maybe this change in the strat system we're asking for might just bring a few of those past players back too?
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I left for a variety of factors, the strats being a big one.  I've been itching to play, but don't have any plans to resub until the strat is fixed.
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Offline uptown

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Re: Old strat system poll
« Reply #48 on: April 21, 2012, 12:38:21 PM »
Uptown i think there is no way to improve the strat system without penalizing one country to much, country A hits country B's strats thus affecting the supplies and what they can access for country B, some players for country B don't like not having access to all there toys and change to country A or C to have access to them. you have to try and make all (or as many as you can) players have the same level of enjoyment without taking away to much from the others, its not an easy formula for HT to come up with.
Thanks for your reply. That's is a problem with the old system for sure. But I think Fugi's post address' that.
« Last Edit: April 21, 2012, 12:40:41 PM by uptown »
Lighten up Francis

Offline uptown

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Re: Old strat system poll
« Reply #49 on: April 21, 2012, 12:47:39 PM »
I left for a variety of factors, the strats being a big one.  I've been itching to play, but don't have any plans to resub until the strat is fixed.
And Jayhawk would make that 30 bucks of revenue added to the HTC bank account.  :D
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Offline wil3ur

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Re: Old strat system poll
« Reply #50 on: April 21, 2012, 12:49:24 PM »
I miss old strats and zone bases...  made it a bit different than just roll a base and move onto the next.  You actually had to supply and figure out how to keep territory you didn't control the zone base for.
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Offline LCADolby

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Re: Old strat system poll
« Reply #51 on: April 21, 2012, 12:56:56 PM »
I hope this poll will include a pie chart  :old:
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Offline The Fugitive

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Re: Old strat system poll
« Reply #52 on: April 21, 2012, 12:58:15 PM »
I hope this poll will include a pie chart  :old:

Polls don't do pie charts, Germans do  :devil

Offline Yarbles

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Re: Old strat system poll
« Reply #53 on: April 21, 2012, 04:55:24 PM »
Plus 1 and hitting the strats should yield more damage points than the towns.
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Offline Citabria

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Re: Old strat system poll
« Reply #54 on: April 21, 2012, 05:06:22 PM »
just make the strat buildigns tiny and very clustered even moreso than towns and text buffer hit% damage bonanza and the buffs will flock to it. its really that simple
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Offline LCADolby

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Re: Old strat system poll
« Reply #55 on: April 22, 2012, 03:45:18 AM »
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Offline Xasthur

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Re: Old strat system poll
« Reply #56 on: April 22, 2012, 05:14:24 AM »
just make the strat buildigns tiny and very clustered even moreso than towns and text buffer hit% damage bonanza and the buffs will flock to it. its really that simple

Hahaha. Sadly true. 


I'd like to see more importance placed on strategic targets rather than town centres. It might help to bring those really involved, high-alt missions back into play.

I used to hate having radar shut down across the board... but it is more realistic. It makes it more of an involved game rather than just a smash and grab fest.

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Offline R 105

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Re: Old strat system poll
« Reply #57 on: April 22, 2012, 06:52:16 AM »
 Lets get the old vehicle transmission back while we are asking for things. It in my opinion this new transmission is one of the worse changes ever made to the game.   

Offline thndregg

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Re: Old strat system poll
« Reply #58 on: April 22, 2012, 07:55:36 AM »
If, perhaps, the previous zone strat returned, the factories would need to be physically larger, and, as some have said, railyards and other transportation hubs would have to be more prominent and valuable to attack & defend. Bomb groups such as ours and DHBG could easily wipe a current-size zone factory off the map in one pass.

Make it more valuable to fight over and more challenging, please. :(
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Offline Lusche

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Re: Old strat system poll
« Reply #59 on: April 22, 2012, 08:00:08 AM »
Lets get the old vehicle transmission back while we are asking for things. It in my opinion this new transmission is one of the worse changes ever made to the game.   

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