Author Topic: Lock all film files until after the AH client creating them exits.  (Read 2979 times)

Offline EVZ

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Re: Lock all film files until after the AH client creating them exits.
« Reply #15 on: April 19, 2012, 07:45:20 PM »
You guys are forgetting about LANs.  You can have a second computer running the film viewer.  So it's back on the table. BTW, this is a GV-specific issue, due to their relative immobility.  Some of the trolls apparently don't realize this, as they don't GV.
You don't even need a LAN, just the ability to create a virtual machine. (i'll say no more) ...
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Offline TDeacon

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Re: Lock all film files until after the AH client creating them exits.
« Reply #16 on: April 19, 2012, 08:02:25 PM »
This.
See Krusty's quote above. :bhead
I bet you quit playing baseball when you got too old to play tee-ball.


Krusty’s quotes are a reflection of Krusty’s personality, and I’ve learned to ignore them.  They typically involve jumping to conclusions in an area where he has little experience, followed by off-the-wall overreactions.  I guess I'll add you to the list.  

MH
« Last Edit: April 19, 2012, 08:15:28 PM by TDeacon »

Offline TDeacon

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Re: Lock all film files until after the AH client creating them exits.
« Reply #17 on: April 19, 2012, 08:03:46 PM »
You don't even need a LAN, just the ability to create a virtual machine. (i'll say no more) ...
:angel:
 

Hmmm; I didn't think of that...

MH

Offline TDeacon

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Re: Lock all film files until after the AH client creating them exits.
« Reply #18 on: April 19, 2012, 08:07:21 PM »
That could lead to a lot of film files being open at once on one AH client.

True; but I don't see why that should be an issue.  I'm not a Windows programmer, but I would think that the system load would be similar whether they are open or closed.  How many films does the typical player make each day?  The only issue I could see would be that if the client didn't shut down normally, those particular films would be lost.  That shouldn't happen very frequently. 

MH
« Last Edit: April 19, 2012, 08:13:36 PM by TDeacon »

Offline wil3ur

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Re: Lock all film files until after the AH client creating them exits.
« Reply #19 on: April 19, 2012, 08:23:18 PM »
If it can be done... it will be done, and there's no way to stop it.

Even on a game people want to build themselves a prison of laws and statutes rather than have any common sense or moral character.     :furious :old:
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Offline Chalenge

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Re: Lock all film files until after the AH client creating them exits.
« Reply #20 on: April 19, 2012, 09:05:03 PM »
If it was seen as a real problem the films could be stored online and only available after a certain amount of time goes by. HTC has taken reasonable care to see that this sort of thing doesnt happen and yet someone found a way around it and got vocal about it on 200 and now we have it out there. This is not the first time it has been brought up and wont be the last.  :bhead
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Offline EVZ

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Re: Lock all film files until after the AH client creating them exits.
« Reply #21 on: April 19, 2012, 09:15:52 PM »
HTC has taken reasonable care to see that this sort of thing doesnt happen and yet someone found a way around it and got vocal about it on 200 and now we have it out there. This is not the first time it has been brought up and wont be the last. 
Probably not ... I do agree a REASONABLE attempt has been made to keep people from backdooring intelligence with films ... But there are just TOO MANY players who aren't "Reasonable." the ONLY way to prevent them from exploiting EVERY advantage they can discover or concoct is to call what they do, what it is, and get rid of them ... That's not happening. (I'll say no more)
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Offline EVZ

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Re: Lock all film files until after the AH client creating them exits.
« Reply #22 on: April 19, 2012, 09:31:40 PM »
If it can be done... it will be done, and there's no way to stop it.
Agreed ... So you just cast the doers into outer darkness ... Lots of precedent and a really great recommendation are available for this technique! (i'll say no more) ...
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Online Devil 505

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Re: Lock all film files until after the AH client creating them exits.
« Reply #23 on: April 19, 2012, 09:40:32 PM »
Krusty’s quotes are a reflection of Krusty’s personality, and I’ve learned to ignore them.  They typically involve jumping to conclusions in an area where he has little experience, followed by off-the-wall overreactions.  I guess I'll add you to the list.  

MH

OK then, why dont you tell me what prompted you to make this complaint in the first place. I dont see how sombody watching their last sortie on film would help with anything except find a spawn camper. And because you came to the Bbs to make such an nitpick of  a wish I figured you are pissed that sombody killed you in what you figured was a great position hide. If you call that "jumping to colclusions" so be it.
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Offline TDeacon

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Re: Lock all film files until after the AH client creating them exits.
« Reply #24 on: April 19, 2012, 10:17:57 PM »
OK then, why dont you tell me what prompted you to make this complaint in the first place. I dont see how sombody watching their last sortie on film would help with anything except find a spawn camper. And because you came to the Bbs to make such an nitpick of  a wish I figured you are pissed that sombody killed you in what you figured was a great position hide. If you call that "jumping to colclusions" so be it.

OK, in the first place, it’s not a “complaint”, it’s a “wish”, posted in the appropriate section of the Forums, via a reasonably-toned presentation.  Use of the first term carries disparaging overtones; the second doesn’t. 

Secondly, the “wish” was motivated by my desire to point out a design oversight and improve the game.  What HTC does with it is up to them, but I at least want to make clear that it is a real exploit using a LAN.  Obviously, they do care to some degree, or they wouldn’t have disabled the film viewer when the AH client is running. 

Thirdly, you have, without any evidence, concluded that “you are pissed that someone killed you”, and that this motivated my post.  This is the definition of jumping to conclusions.  BTW, all of this is pretty obvious. 

P.S.:  Since you may not GV much, you might ask why might this matter to GVers?  True that it’s just a silly game.  However, in the context of the silly game, it matters because the “hide-and-seek” element of GVing is a major game element, and if you can’t do that, then its just 2 lines of GVs shooting at each other.  To give a specific example, in a subsequent Tiger II sortie in the same area, I find from a different film after “landing” that 2 Bishops had run along the ridge to the left, and come down in our rear, presumably hoping to kill one of the 2 Tigers we had there.  In fact, they may have done so, as I had stopped that film at a point where one of their vehicles was closing in on a Tiger I, and had reached a point about 100 feet behind it.  Had I or the other guy used this exploit, we could have ruined their effort. 

MH
« Last Edit: April 19, 2012, 10:36:58 PM by TDeacon »

Online Devil 505

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Re: Lock all film files until after the AH client creating them exits.
« Reply #25 on: April 20, 2012, 12:04:51 AM »
OK, in the first place, it’s not a “complaint”, it’s a “wish”, posted in the appropriate section of the Forums, via a reasonably-toned presentation.  Use of the first term carries disparaging overtones; the second doesn’t. 
Fair enough.

Secondly, the “wish” was motivated by my desire to point out a design oversight and improve the game.  What HTC does with it is up to them, but I at least want to make clear that it is a real exploit using a LAN.  Obviously, they do care to some degree, or they wouldn’t have disabled the film viewer when the AH client is running.
You assume that is the reason for doing so. 

Thirdly, you have, without any evidence, concluded that “you are pissed that someone killed you”, and that this motivated my post.  This is the definition of jumping to conclusions.  BTW, all of this is pretty obvious.
 Lets face it, 99% of "fix this bug/exploit" wishes get posted shortly after somebody feels said bug/exploit was the reason they died, especially if in a perk vehicle.

P.S.:  Since you may not GV much - I don't, you might ask why might this matter to GVers?  True that it’s just a silly game.  However, in the context of the silly game, it matters because the “hide-and-seek” - read as "spawn camp" element of GVing is a major game element - hence why I don't GV much, and if you can’t do that, then its just 2 lines of GVs shooting at each other - god forbid both sides actually fight each other .  To give a specific example, in a subsequent Tiger II - mostly used in spawn camping  sortie in the same area, I find from a different film after “landing” - should I read that as "got flanked and killed"? that 2 Bishops had run along the ridge to the left, and come down in our rear, presumably hoping to kill one of the 2 Tigers we had there.  In fact, they may have done so, as I had stopped that film at a point where one of their vehicles was closing in on a Tiger I, and had reached a point about 100 feet behind it.  Had I or the other guy used this exploit, we could have ruined their effort. - Maybe you should have. If your going to close out the game and watch the film anyway to figure out what the enemy is up to, why wait? Aparently SA and communication don't do the trick anymore.

MH

see red text.
Sorry, but this seems like a problem only for GVers who spawn camp.
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Offline Chalenge

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Re: Lock all film files until after the AH client creating them exits.
« Reply #26 on: April 20, 2012, 01:05:12 AM »
Due to the fact that HTC requests that we do not describe methods like this any further discussion is really pointless. Just bear in mind that creative individuals have found away to exploit this outside of Gvs and without ending sortie. I wont say anything else about it. Knowing HTCs intent by blocking the film viewer from running whilst the game is running and then going around it in this way should tell you something. Years ago I was talking to lyric about this very thing and I mentioned that I realized why the film viewer doesnt show field gunners. That led to this discussion. Soon we had a list of names that we knew were using the exploit. Its fairly easy to test users that way. And though it has been brought up there doesnt seem to be a way to fix it outside of heavier network loads and more warp and lag. Maybe Hitech is more clever than we are and comes up with something some day.

Enough said.
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Offline danny76

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Re: Lock all film files until after the AH client creating them exits.
« Reply #27 on: April 20, 2012, 01:35:07 AM »
SMERT SHPIONEM !!!!  :huh
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Offline TDeacon

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Re: Lock all film files until after the AH client creating them exits.
« Reply #28 on: April 20, 2012, 08:24:34 AM »
Due to the fact that HTC requests that we do not describe methods like this any further discussion is really pointless. Just bear in mind that creative individuals have found away to exploit this outside of Gvs and without ending sortie. I wont say anything else about it. Knowing HTCs intent by blocking the film viewer from running whilst the game is running and then going around it in this way should tell you something. Years ago I was talking to lyric about this very thing and I mentioned that I realized why the film viewer doesnt show field gunners. That led to this discussion. Soon we had a list of names that we knew were using the exploit. Its fairly easy to test users that way. And though it has been brought up there doesnt seem to be a way to fix it outside of heavier network loads and more warp and lag. Maybe Hitech is more clever than we are and comes up with something some day.

Enough said.

You need to read my post more carefully.  I did not use the exploit myself.  I realized that the exploit could be used, and reported it.  At the time I reported it, I actually didn’t know that the film viewer wouldn’t run at the same time as the client.  I reported it publicly, because it wasn’t obviously cheating, but was something which I thought should not be allowed, and which I thought they might agree with me on.  So I am clean on this one; what’s with the negative waves??

With respect to the solution, you are ignoring my suggested solution (off the top of the head; I’m sure I could think of others) with respect to locking the film files until exit.  

MH
« Last Edit: April 20, 2012, 08:58:09 AM by TDeacon »

Offline TDeacon

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Re: Lock all film files until after the AH client creating them exits.
« Reply #29 on: April 20, 2012, 08:51:16 AM »
see red text.
Sorry, but this seems like a problem only for GVers who spawn camp.

Here you go again (sigh).

1)  If you look at the *&@#$I!! film, you will see that no Knights (the side I was on) were spawn camping.  FYI, spawn camping is positioning your GV within firing range of a spawn point.  

2)  "Hide and seek" refers to GV movement over the terrain in an attempt to gain position over the opposing GVs, which is what the 2 Bishops in my anecdote were doing.  It is exactly analogous to the ACM maneuvering, but done over a larger area, and requires the use of cover.  It requires the cover to be effective, so “God mode” film viewer usage ruins it.  

3)  Given the previous point, it should be clear to you that 2 lines of GVs shooting at each other (your quote is “God forbid two sides actually fight each other”) is analogous to 2 planes on the runway shooting at each other (no maneuvering), and hence is less interesting as a game.  

4)  “Landing” meant safe landing; I haven’t lost any Tiger IIs yet.  Responding to your other distortions is probably a waste of time, as they don’t even make sense in the context of your post.  However, it is particularly irrational to criticize me for posting a request to remove an exploit, and at the same time criticize me for failing to use that exploit myself.  

In conclusion, I fail to see why you are posting in this thread at all.  Your previous comments make it clear that you know little about AH GV usage, and appear to harbor resentment towards those who do.  Exploring why that is would be interesting.  Are you concerned about resource diversion towards an unwonted (for you) element of the game?  

MH
« Last Edit: April 20, 2012, 08:53:31 AM by TDeacon »