And even when I had crappy internet, I never had problems with the game giving false hit sprites. If I hit on my screen, then 90% of the time, what I expected to see happen actually happened. Then there are the 10% of the times where your aim was off and just hit the Panzer IV's hull instead of his turret, or hit the track instead of his side armor. In either case, I never expirienced anything that was not explainable by error on my part.
If you film each sortie and play it back in slow motion you can understand it better, Film viewer is a problem as you can't see down the gun sight - you only see the shots being taken and you have to watch and run it at speeds of 0.11 or so to watch the impact.
RedDevil was having massive problems in tanks, I had him film one sortie where he claims every round was a kill shot when in fact it went like this:
You were in a Panther - at 6:38 you slammed a round in the tracks of a Panzer 4, no damage done.
Second shot slammed into the Turret for a kill.
Third shot was 7:15 - was a Glancing blow off the Turret - no damage would be caused.
4th Shot was at 7:23 - was a Glancing blow off the curved plate of the front armor - common mistake when aiming at a Panzer, you either hit the lower front hull, Hull or turret, do not aim below the driver view area
7:30 was the 5th shot to the Driver View Area - a kill shot
6th shot at 9:00 - a miss howver there was an assist on this target, not sure if I missed the shot
7th shot: 9:47 - miss on an m3
8th shot: 9:53 - hit on passenger door of the M3, results in a kill
9th shot: 9:59 - missed above the tank
10th shot: 10:05 missed above the tank
11th shot: 10:12 lower hull hit - kill shot
12th shot: 13:25 missed in front of the tank
13th shot: 13:38 missed
14th shot: 13:42 missed
15h shot: 13:49 missed
16th shot: 13:54 missed
17th shot: 15:53 missed
He was getting ricochets and hit spirtes, however some where simply misses and vice versa, glancing blows without any damage. One huge problem with the film viewer, is you can't see tanks at a distance if you are trying to watch a friendly.
I routinely fire above 2000 yards, sometimes you have to track the shell to the target to get an idea what you are aiming at (as you wont see icons at that range for some reason?).
In all 80% of my hits are no problem, 20% I still believe there is something screwy with tanking - i.e today I bounced a round of a T34/85's butt at 600 yards out and some reason my film viewer didn't save the run, I want to see exactly HOW a 75mm L/70 bounces a round off any armor at that distance.