Author Topic: ENY and Side Changing Rules  (Read 4411 times)

Offline ink

  • Persona Non Grata
  • Plutonium Member
  • *******
  • Posts: 11274
Re: ENY and Side Changing Rules
« Reply #15 on: May 04, 2012, 04:17:23 PM »
you should be able to switch to the lowest numbered side at will....that will only fix it a 90% of the time, I have seen the lower side with the biggest hoard.....

that is not always the case though and it is rare where it is the case, I would rather deal with that happening occasionally then being stuck on the side that is hoarding.

I absolutely can not stand flying around a bunch of green guys......since day one I would rather fight red guys for my kills then green.


the 12 hour rule is the only thing HTC has done that I truly can not stand.

Offline bustr

  • Plutonium Member
  • *******
  • Posts: 12436
Re: ENY and Side Changing Rules
« Reply #16 on: May 04, 2012, 04:32:31 PM »
In the last 10 years a plethora of phych and neurobiology studies have come out of the British medical community trying to understand why some individuals seek belonging to a group, clan, village, country or nation. While others reject the concept. I suspect the less than homogenious population demographic in Britian these days is driving these studies in an attempt to help maintain public order.

The biological conclusion all of the studies agree upon is the inherit differences between Left brain dominance and Right brain dominance.

Left brain dominant types tend towards strong in-group affinities, religiosity, securing the future with children and cooperative self regulation. Group, village, clan, religion, buisiness, militairy, country, nation and history.

Right brain dominant types tend towards novilty seeking, low birth rates, degrees of narcasissm, drug use and rejection of religiosity. They do not affiliate as strongly to any type of group as much as they are in a constant search for novel input and experiences in conjunction with groups. Actors, entertainers, artists, college professors, activists, anarchists, tree huggers, whale savers, save the worlders, social workers and so on. Personal identity versus religion or history.

About 35% of a given population tends towards left brain dominance with about 20% right brain dominace. The rest are a spectrum in between. This is why moderates often determin the fortunes of politicians in the west during elections. Or in the past the group described as the "Great Unwashed Masses".

Novelty seeking drives the constant request to eliminate side switching restrictions regardless of the consiquences. Group(country) loyalty is why many players are ambivalent about changing countries versus belonging to something for the long term. Statisticly the number of novelty seekers is smaller than the side loyalty players.

Let the novelty seekers jump sides every 60 minutes for say 75-100 fighter perks.

Another interesting  trait found with novelty seekers is that conceding to their wants is not the end of the wanting. It's just the end of that novelty. The novelty seeking trait is essentialy it's own self reward process what ever the outcome. Boredom is emotional death to the novelty seeking causing them to seek entertainment elsewhere much sooner than their counter part who tends to stay with their chosen loyalties far longer.
bustr - POTW 1st Wing


This is like the old joke that voters are harsher to their beer brewer if he has an outage, than their politicians after raising their taxes. Death and taxes are certain but, fun and sex is only now.

Offline nrshida

  • Plutonium Member
  • *******
  • Posts: 8577
Re: ENY and Side Changing Rules
« Reply #17 on: May 04, 2012, 04:42:01 PM »
It's not that.
"If man were meant to fly, he'd have been given an MS Sidewinder"

Offline Spikes

  • Aces High CM Staff
  • Plutonium Member
  • *******
  • Posts: 15721
    • Twitch: Twitch Feed
Re: ENY and Side Changing Rules
« Reply #18 on: May 04, 2012, 04:48:23 PM »
are you kidding I think it should be a week to change countries
there are no spies BULL lol there are i've seen guys on ever country do it shoot i say if there is more than one account with the same IP they should have to be on the same country
and ENY is messed up enough i think the inflight thing might be a good idea
but basing it on numbers would be too right now its based on percent
so a great example at 8 am the number are 50 30 20 so the side with 50 has a eny of like 20 and can't fly crap
but then later that day the numbers are 150 190 170 and now the eny is 0 for all countries even though the out numbering is far worse now than ever
and if you can't walk over a base with 40 guys you suck you should be able to take a base with 10 and if you country out numbers the others they have a advantage and the numbers of how many are the problem not the percent
anyway but if you where going to do a country thing like that 2 thiings one look if your buddies are loged on when you get on and just go to where they are
2 why not make it so that a squad has to change country if you alone you can all you want but if you in a squad you have to all change and its a command decision
anyway your idea isn't that great the on thing they kinda have right is the country change time limiit i get there are people who want the fight but there are also people who cheat (its a game it happens always will) so you can't make it to easy
Since you are new...I'll put it this way:

It used to be an hour. They changed it to 12. It did not help.
i7-12700k | Gigabyte Z690 GAMING X | 64GB G.Skill DDR4 | EVGA 1080ti FTW3 | H150i Capellix

FlyKommando.com

Offline bustr

  • Plutonium Member
  • *******
  • Posts: 12436
Re: ENY and Side Changing Rules
« Reply #19 on: May 04, 2012, 06:05:46 PM »
I know, it's never that.

But, then there is no novelty when you cannot change sides to take part in the novelty your freinds have discovered in one of the other countries becasue it got boring in the one you are stuck in. Novelty seeking is driven by bordom at it's simplistic definition.

I think Hitech can facilitate the novelty seekers by letting them pay fighter perks to change countries once an hour. But, then that might generate a whole new kind of wish based on disatisfaction with yet another limitation to novelty seeking at will. Lowering the country change perk cost becasue of running out of perks too quickly or back to the holy grail of eliminating any time restrictions regardless of consequences.

Elimination of rules or restrictions that place limits on when novelty can be sought is a trait of novelty seekers becasue the seeking of novelty is a neural self reward mechanism. The non novelty seekers are rewarded by belonging to an In-group that they can function within. All that chess peice loyalty going on is another type of neural reward mechanism. Thats why they can log in every night and so boringly be satisfied with slogging away in that one country and not seek fun by changing sides to escape bordom.

Just different neural reward processes and tollerances to what constitutes bordom to the different types.
bustr - POTW 1st Wing


This is like the old joke that voters are harsher to their beer brewer if he has an outage, than their politicians after raising their taxes. Death and taxes are certain but, fun and sex is only now.

Offline dirtdart

  • Silver Member
  • ****
  • Posts: 1847
Re: ENY and Side Changing Rules
« Reply #20 on: May 04, 2012, 08:05:57 PM »
Bustr, very mensa (that is a compliment).  The fact remains that everyone has their own reasons for switching sides.  The other fact is that there really very few players that defend the 12 hour rule.  The 12 hour rule has not stopped people from parking CV is the middle of nowhere.  The 12 hour rule has not stopped people from having more than one account.  The 12 hour rule has not stopped people from shooting down shade accounts to boost their score.  All of these despicable activities that the bulk of players loathe, are not checked by a 12 hour rule. 

My main contention is that either the ENY system should balance sides by driving people to the low numbers side (ie adjust the percentages) or change the side switching rules.

I am not asking for a change (once every 12 hours = 2 times in one day), just let me pick the interval. 

If you are not GFC...you are wee!
Put on your boots boots boots...and parachutes..chutes...chutes.. .
Illigitimus non carborundum

Offline guncrasher

  • Plutonium Member
  • *******
  • Posts: 17360
Re: ENY and Side Changing Rules
« Reply #21 on: May 04, 2012, 10:24:30 PM »
Bustr, very mensa (that is a compliment).  The fact remains that everyone has their own reasons for switching sides.  The other fact is that there really very few players that defend the 12 hour rule.  The 12 hour rule has not stopped people from parking CV is the middle of nowhere.  The 12 hour rule has not stopped people from having more than one account.  The 12 hour rule has not stopped people from shooting down shade accounts to boost their score.  All of these despicable activities that the bulk of players loathe, are not checked by a 12 hour rule. 

My main contention is that either the ENY system should balance sides by driving people to the low numbers side (ie adjust the percentages) or change the side switching rules.

I am not asking for a change (once every 12 hours = 2 times in one day), just let me pick the interval. 



why not just start a fight of your own.  I remember when i used to change every hour and lots of times I would go from one country to another that had even worst fights.  with over 400 people playing at prime time, it's hard to say that you cant find a decent fight.

semp
you dont want me to ho, dont point your plane at me.

Offline nrshida

  • Plutonium Member
  • *******
  • Posts: 8577
Re: ENY and Side Changing Rules
« Reply #22 on: May 05, 2012, 01:20:29 AM »
I know, it's never that.

But, then there is no novelty when you cannot change sides to take part in the novelty your freinds have discovered in one of the other countries becasue it got boring in the one you are stuck in. Novelty seeking is driven by bordom at it's simplistic definition.



You are overanalysing. Play on the European Timezone for a week and you'd understand it is not seeking novelty but opportunities to fight. And this in an arena where the majority of players only want to do that with an advantage in the first place.

Those requesting this change seem willing to fight outnumbered. How can any measure that stimulates fighting not be good for the game?

Also going from 1 hour to 12 isn't a minor adjustment.




why not just start a fight of your own.  I remember when i used to change every hour and lots of times I would go from one country to another that had even worst fights.  with over 400 people playing at prime time, it's hard to say that you cant find a decent fight.


  Semp, have you considered taking up Yoga? It might help you 


"If man were meant to fly, he'd have been given an MS Sidewinder"

Offline guncrasher

  • Plutonium Member
  • *******
  • Posts: 17360
Re: ENY and Side Changing Rules
« Reply #23 on: May 05, 2012, 01:26:21 AM »

You are overanalysing. Play on the European Timezone for a week and you'd understand it is not seeking novelty but opportunities to fight. And this in an arena where the majority of players only want to do that with an advantage in the first place.

Those requesting this change seem willing to fight outnumbered. How can any measure that stimulates fighting not be good for the game?

Also going from 1 hour to 12 isn't a minor adjustment.





(Image removed from quote.)  Semp, have you considered taking up Yoga? It might help you 




I work swing every other week.  that means i log in at 10 pm pst at the earliest.  I still dont have a problem finding fights.  now I find it honest to say I dont like it and I wish I could change at will more than "i cant find good fights".  as the statement "good fights" is so vague that it is hard to argue against.




semp
you dont want me to ho, dont point your plane at me.

Offline nrshida

  • Plutonium Member
  • *******
  • Posts: 8577
Re: ENY and Side Changing Rules
« Reply #24 on: May 05, 2012, 01:39:50 AM »
Semp, you just don't comprehend the issue & if you don't have a problem with it you cannot understand how others can. How can we discuss things further?
"If man were meant to fly, he'd have been given an MS Sidewinder"

Offline guncrasher

  • Plutonium Member
  • *******
  • Posts: 17360
Re: ENY and Side Changing Rules
« Reply #25 on: May 05, 2012, 03:44:03 AM »
Semp, you just don't comprehend the issue & if you don't have a problem with it you cannot understand how others can. How can we discuss things further?

what exactly is the problem?  how can most of us find fights and yet some of you cant?  are we unique?  or is it just like the grass is always greener on the other side?



semp
you dont want me to ho, dont point your plane at me.

Offline ink

  • Persona Non Grata
  • Plutonium Member
  • *******
  • Posts: 11274
Re: ENY and Side Changing Rules
« Reply #26 on: May 05, 2012, 03:54:31 AM »
what exactly is the problem?  how can most of us find fights and yet some of you cant?  are we unique?  or is it just like the grass is always greener on the other side?



semp

honestly...what you call a fight and what I call a fight are 2 totally different things.

Offline nrshida

  • Plutonium Member
  • *******
  • Posts: 8577
Re: ENY and Side Changing Rules
« Reply #27 on: May 05, 2012, 05:21:56 AM »
I haven't got the energy. Sometimes trying to discuss things on this forum is like hitting yourself on the head with a hammer, you start to notice how good it feels when you stop 
"If man were meant to fly, he'd have been given an MS Sidewinder"

Offline mbailey

  • Platinum Member
  • ******
  • Posts: 5677
Re: ENY and Side Changing Rules
« Reply #28 on: May 05, 2012, 06:42:12 AM »
I haven't got the energy. Sometimes trying to discuss things on this forum is like hitting yourself on the head with a hammer, you start to notice how good it feels when you stop  (Image removed from quote.)

 :rofl :aok

You should put that in your Sig
Mbailey
80th FS "Headhunters"

Ichi Go Ichi E
Character is like a tree and reputation like its shadow. The shadow is what we think of it; the tree is the real thing.

When the game is over, the Kings and Pawns all go into the same box.

Offline The Fugitive

  • Plutonium Member
  • *******
  • Posts: 17921
      • Fugi's Aces Help
Re: ENY and Side Changing Rules
« Reply #29 on: May 05, 2012, 08:44:53 AM »
what exactly is the problem?  how can most of us find fights and yet some of you cant?  are we unique?  or is it just like the grass is always greener on the other side?



semp

Just an idea of the differences in what YOU call a fight and what someone like INK calls a fight.

Last month, using only the top 10 models you killed, of that total more than half of them were either a GV or a bomber. For INK using the same parameters, NONE were GVs or bombers.

It looks like your idea of a fight is something to shot at, and INKs is something that fights back.  Sure we could fly around dropping bombs on GVs all day, or fly at 10k and pick off the buff hordes as they come in at 5k in there B24s, but to some of us thats NOT a fight. We are looking for players that fight back, challenge our ability to shoot them down.... well not many challenge INK, but I'm sure he likes it when they at least TRY to fight back   :D