Author Topic: Collisions  (Read 3712 times)

Offline JUGgler

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Re: Collisions
« Reply #60 on: May 08, 2012, 08:58:29 PM »
It is not possible to conjure the total reasons that make this a really bad idea..

-1


Agreed!


If less hording is the goal, I always thought making bases "easier" to take as they once were would help solve this!



JUGgler
Army of Muppets

Offline pervert

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Re: Collisions
« Reply #61 on: May 09, 2012, 01:42:19 AM »

Agreed!


If less hording is the goal, I always thought making bases "easier" to take as they once were would help solve this!



JUGgler

Do a quick search and you'll find giant hordes existed when bases were easier to take as well, giant hordes exist because there is more chance of success in a horde  :bhead Personally I lack the will to fly against ridiculous odds anymore, or to fly with them as a countermeasure it isn't good gameplay its boring plain and simple. And the supposed alternative arenas have no one in them to fight.

Offline lulu

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Re: Collisions
« Reply #62 on: May 09, 2012, 07:14:36 AM »
Odds days only collision on.


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Offline JUGgler

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Re: Collisions
« Reply #63 on: May 09, 2012, 08:53:33 AM »
Do a quick search and you'll find giant hordes existed when bases were easier to take as well, giant hordes exist because there is more chance of success in a horde  :bhead Personally I lack the will to fly against ridiculous odds anymore, or to fly with them as a countermeasure it isn't good gameplay its boring plain and simple. And the supposed alternative arenas have no one in them to fight.


This is not entirely true, was there hordes when bases were easier to take? ofcourse there was, but I'm quite certain they were less frequent AND there was plenty of doods who who try to take bases with very little help. In fact many squads would attempt base taking missions without posting a mission for all to join, how often does that happen these days? There were also folks who would take bases by themselves.

 Since the changes to towns and radar alt and "insta pop ack" the requirement for #s to be succesful in a capture has gone up significantly.

Don't forget to count the fact that a lone LA7 can halt any effort by its lonesome.



The capture system has always been flawed. Back in the day folks complained about people "gaming their score" by grabbin undefended bases during off hours by themselves, so it was changed. Now it is nearly impossible to capture a base unless it is overwhelmed, and now the complaint is hordes.

The capture of bases needs to be directly accountable to strategic resources some how, IMHO





JUGgler
Army of Muppets

Offline bustr

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Re: Collisions
« Reply #64 on: May 09, 2012, 09:11:23 PM »
So all 5 of these pages really came down to wanting freindly collisions used to inforce social engineering to counter hoarding along with forcing Alleged malcontents to reveil themselves so Hitech can cancel their account and eject them from the game??

Does anyone know by what point after Hitech impliments this the remaining player base will have to begin paying $50.00 a month to spend the night finding 99 other players scattered across Trinity to fight with?

I vote Hitech continues to run his empire. I like paying lower acess taxes with few social engineering imposed regulatory functions. As a result it may be a slightly contentious environment but, no one is imposing their social engineering on us by external force of emperial code.

Hitech as Emperor of Aces High for lower acess taxes and minimum invasive regulations.

Yes {x}

No  { }
bustr - POTW 1st Wing


This is like the old joke that voters are harsher to their beer brewer if he has an outage, than their politicians after raising their taxes. Death and taxes are certain but, fun and sex is only now.

Offline grizz441

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Re: Collisions
« Reply #65 on: May 10, 2012, 12:14:41 AM »
So all 5 of these pages really came down to wanting freindly collisions used to inforce social engineering to counter hoarding along with forcing Alleged malcontents to reveil themselves so Hitech can cancel their account and eject them from the game??

Does anyone know by what point after Hitech impliments this the remaining player base will have to begin paying $50.00 a month to spend the night finding 99 other players scattered across Trinity to fight with?

I vote Hitech continues to run his empire. I like paying lower acess taxes with few social engineering imposed regulatory functions. As a result it may be a slightly contentious environment but, no one is imposing their social engineering on us by external force of emperial code.

Hitech as Emperor of Aces High for lower acess taxes and minimum invasive regulations.

Yes {x}

No  { }

Yes { }

No { }

Wtf? {x}

Offline bustr

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Re: Collisions
« Reply #66 on: May 10, 2012, 12:41:47 AM »
Don't worry about it Grizz. I bet you didn't really read all 5 pages or even care for the most part.
bustr - POTW 1st Wing


This is like the old joke that voters are harsher to their beer brewer if he has an outage, than their politicians after raising their taxes. Death and taxes are certain but, fun and sex is only now.

Offline pervert

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Re: Collisions
« Reply #67 on: May 10, 2012, 01:43:27 AM »
So all 5 of these pages really came down to wanting freindly collisions used to inforce social engineering to counter hoarding along with forcing Alleged malcontents to reveil themselves so Hitech can cancel their account and eject them from the game??

Does anyone know by what point after Hitech impliments this the remaining player base will have to begin paying $50.00 a month to spend the night finding 99 other players scattered across Trinity to fight with?

I vote Hitech continues to run his empire. I like paying lower acess taxes with few social engineering imposed regulatory functions. As a result it may be a slightly contentious environment but, no one is imposing their social engineering on us by external force of emperial code.

Hitech as Emperor of Aces High for lower acess taxes and minimum invasive regulations.

Yes {x}

No  { }

Hello?? emperial code? invasive regultions??  :rofl thats how things work in real life when things run into each other it hurts!  :rofl its not like its a suggestion for laser beams to be fitted to planes  :huh it really is not that far fetched when you sit down and think about it....


This is not entirely true, was there hordes when bases were easier to take? ofcourse there was, but I'm quite certain they were less frequent AND there was plenty of doods who who try to take bases with very little help. In fact many squads would attempt base taking missions without posting a mission for all to join, how often does that happen these days? There were also folks who would take bases by themselves.

 Since the changes to towns and radar alt and "insta pop ack" the requirement for #s to be succesful in a capture has gone up significantly.

Don't forget to count the fact that a lone LA7 can halt any effort by its lonesome.



The capture system has always been flawed. Back in the day folks complained about people "gaming their score" by grabbin undefended bases during off hours by themselves, so it was changed. Now it is nearly impossible to capture a base unless it is overwhelmed, and now the complaint is hordes.

The capture of bases needs to be directly accountable to strategic resources some how, IMHO





JUGgler

That would be true if capturing a base was all Aces High was really about in terms of gameplay, a lot of the time guys are simply there to shoot down airplanes, in my experience when the planes stop upping people start thinking about a capture, be it a squad thing or a bunch of individuals they want lots of kills before they capture. I was going to write that if no one upped to defend they would be bored stupid rolling undefended bases but I used to play in Mid War the odd time and I know thats not true  :rofl


Offline Wiley

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Re: Collisions
« Reply #68 on: May 10, 2012, 10:42:31 AM »
Hello?? emperial code? invasive regultions??  :rofl thats how things work in real life when things run into each other it hurts!  :rofl its not like its a suggestion for laser beams to be fitted to planes  :huh it really is not that far fetched when you sit down and think about it....


The griefer/stupid newb factor is what kills the idea.  Anything else is just additional side effects.

Wiley.
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Offline Shuffler

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Re: Collisions
« Reply #69 on: May 10, 2012, 02:05:46 PM »
Squad Supper fliers.

Hey squaddies, Maverick has been a real jerk lately. The rules say it is ok to ram him 3 times. So tonight lets each ram him 3 times.

HiTech

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