Author Topic: Why not experiment with the CVs a little?  (Read 860 times)

Offline Rino

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Re: Why not experiment with the CVs a little?
« Reply #15 on: May 15, 2012, 02:24:09 PM »
in real life they didnt spawn 50 ft from shore

     Of course in real life, they didn't "spawn" at all  :D
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Offline 4Prop

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Re: Why not experiment with the CVs a little?
« Reply #16 on: May 15, 2012, 02:27:27 PM »
no what im saying is if you have the cv stay further out you need to let the rest or parts of the task group go in closer to drop off lvt's if you don't want to do this like it was done in the war then you need to make the lvt spawn closer
driving them from 50 feet off shore takes to long most of the time if you make it so they have to drive 400 you might as well get rid of the cause everyone will just fly c47's in

last time i'm saying this cause everyone else is like wow he has said that 3 times now and just had to exspand on it for someone who doesn't have a clue

ok so since we have lazy people just throw LVTs in the trash? whether you like it or not, all "voyages" from TG to shore START AT THE TG. whether we have bigger troop carriers or LVTs. it still starts at the TG.

Offline Dover

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Re: Why not experiment with the CVs a little?
« Reply #17 on: May 15, 2012, 02:31:03 PM »
ok so since we have lazy people just throw LVTs in the trash? whether you like it or not, all "voyages" from TG to shore START AT THE TG. whether we have bigger troop carriers or LVTs. it still starts at the TG.

fine then they need to make the bigger boats that started at the task group
that was one of the options listed really please read

Offline 4Prop

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Re: Why not experiment with the CVs a little?
« Reply #18 on: May 15, 2012, 02:32:11 PM »
fine then they need to make the bigger boats that started at the task group
that was one of the options listed really please read

I read it. we can make bigger boats that start at the TG..still a long drive. so just fly goons?

Offline Bino

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Re: Why not experiment with the CVs a little?
« Reply #19 on: May 15, 2012, 02:58:04 PM »
Personally, I would not miss the CV fleets very much if they disappeared altogether. 

I understand there are Grumman Iron Works enthusiasts out there who will call that statement blasphemy, but the fleets are so abstracted from how they operated in RL that I just don't see them as an important part of the "realism" in Aces High.

OK, you can tar & feather me now, Naval Aviators.   ;)


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Offline 4Prop

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Re: Why not experiment with the CVs a little?
« Reply #20 on: May 15, 2012, 03:38:12 PM »
Personally, I would not miss the CV fleets very much if they disappeared altogether. 

I understand there are Grumman Iron Works enthusiasts out there who will call that statement blasphemy, but the fleets are so abstracted from how they operated in RL that I just don't see them as an important part of the "realism" in Aces High.

OK, you can tar & feather me now, Naval Aviators.   ;)


heard that