Today's smash and grab is too easy, and boring. Not enough people can put together elaborate plans any more, and there are even less players that can pull them off.
There's another matter too. The guys never learn the old way of doing things. They miss out on a load of fun, and too many never get a chance to hone dive-bombing skills. And I was awful until guys taught me, and something clicked. From time to time, I'll invite any new guys on a sortie and try to get them ship-shape dive-bombing.
I'm not a smash and grab guy. Consequently, trying something unusual pops up from time to time. Here's an example: I was looking at the 100 lb bombs in the hangar. I know they will put down ack. So, I load up a Pony with 6 rockets, 100 lber's, 50% gas, and the 6 gun package. I found an ex-squaddie to fly along to a small airfield. Climb out was a breeze. We arrived at alt, and in 2 passes each had all the ack on a small airfield destroyed. Two enemies upped and were under 5K when we made our dives from 12 to 15K, can't recollect which. We ignored the two uppers. Got the job done. Climbed back up. And life was good. And it was like,
Geeze, 2 passes. That was easy. Why don't we do more of that? And looking at a portion of a map as a strategic whole, if one has 20 guys, well, then it really gets fun as Fugitive explained.
Barring radiator hits, and oil hits, the 100 lbs + 6 rox = 10 ack each. The
challenge for me with that sort of op is to line up the hard ack 1st. Aging eyes, even using zoom, make it rougher that it should be. As is finding the off the base proper when it's not firing. I've not kept up on that tactic. Maybe I ought to log on and give it a whirl!