I agree wholeheartedly, and this forum exists specifically to allow for this type of discussion... I certainly don't think any of my ideas are slam-dunk fixes, not by any margin... I simply don't know what the solution is.
I usually try to keep my criticisms civil, unless the person with the idea is presenting it as though it's a perfect solution, and has the tone of 'God! I just can't believe they haven't implemented this simple fix!' (not saying that's happened here, btw) The OP asked why he shouldn't be able to have control of the CV for his mission, the first response explained why. Tone is irrelevant.
The only thing I know is that the current set-up allows for easy grief potential and pilot training or finding someone with a low enough rank to take it over is not the answer.
The only thing I can see that would take away the grief potential of controllable CVs is to take away the ability to control them. If a player can control it, it can be used to grief, period.
As to 'pilot training', I disagree. It takes pilot training to learn how to take off and land from an airbase, fly the plane, hit what you're aiming at, and land. It takes a little bit more to take off and land from a CV, but it's not onerous. Unless you're in a worst case scenario with bombs, rockets, and full fuel it is not crushingly difficult to take off from a turning CV. Once you've done it a few times, it's just another thing you have to take into account.
Looking at carriers and how they work though, you've got two factors on a seesaw:
1) The ability for people to take off.
2) The ability for the carrier to dodge bombs/shells from artillery.
The game currently favors the ability to dodge. Most CV battles I've seen, if planes on the deck prevented the CV from turning, the battles would last about 1/10th of the time they do.
We talked to a CM last night about this issue, and he had the idea that perhaps making it to where the carrier can't turn when someone is on the deck...
Playing devil's advocate (as you have done above) I said "But some jerk will just park on the CV deck to prevent it from being turned.." and he said "Yes, but you'll know exactly who it is..."
And taken to the next logical step, then what? A nasty thread on the forums? Nasty PMs to the person? Public flogging? HTC playing hall monitor and booting them from the game? How do we distinguish griefer from newb? If people take his head off and it's a newb, that's going to leave a bad taste for sure.
I'd lay money if you could tell HTC what time you were trying to launch from a specific carrier and the person in control turned it, if they were so inclined they could look through a log and see who did it. If they wanted to, they already can know exactly who it is. However, once you put rules in place, you've got to enforce them.
CVs being maliciously turned happens occasionally, but it's not insurmountable for players to overcome it.
So, I think there ARE some options here... but whether or not they merit a code change... well, far above my pay grade.
Yup. IMO it is how it is because of the necessity for CVs to avoid incoming fire. That has to take priority over takeoff smoothness.
Wiley.