Author Topic: Sortie vs. Rearm Pad  (Read 1358 times)

Offline Butcher

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Re: Sortie vs. Rearm Pad
« Reply #15 on: June 20, 2012, 05:19:11 PM »
Rearm pads are dangerous, crashed trying to get to one in FSO, causing me to ditch, few tours ago wrecked my 262 on a gun emplacement trying to taxi over to one.

Rearm pads 2 Butcher 0  :uhoh
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Offline W7LPNRICK

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Re: Sortie vs. Rearm Pad
« Reply #16 on: June 20, 2012, 07:12:06 PM »
Hello,

Each time a plane launches into the air, should that not be considered a new "sortie"?

It seems if one uses the rearm pad once or 50 times it is considered just one sortie I think.  Sure an argument can be made that one is pushing themselves by using the rearm pad etc.  Good for you!  Use the rearm pad all day if you wish.  My context is: each time a plane launches into the air should that be considered a new sortie (rearm pad or not)?

Please let me know if I missed something on this.

Thanks,

Slade  :salute

It is in the real world...every time our F-4D's did a turn around it counted as another sortie.  :salute

PS  I would not risk re-arming a 262 or other perky without knowing what the ENY/cost was at.
« Last Edit: June 20, 2012, 07:13:45 PM by W7LPNRICK »
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Offline Slade

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Re: Sortie vs. Rearm Pad
« Reply #17 on: June 21, 2012, 06:18:59 AM »
Quote
I have to ask if you want this work to be done, what is the point of it?

For me accuracy is enough thanks.  Make a sortie and real sortie.  Each time a plane launches into the air = new sortie.

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Offline Slade

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Re: Sortie vs. Rearm Pad
« Reply #18 on: June 22, 2012, 07:30:55 AM »
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Rearm pads are dangerous, crashed trying to get to one in FSO, causing me to ditch, few tours ago wrecked my 262 on a gun emplacement trying to taxi over to one.

Yep.  I am still a fan of rearm pads though.  :aok

Just changing each plane launch to be a new sortie is the crux of the change request.  Nothing more.
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Offline Slade

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Re: Sortie vs. Rearm Pad
« Reply #19 on: July 04, 2012, 05:29:00 PM »
An easy code change would simply be to have an asterics (*) by kills displayed during the game if the rearm pad was used.  In stats too maybe.

Kinda like what they'll be doing for all those home run hitters that hit home runs during the steroid era of late.
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Offline kvuo75

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Re: Sortie vs. Rearm Pad
« Reply #20 on: July 04, 2012, 06:10:43 PM »
rearming hurts true score padder's kills per hour.

kvuo75

Kill the manned ack.

Offline icepac

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Re: Sortie vs. Rearm Pad
« Reply #21 on: July 05, 2012, 06:15:02 PM »
Rearming is one way to encourage more realistic flight behavior such as landing a plane properly instead of simply bellying in......regardless of the realism of the rearm itself.


Offline Rino

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Re: Sortie vs. Rearm Pad
« Reply #22 on: July 05, 2012, 06:40:57 PM »
     I'll rearm when HTC runs out of replacement aircraft  :D
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Offline Rob52240

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Re: Sortie vs. Rearm Pad
« Reply #23 on: July 06, 2012, 01:03:43 AM »
I think sorties are counted as anything done in the plane after briefing and before debriefing.

Modern planes typically refuel at least once per sortie don't they?
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Offline Slade

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Re: Sortie vs. Rearm Pad
« Reply #24 on: July 07, 2012, 07:14:52 AM »
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I think sorties are counted as anything done in the plane after briefing and before debriefing.

Sortie An armed attack, especially one made from a place surrounded by enemy forces. 2. A flight of a combat aircraft on a mission.

Yay for Google and dictionaries.
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