Author Topic: Fi-156 ability to spawn in on ground near spawnpoints  (Read 1504 times)

Offline tunnelrat

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Fi-156 ability to spawn in on ground near spawnpoints
« on: June 19, 2012, 02:45:08 PM »
Since the Storch can basically leap into the air like a Gazelle, allowing them to spawn on the ground near forward spawn points would greatly assist in breaking camps (assuming the camp isn't already 10 GVs).

I flew a Storch from a vBase to a battle to support it the other day... and mind blowingly enough, I was actually able to get in visual range of friendlies on the ground before a 190 rammed me in his epic failbatross attempt to grab that easy kill.

Allowing Storch pilots to use them more easily in an offensive-support role, instead of almost 100% in support of defensive operations, would be great!

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Offline SmokinLoon

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Re: Fi-156 ability to spawn in on ground near spawnpoints
« Reply #1 on: June 20, 2012, 05:48:00 AM »
This is a great idea.  The Storch was able to easily transported via trailer/RR and it followed the soldats on the ground wherever they went far more closely than any other aircraft.

This would CERTAINLY add another dimension to the game.   :aok  I like it.
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Offline Lusche

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Re: Fi-156 ability to spawn in on ground near spawnpoints
« Reply #2 on: June 20, 2012, 05:53:17 AM »
I'm all for it. The introduction of the Storch gave the already very much advantaged defenders in the ground war another bonus. Something like this could balance tings a bit out and add more fun to both sides.

A big +1 from me!
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Offline icepac

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Re: Fi-156 ability to spawn in on ground near spawnpoints
« Reply #3 on: June 20, 2012, 06:36:17 AM »

Pretty easy to game.

Spawn in, start engine, turn off engine, listen for gv engine direction.

If they fix the engine stopping and starting bug that allows one to hear gv engines when the gv is off, then this would be a cool idea.

Offline Babalonian

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Re: Fi-156 ability to spawn in on ground near spawnpoints
« Reply #4 on: June 20, 2012, 02:21:32 PM »
Pretty easy to game.

Spawn in, start engine, turn off engine, listen for gv engine direction.

If they fix the engine stopping and starting bug that allows one to hear gv engines when the gv is off, then this would be a cool idea.

How does that bug relate to forward Storch deployments/spawns?
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Offline Tank-Ace

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Re: Fi-156 ability to spawn in on ground near spawnpoints
« Reply #5 on: June 20, 2012, 03:44:05 PM »
+1. Great idea dude. Would also help a LOT if you need to get supplys to someone holed up behind enemy lines, so to speak.


You started this thread and it was obviously about your want and desire in spite of your use of 'we' and Google.

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Offline W7LPNRICK

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Re: Fi-156 ability to spawn in on ground near spawnpoints
« Reply #6 on: June 20, 2012, 07:10:19 PM »
Are you saying spawn the Storch in the same spots as the Tanks at spawns? What about when your tank ups in the trees? Or spawn facing a tree? How you gonna turn it around? or Make a flat clearing near every spawn? labor intense?
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Offline Tank-Ace

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Re: Fi-156 ability to spawn in on ground near spawnpoints
« Reply #7 on: June 20, 2012, 08:11:44 PM »
Theres a flat, clear space large enough for a storch to take off from, and even land in if the pilot is carefull enough, near EVERY spawn.


The stupid thing has a take off roll of like 200ft. Its not going to be a problem of space.


Seperate it from the rest of the spawn areas by like 1000yds, or whatever is nessecary based on the best possible location for take off, and make it have zero spawn variance.
You started this thread and it was obviously about your want and desire in spite of your use of 'we' and Google.

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Offline guncrasher

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Re: Fi-156 ability to spawn in on ground near spawnpoints
« Reply #8 on: June 20, 2012, 11:27:12 PM »
then why not allow the a20's to warp to the spawns too.  hell let the il2's be there too.  imagine all the time we can save.  after all the a20's and the il's and just about every other aircraft can spot gv's too.


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Offline Butcher

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Re: Fi-156 ability to spawn in on ground near spawnpoints
« Reply #9 on: June 20, 2012, 11:38:04 PM »
then why not allow the a20's to warp to the spawns too.  hell let the il2's be there too.  imagine all the time we can save.  after all the a20's and the il's and just about every other aircraft can spot gv's too.


semp

For once I agree with semp, I think this is a stupid attempt to troll. Storch's do not need airspawns, want to break the camp then get some people to break it, a small mission is enough to disrupt a spawn camped unless its a MAJOR v-base engagement like 135/85.

In that case you might as well call the alchemist to take the base with 60.
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Offline matt

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Re: Fi-156 ability to spawn in on ground near spawnpoints
« Reply #10 on: June 21, 2012, 01:52:42 AM »
+1   
 +1 why not add the option to drop supps from the air.

Offline danny76

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Re: Fi-156 ability to spawn in on ground near spawnpoints
« Reply #11 on: June 21, 2012, 02:17:46 AM »
+1  
 +1 why not add the option to drop supps from the air.

Definitely an idea to be able to drop vehicle supplies from the air, maybe, in the fullness of time, we could get a C47 or something that could drop supplies and troops etc from the air................. :aok :pray

Oh wait  :rolleyes:
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Offline R 105

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Re: Fi-156 ability to spawn in on ground near spawnpoints
« Reply #12 on: June 21, 2012, 06:19:33 AM »
 I like it.

Offline icepac

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Re: Fi-156 ability to spawn in on ground near spawnpoints
« Reply #13 on: June 21, 2012, 08:09:18 AM »
How does that bug relate to forward Storch deployments/spawns?

Spawn into camped spawn, exploit bug, find tanks.


Offline Noir

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Re: Fi-156 ability to spawn in on ground near spawnpoints
« Reply #14 on: June 21, 2012, 08:49:07 AM »
+1
now posting as SirNuke