Maproom was strafed several times...those little men are hard to see when they are hiding in trees though. Its hard enough to see a vehicle from the air, let alone a man hiding. However when said man shoots his .45 at soldiers, the soldiers would likely know where to return fire.
There are many ways around this problem already available in the game.
That said, I do feel (comparatively) 6VHs (at 2500 toughness each) in adition to the Storch hangar AND in adition to the manned and auto AAA (including the 17-pounders and two 88s) is a little overkill.... how many players, one sortie, is it intended it to take/capture a Vbase being defended by one (1) person or equal numbers?
It's something I'm always pondering and perplexed at... especialy given if its a large map in rotation, it takes a small (or larger) horde (aka: half-organized group of players) to take down a Vbase in a single effort, but these fields can be spread out 1-2 sectors from the nearest friendly airfield... so does that mean they should be harder/tougher?...
