Spawning a tank North from V28 on Trinity often puts you at the top of the steep east side cliff. Neither side likes this; the people who spawn up there complain bitterly, especially if they are in a perk tank, and the enemy complain when the people on the cliff top fire down on them. No one likes this "feature" (although watching a tank tumble all the way down the cliff, all the way across the valley, and much of the way back up the opposite cliff is entertaining to many).
Yes, I do know about Search. In fact, searching shows this bug was first reported nearly 4 years ago. I just thought I would jog HTCs memory. The solution should be simple: center the spawn arrow in the valley making the random radius less likely to include the cliff tops.
Quote from Skuzzy: I handle all the bug fixes and they are done pretty soon after any bug report.
The problem is, most of the bug reports do not contain enough information to fix the problem.
We need terrain name (every terrain has the name located on the clipboard map), the feild in question, if not a field issue, then the sector number and approximate location in the sector where the problem is. Then finally a description of the problem so that we can reproduce it.
When you are trying to find an issue in 262,144 square miles of terrain, it is difficult to do without the above information.