I'm not trying to show off the DCS 51, I'm trying to make sure they got it right. I'm not biased in my opinion, I asked that because there are things such as engine operation that I know AH has simplified. Now assuming ED has got this part right, slamming the throttle from idle to full would cause the engine to sputter before it responds, and then the RPM governor would have to catch up, making the RPM overshoot maximum and affecting torque.
It is the DCS 51 that feels like a sloppy mess. I have tried doing that slip with various amounts of flaps and no flaps at the same speed, the more flaps are out the worse it slips like in the video. No flaps and it seems to act more like the AH 51. Even before this it felt to me the flaps were modeled wrong. I can't get the AH 51 to do the slip at all the way I did in in DCS.
In the video I hit hard right rudder and then let go before I got halfway into the slip. I did not use any aileron. Afterwards, I leveled my wings and touched a little left rudder to recover, like I do in AH, but it didn't seem to do anything. However comparing what I saw in the game to what the video is showing me and other tests, it seems that if I would have held hard left rudder it might have recovered, but my experience in AH has shown me the most important thing is get the wings level and let the stabilizer do its job.
Bottom line, it feels like flaps lessen the vertical stabilizer's authority, much different from AH's pony. As I said I just want to make sure they got it right, because frankly I trust HTC's experience with WWII prop plane research more than I do ED's, and it would suck having to relearn flying with something that doesn't handle the way it's supposed to.
Oh, and after that stall before the slip I recovered fine and was flying normally, I didn't use any rudder except that hard right to slip. I was trying to enter the turn again and I thought I was at a pretty high AoA, but I can't really tell because there's no stall horn yet like there is in AH.