After a relaxed summer evening on the balcony, I present:
My vision of a stopgap measure which could work until the announced big overhaul is finished. It is based on ideas of Hitech and several players over the last months with little or none original thoughts of myself:

I propose the following
City- The City no longer resupplies factories. Instead it is influencing the town building downtimes. At City 100%, the buildings stay down for 30 minutes, at 0%, the town building downtime is increased to 60 minutes.
- The City downtime is reduced from a current 6h to 3h (to compensate for the higher effect it now has on game and it's increased attractivity as a target)
- It's still not resupplyiable by players.
Factories- Factories will continue to work as before, as resupply centers for the field items
- Factory downtime set to a fixed 90 minutes
- No longer able to be resupplied by players
Strat Complex- The whole strat complex will not evacuate any longer. This coiuld make for interesting, long battles, as the defender has very much of an interest of keeping the attacker at bay, while the latter one may see the enemy strat complex as a goel he is pushing his captures for, instead of the old grab random bases here and there"
None of these measures take any additional artworks, no objects have to be added. It's 'merely' a change of various settings, though of course I don't have a good idea of how difficult that is to code.
Discuss
