On Sept. 7 (anniversary of Battle of Milne Bay), we are running a Battle of Milne Bay event for This Day in WWII.
We will run it at 8 pm Tokyo time (9 pm Melbourne time) to accomodate Japanese and Australian players.
We would love to have Japanese players play in it.
There are some excellent Japanese players and squads in Aces High these days. We would be honored if you would try this special event. It is a very fun setup, with a balanced plane set, and fun objectives.

Welcome to This Day in WWII: Battle of Milne Bay!
All are welcome to play.
Runs on September 7 in Special Events II Arena at three times:
-- 9 pm Melbourne time, 8 pm Tokyo time (7 am Eastern Time US)
-- 3 pm Eastern (8 pm UK time)
-- 9 pm Eastern
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Objective: Kill enemies, destroy objects, sink ships, and capture bases.
Event duration: 2 hours, but play as much or as little as you want of that.
Unlimited lives, but arena enforces at most 2 deaths in any 7-minute span. It says "Your max deaths have been exceeded" until you can fly again.
Allies (Bishops):
-- Aircraft available at a12 and a63.
-- P-40E, B-25C (as Hudson, glass-nose only, 8x250 lb only).
-- Vehicles available at a14.
-- M4A3(75), M3, M16 (all as ground forces).
-- LVTA2 and LVTA4 (as general troops) available at all fields.
Axis (Knights):
-- Aircraft available at a5 and a9.
-- A6M2, D3A1, G4M1.
-- Vehicles available at a3.
-- Panzer, SdKfz, M16 (all as ground forces).
-- LVTA2 and LVTA4 (as general troops) available at all fields and at task groups.
-- c47 and c48 start in sector 7.12.
No dot radar is available -- only sector counters.
Destroyed barracks and ammo bunkers stay down for 5 minutes.
Destroyed vehicle hangar stays down for 5 minutes.
Task groups stay around (and able to launch LVT's) for 45 minutes after carrier sunk.
Points:
-- 1 point per kill of an enemy.
-- 0.1 point per object destroyed.
-- 10 points per ship sunk.
-- 25 points per base capture.
Side split 50/50.
Arena Settings:
Terrain = coralsea
Country order/reset = 3,1,2
ArenaFlags = 5166
ChangeCountryTime = 0
ColorFog[Day] = 153/164/187
ColorSky[Day] = 135/160/196
DeathMaxCount = 2
DeathTimeMin = 7
ExitWhileMoving = 508
FlightModeFlags = 5248
FuelBurnRateMult = 1.0
RadarMode = 0
ResetAirFieldCnt = 1
ResetTotalFieldCnt = 1
TaskGroupCommandCnt = 4
TaskGroupRespawnTime = 45
Object Settings:
Bunk Ammo, Down Time = 5
Bunk Barr, Down Time = 5
Veh Hgr, Down Time = 5
Weapons disabled:
For B-25C, glass nose only, 8x250 lb load only.
Map:
