Author Topic: change to strats?  (Read 9887 times)

Offline Raga

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change to strats?
« on: August 30, 2012, 02:38:17 PM »
On facebook today HTC posted that they changed their strats system "its a more straightforward system". so can anybody shed some light on the subject of what exactly it is that they did?

thanks

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Offline skribetm

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Re: change to strats?
« Reply #1 on: August 30, 2012, 02:59:38 PM »

Offline Lusche

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Re: change to strats?
« Reply #2 on: August 30, 2012, 03:05:18 PM »
Killing the City extends downtime of town buildings from 30 to 150 minutes :)
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Offline 100Coogn

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Re: change to strats?
« Reply #3 on: August 30, 2012, 03:18:23 PM »
Sweet.  May just have to dust off my 17's...

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Offline Lusche

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Re: change to strats?
« Reply #4 on: August 30, 2012, 04:39:16 PM »
I see a big downside right now, so big I think it's not really intended to be this way: Only one single load of field supplies does now instantly bring up destroyed objects on fields, even when they just went down. Standard downtime is 30 minutes, but supplies reduce that by 30 minutes...
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Offline ToeTag

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Re: change to strats?
« Reply #5 on: August 30, 2012, 04:42:47 PM »
I see a big downside right now, so big I think it's not really intended to be this way: Only one single load of field supplies does now instantly bring up destroyed objects on fields, even when they just went down. Standard downtime is 30 minutes, but supplies reduce that by 30 minutes...

um this does not seem right....have not tried it but dang that must be a box of easy buttons.   :rofl
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Offline Lusche

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Re: change to strats?
« Reply #6 on: August 30, 2012, 04:48:37 PM »
Tested it on several fields. 5 mins after dar and ords were down I had them back up with a single cargo run.
A single run will also restore all acks in a town...  :uhoh
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Offline Rebel

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Re: change to strats?
« Reply #7 on: August 30, 2012, 04:52:20 PM »
Ooooooh- keep it like this!

That's AWESOME.
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Offline Lusche

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Re: change to strats?
« Reply #8 on: August 30, 2012, 04:55:02 PM »
Ooooooh- keep it like this!

That's AWESOME.

No, that's a gamebreaker.
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Offline Rebel

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Re: change to strats?
« Reply #9 on: August 30, 2012, 04:57:06 PM »
No, that's a gamebreaker.

Might wanna check that sarcasm meter there, hoss. :)
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Offline Lusche

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Re: change to strats?
« Reply #10 on: August 30, 2012, 04:59:58 PM »
Might wanna check that sarcasm meter there, hoss. :)

Might wanna check your sarcasm technique.
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Offline Babalonian

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Re: change to strats?
« Reply #11 on: August 30, 2012, 05:19:33 PM »
Killing the City extends downtime of town buildings from 30 to 150 minutes :)

Looks like guns (I asume the AAA vareity) are up in damage to 100lbs of damage, compared to 50lbs for a convoy veicle? 
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Offline perdue3

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Re: change to strats?
« Reply #12 on: August 30, 2012, 05:22:46 PM »
Might wanna check your sarcasm technique.

Agreed.
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Offline climber

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Re: change to strats?
« Reply #13 on: August 30, 2012, 05:39:28 PM »
yep a single box to bring up ack is a bit quick. 

Maybe a percentage of revitalization as opposed to a time recoup could be better.  For example a box cuts time down by 25% or some other percentage.  I'm not sure how the programming works but maybe when the downtime has expired to a certain amount for example :30 seconds remaining then a box would complete the rebuild as opposed to the percentage.

This may need to be included in the wishlist.
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Offline Lusche

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Re: change to strats?
« Reply #14 on: August 30, 2012, 05:48:37 PM »
I'm quite sure this is an oversight. Right now I'm running my m3 across Nitland and doing magic. Sometimes the enemy that just killed the ords is still over the field when they pop back up.

The downtime restore should simply set to the same value as the one for factory resupply: 4 minutes instead of 30. No programming required. :)
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