Author Topic: Computer controlled 5" puffy should not damage friendly aircraft  (Read 5781 times)

Offline Reaper90

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Re: Computer controlled 5" puffy should not damage friendly aircraft
« Reply #60 on: September 09, 2012, 11:26:41 AM »
It should be equally dangerous to everyone no matter who they are, what they're flying or how high/fast they're flying.

I'd like to see it changed so that there are actual shells coming from the actual guns (as if a human player were firing). The longer you spend flying a straight line at contant speed, the more accurate the "gunner" becomes. We can still have a field of puffy (since all guns would be firing).

Amen to both.
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Offline climber

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Re: Computer controlled 5" puffy should not damage friendly aircraft
« Reply #61 on: September 09, 2012, 02:55:16 PM »
wouldn't rule #4 apply to the first response to the OP???


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Offline gldnbb

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Re: Computer controlled 5" puffy should not damage friendly aircraft
« Reply #62 on: September 09, 2012, 11:41:45 PM »
#4   :aok
« Last Edit: September 09, 2012, 11:44:35 PM by gldnbb »
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Offline Volron

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Re: Computer controlled 5" puffy should not damage friendly aircraft
« Reply #63 on: September 10, 2012, 12:14:45 AM »
So this brings up a question I have...

Did fighters follow Japanese Kamikaze's into the AAA zones of ships?
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Offline guncrasher

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Re: Computer controlled 5" puffy should not damage friendly aircraft
« Reply #64 on: September 10, 2012, 01:58:53 AM »


The original whine is now whining that it is NOT accurate enough against the enemy, and too accurate against friendly,
HiTech

what happens boss is for people like me that fly b26's at 6k to sink the cv and I almost always comes out with very little damage, but if there's a fighter chasing me over the ack, for some reason the ack will kill it faster then it will kill me.


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Offline Chalenge

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Re: Computer controlled 5" puffy should not damage friendly aircraft
« Reply #65 on: September 10, 2012, 03:51:55 AM »
If you fly from high twelve and attack bombers in puffy ack for some reason you get away with it a lot more often then a high six attack. Puffy loves to lag just behind bombers from my experience and its not where you want to be. I really thought Hitech was trying to teach everyone how its done!  :D
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Offline EagleDNY

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Re: Computer controlled 5" puffy should not damage friendly aircraft
« Reply #66 on: September 10, 2012, 01:15:22 PM »
So this brings up a question I have...

Did fighters follow Japanese Kamikaze's into the AAA zones of ships?

Yes, and yes we did lose some to our own ack.  If your only landing strip is being attacked by a kamikaze, I don't think him getting close to the ship is a reason to peel off and hope the swabbies get him with the AAA.  That is why they spread out the escorts and the radar coverage to give the cap more time to make the intercept. 

I'm just finishing up the 14th volume of the history of the USN in WW2, and the Japanese got pretty tricky with the kamikaze attacks.  NOE, coming out of the sun at dawn or dusk, night attacks using float lights to guide the bombers in, etc.

Offline Volron

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Re: Computer controlled 5" puffy should not damage friendly aircraft
« Reply #67 on: September 10, 2012, 01:56:11 PM »
Yes, and yes we did lose some to our own ack.  If your only landing strip is being attacked by a kamikaze, I don't think him getting close to the ship is a reason to peel off and hope the swabbies get him with the AAA.  That is why they spread out the escorts and the radar coverage to give the cap more time to make the intercept. 

I'm just finishing up the 14th volume of the history of the USN in WW2, and the Japanese got pretty tricky with the kamikaze attacks.  NOE, coming out of the sun at dawn or dusk, night attacks using float lights to guide the bombers in, etc.

Then it stands to reason that if you fly into your own ack, it might kill you.

My question followed by your answer was to make a point. :)  In other words, AI friendly puffy should STAY right where it's at.  If you get hit by it, you may die. :aok
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Wow I find it hard to believe it has been almost 38 days since our last path. We should have release another 38 versions by now  :bhead
HiTech
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What on Earth makes you think that i said that sir?!
My guess would be scotch.

Offline Nathan60

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Re: Computer controlled 5" puffy should not damage friendly aircraft
« Reply #68 on: September 10, 2012, 02:39:03 PM »

 AI friendly puffy should STAY right where it's at.  If you get hit by it, you may die. :aok

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Offline Citabria

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Re: Computer controlled 5" puffy should not damage friendly aircraft
« Reply #69 on: September 10, 2012, 03:22:09 PM »
See rule #4
« Last Edit: September 10, 2012, 03:40:29 PM by hitech »
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Offline whiteman

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Re: Computer controlled 5" puffy should not damage friendly aircraft
« Reply #70 on: September 10, 2012, 04:27:23 PM »
reupped my account this weekend and flew in and out of ack with out a problem. just file it under s**** happens

Offline Shifty

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Re: Computer controlled 5" puffy should not damage friendly aircraft
« Reply #71 on: September 10, 2012, 04:29:22 PM »
what happens boss is for people like me that fly b26's at 6k to sink the cv and I almost always comes out with very little damage, but if there's a fighter chasing me over the ack, for some reason the ack will kill it faster then it will kill me.


semp

Well heck we need to just get rid of you and your B-26s then.  :D

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Offline titanic3

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Re: Computer controlled 5" puffy should not damage friendly aircraft
« Reply #72 on: September 10, 2012, 11:01:08 PM »
Why can't we remove auto puffy and instead add more guns to a manned position. So that one player can control 5-6 guns. That way, if you get killed, it's because some one had good aim and deserved the kill. Getting killed by auto puffy is a giant slap to the face.

  the game is concentrated on combat, not on shaking the screen.

semp

Offline Cheyenn

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Re: Computer controlled 5" puffy should not damage friendly aircraft
« Reply #73 on: September 11, 2012, 09:42:48 AM »
~S~ Gentlemen!
Why remove this at all. In the RL of WW2, the German intercepters waited for the flak to end before they attacked the Bombers.
So if you are intercepting enemy aircraft wait till they are out of the flak, then attack. Why make AH2 like an arcade game. Leave some
of the realism in the game. So the main thing don't attack till the enemy aircraft is away from the flak.
That my $.02 for whatever it is worth.
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Offline tunnelrat

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Re: Computer controlled 5" puffy should not damage friendly aircraft
« Reply #74 on: September 11, 2012, 09:54:29 AM »
~S~ Gentlemen!
Why remove this at all. In the RL of WW2, the German intercepters waited for the flak to end before they attacked the Bombers.
So if you are intercepting enemy aircraft wait till they are out of the flak, then attack. Why make AH2 like an arcade game. Leave some
of the realism in the game. So the main thing don't attack till the enemy aircraft is away from the flak.
That my $.02 for whatever it is worth.

Because the flak won't kill the bombers, the bombers WILL kill the CV, then who cares if you intercept them or not?

You want realism?  Make 88 gunners have to move to the fusing station to change the altitude on their shell bursts, make 88's, 5", and field guns hit friendly aircraft... the absurdity is that it's computer controlled, it one shots fighters, and it's not even projectile based (i.e., watch an 88 fire, you can see the shell) - it just "happens".

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