Author Topic: Remove Primary Strat facility resupply  (Read 1342 times)

Offline Rob52240

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Re: Remove Primary Strat facility resupply
« Reply #30 on: September 06, 2012, 01:56:29 PM »
Bishop bomber mission guys who do HQ runs, please check to see if myself or jarbo are online before you launch so we can help make your HQ attacks more effective.

<S>
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Offline Nathan60

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Re: Remove Primary Strat facility resupply
« Reply #31 on: September 06, 2012, 02:27:09 PM »
or I can just switch countries.
semp

Whoa dont go all crazy, what happens after you switch countries and the ligths go out THERE?
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Offline guncrasher

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Re: Remove Primary Strat facility resupply
« Reply #32 on: September 06, 2012, 02:38:44 PM »
Whoa dont go all crazy, what happens after you switch countries and the ligths go out THERE?

switch to the other, there's 3 countries you know :).  never seen hq down on all 3 countries  :D.  I think midway likes to play bishops anyway, I'll send him there as punishment  :rofl :rofl :rofl :rofl.


semp
you dont want me to ho, dont point your plane at me.

Offline Nathan60

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Re: Remove Primary Strat facility resupply
« Reply #33 on: September 06, 2012, 02:47:59 PM »
switch to the other, there's 3 countries you know :).  never seen hq down on all 3 countries  :D.  I think midway likes to play bishops anyway, I'll send him there as punishment  :rofl :rofl :rofl :rofl.

semp
  Surely your noriginal countries  HQ will be back up before 12 hrs is up.
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Offline Babalonian

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Re: Remove Primary Strat facility resupply
« Reply #34 on: September 06, 2012, 05:43:50 PM »
  Surely your noriginal countries  HQ will be back up before 12 hrs is up.

Now there's an idea, HQ downtimes of 24-hours.....   :devil  :bolt:
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Offline guncrasher

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Re: Remove Primary Strat facility resupply
« Reply #35 on: September 07, 2012, 05:25:47 AM »
Now there's an idea, HQ downtimes of 24-hours.....   :devil  :bolt:

I can switch countries every six hours  :devil.


semp
you dont want me to ho, dont point your plane at me.

Offline HawkerMKII

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Re: Remove Primary Strat facility resupply
« Reply #36 on: September 08, 2012, 07:48:04 PM »
disable resupply of the city/flak/ammo/troop/fuel/radar facilities and nerf the perk rewards of resupply runs to be less than what the heavy 4 engined bomber got for destroying the objects in the first place.

(resupply of bases and HQ which are both further down the supply chain is tolerable)

we used to have the city industrial complex unresupplyable and I belive the entire complex should be unresupplyable like the city center was.

why?

1. it discourages bombers from hitting strat targets even more than fighters defending the strat. why did they just spend an hour climbing and traveling 100 miles behind enemy lines drop some of their bombs then get shot down by fighters and then to have m3's and c47s in complete safety make their bomb damage disapear quicker.

2. antisocial redundancy. 100 miles behind friendly lines in complete safety with no worry about being shot at while undoing and demoralizing the poor bomber that bombed as much as they could before being slaughtered by fighters for nearly no perk points while the resupply goon gets several dozen perks if the bomber pilot did a good job? lol... shortening the downtime of objects on bases that are made even shorter by overpowered 10 minute resupply ability further down the chain at the fields.

3. completely out of whack perk rewards. there should be no perk rewards for resupply as it is a noncombat activity that takes no skill and has almost zero chance of failure. worse yet the perk reward is greater if the enemy did a good job and smashed the facilities to zero. it approaches retard perk farming midwar levels.


there is nothing wrong with resuplying bases as it actually puts the resupplyer occasionaly in the line of fire but most often the resupply player is behind a big horde undoing any tactical ordnance porking the enemy did to slow down the horde steamroll.

so what am I asking for again?

disable resupply of the city/flak/ammo/troop/fuel/radar facilities and nerf the perk rewards of resupply runs to be less than what the heavy 4 engined bomber got for destroying the objects in the first place.





Just up your 262's and go m3 hunting......you won't complain about the dweebs in a 262 but about a guy who re sups a town or strat. I dont see any problem here about time to reward those who re sup
8th of November 1965, 173RD Airborne <S>

Offline tunnelrat

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Re: Remove Primary Strat facility resupply
« Reply #37 on: September 10, 2012, 11:14:46 AM »
I am not sure what kind of coding nightmare this'd be, but what about making each supply crate have a resupply value and apply that value to every building that is down?

So, if only a couple buildings are down it might take a large amount of downtime away... but if every building is down, it might only take 30 seconds off each?

The perk rewards, however, are the incentive for resupplying the HQ... if that is greatly reduced, that will greatly affect the amount of resupply happening (which may or may not have the intended effect in and of itself).

As far as antisocial, it's been anything but... not much to do besides race each other and chat it up.... also, had a ton of fun landing C-47s on carriers.

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