Author Topic: Atom bombs and V1's  (Read 2507 times)

Offline Butcher

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Re: Atom bombs and V1's
« Reply #30 on: September 22, 2012, 09:42:50 PM »
Because it has a 3 mile range. He could climb up real high to make intercept even more unlikely (he doesn't have to loiter indefinetly, and fighters don't typically prowl around at 15K+ around vehicle bases), and then spend 20 perks to take out a Tiger II camping the spawn.


20 perks for taking out a Tiger II is fairly cheap, considering how easy bomber perks are to come by, and that you could easily spend that much on a Panther to take him out (and the Panther isn't a sure kill, since you have to out-smart him).

You have to know exactly where the tiger 2 is, assuming he doesn't move and not on concrete to kill him at 3miles, also which is going to be very very hard to do.

JG 52

Offline Tank-Ace

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Re: Atom bombs and V1's
« Reply #31 on: September 22, 2012, 10:02:45 PM »
Most people willing to expend 20 perks to kill a Tiger II are those obsessive enough to have his location memorized.


Point is that guided weapons for use against a CV is one thing. Guided weapons for use against player-controled aircraft and vehicles is something else entirely.
You started this thread and it was obviously about your want and desire in spite of your use of 'we' and Google.

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Offline Butcher

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Re: Atom bombs and V1's
« Reply #32 on: September 22, 2012, 11:14:25 PM »
Most people willing to expend 20 perks to kill a Tiger II are those obsessive enough to have his location memorized.


Point is that guided weapons for use against a CV is one thing. Guided weapons for use against player-controled aircraft and vehicles is something else entirely.

why not use a P51D which is twice as fast and just as good? I know the Fritz-X will be exploited in some ways, but it will also be perked. If the Buffs happen to be intercepted before getting to target area its diced meat.
JG 52

Offline Tank-Ace

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Re: Atom bombs and V1's
« Reply #33 on: September 23, 2012, 12:18:01 AM »
Because the P-51 must come within range of a wirblewind in order to accurately drop bombs. That way, the vehicles aren't reliant on a lucky intercept.


I really don't like it when aircraft can strike with impunity, and the GV's must rely on other aircraft for ANY sort of defense.

Honestly, I'd rather take my 7.92mm against a P-51 as opposed to some unknown aircraft flown by a pilot of unknown skill at attacking bombers flying against a Do 217 (a fast, reasonably well armed bomber), where an intercept isn't guaranteed.


Why? Because I've killed attackers with the 7.92, because its a known quantity vs an unknown, and above all, because its me manning the gun.
You started this thread and it was obviously about your want and desire in spite of your use of 'we' and Google.

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Offline Nathan60

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Re: Atom bombs and V1's
« Reply #34 on: September 23, 2012, 12:21:16 AM »
Because the P-51 must come within range of a wirblewind in order to accurately drop bombs. That way, the vehicles aren't reliant on a lucky intercept.


I really don't like it when aircraft can strike with impunity, and the GV's must rely on other aircraft for ANY sort of defense.

Honestly, I'd rather take my 7.92mm against a P-51 as opposed to some unknown aircraft flown by a pilot of unknown skill at attacking bombers flying against a Do 217 (a fast, reasonably well armed bomber), where an intercept isn't guaranteed.


Why? Because I've killed attackers with the 7.92, because its a known quantity vs an unknown, and above all, because its me manning the gun.
You realise they would have to be within range of a wirble to see the icon from a gv? Its not a tv guided missle they would have to orbit the target and guide in from the plane.Easy target for a wirble or Osti
HamHawk
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Offline Butcher

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Re: Atom bombs and V1's
« Reply #35 on: September 23, 2012, 12:49:46 AM »
You realise they would have to be within range of a wirble to see the icon from a gv? Its not a tv guided missle they would have to orbit the target and guide in from the plane.Easy target for a wirble or Osti

Fritz X was successful as much as the Ju-87 Stuka was, both share one quality in which as long as air superiority is kept they were VERY accurate and deadly.

There is something to be considered for aces high though, as I stated earlier the damage was 705lbs each, this is 2115lbs damage with a formation of buffs, its not even enough to take down a main hanger or vehicle hanger.
Its still going to be perked since its still a semi guided bomb.
JG 52

Offline Zoney

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Re: Atom bombs and V1's
« Reply #36 on: September 23, 2012, 12:51:55 AM »

I really don't like it when aircraft can strike with impunity, and the GV's must rely on other aircraft for ANY sort of defense.


You meanlike it was in RL ?  Then don't get in GV's and fly an aircraft instead.
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Offline Nathan60

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Re: Atom bombs and V1's
« Reply #37 on: September 23, 2012, 04:03:19 AM »
Fritz X was successful as much as the Ju-87 Stuka was, both share one quality in which as long as air superiority is kept they were VERY accurate and deadly.

There is something to be considered for aces high though, as I stated earlier the damage was 705lbs each, this is 2115lbs damage with a formation of buffs, its not even enough to take down a main hanger or vehicle hanger.
Its still going to be perked since its still a semi guided bomb.
I was just pointing out  anything using a Fritz wasn't going to do so with impunity
HamHawk
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Offline Butcher

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Re: Atom bombs and V1's
« Reply #38 on: September 23, 2012, 09:03:18 AM »
You meanlike it was in RL ?  Then don't get in GV's and fly an aircraft instead.

Tanks in Aces high are just as vulnerable to aircraft as it is in real life, just look at highway 80/8 in desert storm. Doesn't matter how you look at it, GV's have to rely on aircrafts to survive. The Icon range greatly increases the GV's chance to survive,
but nobody bothers to use proper AAA to defend vehicles, thus is why the tiger II is mocked as the concrete tiger - it never leaves concrete since it won't survive 1 aircraft flying around.

JG 52

Offline Tank-Ace

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Re: Atom bombs and V1's
« Reply #39 on: September 23, 2012, 11:49:32 AM »
You meanlike it was in RL ?  Then don't get in GV's and fly an aircraft instead.

I didn't realize the Panzers had standing orders not to fire their pintle mounted weapons at aircraft. Thats very interesting Zoney. I would assume US and UK vehicles also had such standing orders as well, since you didn't specify which nation couldn't return fire.
You started this thread and it was obviously about your want and desire in spite of your use of 'we' and Google.

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Offline danny76

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Re: Atom bombs and V1's
« Reply #40 on: September 23, 2012, 12:04:16 PM »
I didn't realize the Panzers had standing orders not to fire their pintle mounted weapons at aircraft. Thats very interesting Zoney. I would assume US and UK vehicles also had such standing orders as well, since you didn't specify which nation couldn't return fire.


AA is hopelessly unrealistic in game, on a par with some of the amazing moves an a/c can pull. Sure, no doubt it's possible but the chances of somebody taking the risk in RL are anorexically slim. Main gun rounds hitting aircraft, yeah right, the point, as has been made often, is that in game people can practice ad infinitum, with unlimited ammo, and unlimited targets. I have fired as part of an All Arms Air Defence (AAAD) exercise. We had 2 drones, about 30 guys, and we fired L-85's and GPMG's on sustained until the triggers were too hot to touch. We had done all the lectures about leading and ranging and do you know how many hits we scored after over 10'0000 rounds? None. not a single solitary strike
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Offline Tank-Ace

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Re: Atom bombs and V1's
« Reply #41 on: September 23, 2012, 12:07:14 PM »
Thats not the point.

The point is that the GV's at least had the opportunity to fire back at the enemy, if the enemy could accurately place their ordnance on target.

If they couldn't fire back, the enemy couldn't accurately place their ordnance on target.




Am I asking to be able to reliably prevent ordnance from coming down on my head? No. I'm asking for the ability to return fire, even if its nothing more than thumbing my nose at the guy.
You started this thread and it was obviously about your want and desire in spite of your use of 'we' and Google.

"Once more unto the breach"

Offline Nathan60

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Re: Atom bombs and V1's
« Reply #42 on: September 23, 2012, 05:10:22 PM »


, even if its nothing more than thumbing my nose at the guy.
Well problem solved you can do that. Youll see the bomber well before he sees you and while hes ciring you  you could easily just move under into a grove of trees once again the pilot would beed to guild the Fritz in and its not a Maverick or hellfire  so if you knew what you were fdooing you could move a little to the left and be ok.
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Offline Tank-Ace

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Re: Atom bombs and V1's
« Reply #43 on: September 23, 2012, 06:50:25 PM »
Well problem solved you can do that. Youll see the bomber well before he sees you and while hes ciring you  you could easily just move under into a grove of trees once again the pilot would beed to guild the Fritz in and its not a Maverick or hellfire  so if you knew what you were fdooing you could move a little to the left and be ok.


Thats actually a decent idea. Depending on how HTC models things, anyway. If they stuck an icon on the Fritz-X, you would be kinda outa luck, since they could guide the bomb to you without entering range of return fire.


When he drops the bomb, and is keeping track of it, more than you, you might be able to slip off.
You started this thread and it was obviously about your want and desire in spite of your use of 'we' and Google.

"Once more unto the breach"

Offline Butcher

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Re: Atom bombs and V1's
« Reply #44 on: September 23, 2012, 10:11:45 PM »
First the Fritz is not a maverick missile, its a glide bomb. Buffs won't be low enough to use them very well, if so a single Wirbl will have a field day.

Fritz is not much of a threat to a tank in a field, but on a V-base its a serious threat to those who camp Concrete or spawns.
JG 52