Author Topic: Increase the perk cost for the Me163  (Read 4213 times)

Offline VonMessa

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Re: Increase the perk cost for the Me163
« Reply #105 on: October 02, 2012, 10:21:38 AM »
it would be neat to find some sort of counterbalance.............. it seems a lazy counter move to what has taken some time to plan and even more to execute............. i.e a raid deep in enemy territory to hit a target (HQ) that will be resupplied in 20 minutes or less..............

P47's/109K's/Ta152's lifting to counter a hi alt inbound HQ raid have executed planning and had to commit time to respond. IMO their rewards are well earned. Yet the 163 is pretty safe even with its hi perk cost and can be launched at almost the last minute to eclipse the other interceptors.

163's were not that common deep over Germany in WWII yet they are the default HQ defenders here.

If its jet fuel tanks were to be untra vulnerable to enemy fire (exploding or something) it would be neat. If this is totally contray to historical data then something else or we just have to rely upon hyping the Perk cost. Problem with this is removing choice and I would not want to do that......... I would prefer to initiate risk an consequence for this lazy option some how.

No jet fuel in Komets :)

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Offline LCADolby

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Re: Increase the perk cost for the Me163
« Reply #106 on: October 02, 2012, 10:48:07 AM »
163's don't have the range or the ability to withstand enemy bullets to deserve a higher perk cost.
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Offline Wiley

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Re: Increase the perk cost for the Me163
« Reply #107 on: October 02, 2012, 10:58:05 AM »
I'm absolutely positive someone will correct me if I'm wrong, but wasn't the komet's engine essentially a giant bottle rocket?  In other words, it was pretty much a 'light the fuse and clench up until it burns out' situation, as opposed to being able to adjust the flow/change the amount of thrust/turn it on or off?

It would seem to me if that's the case, it would be a much better equalizer for it to work how it actually did, wouldn't it?  No more getting to alt, killing the engine, gliding for a couple passes and then turning the engine back on to set up for another pass/get away from the escorts.

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Offline Lusche

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Re: Increase the perk cost for the Me163
« Reply #108 on: October 02, 2012, 11:23:05 AM »
I'm absolutely positive someone will correct me if I'm wrong, but wasn't the komet's engine essentially a giant bottle rocket?  In other words, it was pretty much a 'light the fuse and clench up until it burns out' situation, as opposed to being able to adjust the flow/change the amount of thrust/turn it on or off?


Adjusting thrust ( 1kN to 15.7kN) as well as shutting down and restarting engine were possible.
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Offline Wiley

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Re: Increase the perk cost for the Me163
« Reply #109 on: October 02, 2012, 11:31:58 AM »
Hmp!  The more you know.  Thanks Lusche.

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Offline MK-84

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Re: Increase the perk cost for the Me163
« Reply #110 on: October 02, 2012, 07:11:22 PM »

Adjusting thrust ( 1kN to 15.7kN) as well as shutting down and restarting engine were possible.

I think he meant in RL, not in AH.

Offline Lusche

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Re: Increase the perk cost for the Me163
« Reply #111 on: October 02, 2012, 07:14:05 PM »
I think he meant in RL, not in AH.


So did I.
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Offline kvuo75

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Re: Increase the perk cost for the Me163
« Reply #112 on: October 02, 2012, 11:01:34 PM »
kvuo75

Kill the manned ack.