You started this thread and it was obviously about your want and desire in spite of your use of 'we' and Google.
Due to lag they can't make collisions work in GVs. You could be 100 feet away from a GV on your front end and the other GV would see you slamming into him. As for the "driving a jeep into...." film it, and report it. I believe HTC has deemed it on a par with reporting the locations of CV to the enemy. Poor game play, and it could get you muted or banned.
gv collision could be done and despite what Fugitive thinks, the lag isn't bad enough to detect a collision from 100ft away, vehicles aren't travelling at 300mph. modelling collision damage would be a big undertaking considering what exists now.
I thought the jeep issue was fixed quite a while back .
They tried to fix it but their fix didn't work.
You're confusing the fix for the jeep and the reason why collisions aren't enabled for ground vehicles. Please try and pay closer attention.ack-ack
I feel that when two enemy GV's coming in contact, that a collision should ac-cur. This would prevent from have one gv inside of the other. I know that HT tried to fix the problem of a jeep killing a tank by driving inside, however some have found an exploit that allows this to still happen.The light GV that hit a tank should have damage. Any comments or suggestion would be welcome.DHawk
From Wiley: If you're hitting them after they drop, that's not defense, that is revenge.
The light GV that hit a tank should have damage. Any comments or suggestion would be welcome.DHawk
heavy tank runs into lighter one, and it should get a kill?
They should suffer appropriate damage, maybe 1 tank should roll over the other in some instances. HOwever it happened in RL I guess. Or we could just force them to shoot each other to get a kill and leave the lack of collision model as it is.
makes more sense to me too