Author Topic: Spit16 vs. Flopping Dead Fish  (Read 8651 times)

Offline 1pLUs44

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Re: Spit16 vs. Flopping Dead Fish
« Reply #60 on: October 12, 2012, 04:34:35 AM »
I honestly prefer the Spit 9 or 5 personally. I could do some mean down and dirty knife fighting with Spit 5s, they're also my favorite DA plane(1 v 1).  :rock
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Offline Debrody

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Re: Spit16 vs. Flopping Dead Fish
« Reply #61 on: October 12, 2012, 04:44:52 AM »
What the brewster knows much better than any other aircraft (even the zeek) is:
remaining fully controllable and steady avan at very low speed, nose up. So while in the 109, i cant really do the hammerhead reverse under 75-80mph, also losing the ability to aim properly under 95-100 (when they rope me), the brew can follow me up all the way and shoot my tailwhipping arse when hes doing 55-60mph, and only stalling out after that - resulting that my opponent can stay nose-up much longer.

Its odd.

Anyway, i just freakingly dont care what you are flying as long as youre not playing the sissy pick n run game. If you need the spix to be able to turn, take it then.
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Offline GScholz

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Re: Spit16 vs. Flopping Dead Fish
« Reply #62 on: October 12, 2012, 07:46:42 AM »
That's not strange at all. In level flight the Buffalo would stall at about 67 mph with flaps down; even slower for the lighter Finnish Buffalos. In an almost vertical climb the wing loading is much lower (they no longer support most of the aircraft's weight, the prop and momentum does) and thus the wings stall at a much lower airspeed.

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Offline Noir

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Re: Spit16 vs. Flopping Dead Fish
« Reply #63 on: October 12, 2012, 08:34:09 AM »
pro-tip: If you are running from a brewster, zeke and the likes, don't try to escape in the vertical plane, use the horizontal.
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Offline Nathan60

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Re: Spit16 vs. Flopping Dead Fish
« Reply #64 on: October 12, 2012, 10:54:06 AM »
I understand completely as one of the things I mentioned was gross misjudgement of relative E-states. That's what obviously has happened here or your perception of the whole situation is badly in accurate. I suspect that it's a little bit of both.

Nah, Look its pobvious tyour a BRewster homer and there is nothiing wrong at all with it. Im not saying it is  but the possiblity does exist. There is no gross underestimation of starting a dive 100 knots and 3 k above a brew  then having it break then climb UP to you on your way out closing the distance. No flat firiing guns nothing but e retention that per  Karnaks  times  is properly  modeled yet happends constantly(the  break to zoom uber Brew catching a diving  Dora). I dont really care either way but  to  dismiss anyones theroy out of hand is clearly Brewster Homerism. Just calm down  Wmaker, no need to get upset about this.  Im merely asking if anyone has film( I had film but blew up my compyuter so I mno longer have that film)
« Last Edit: October 12, 2012, 11:01:49 AM by Nathan60 »
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Offline Debrody

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Re: Spit16 vs. Flopping Dead Fish
« Reply #65 on: October 12, 2012, 11:01:45 AM »
pro-tip: If you are running from a brewster, zeke and the likes, don't try to escape in the vertical plane, use the horizontal.
True. Still, look, im tarded and still havent realized that what is impossible, thats im-freakin-possible  :rofl
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Offline Nathan60

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Re: Spit16 vs. Flopping Dead Fish
« Reply #66 on: October 12, 2012, 11:02:36 AM »
True. Still, look, im tarded and still havent realized that what is impossible, thats im-freakin-possible  :rofl
Can we split the difference and use 45 degree climbout?
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Offline Karnak

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Re: Spit16 vs. Flopping Dead Fish
« Reply #67 on: October 12, 2012, 11:15:38 AM »
I would also like to see some films.  I don't have much experience with Brewsters, either against them or in them, and what I do have has never thrown up warning flags.
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Offline LilMak

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Re: Spit16 vs. Flopping Dead Fish
« Reply #68 on: October 12, 2012, 01:51:43 PM »
I would also like to see some films.  I don't have much experience with Brewsters, either against them or in them, and what I do have has never thrown up warning flags.
So here you are, five pages after telling me my opinion is flat out wrong, admitting you have little to no experience with what I was talking about.  :headscratch:

I remember shortly after the Brew first came out. I was in a D-25 closing on a furball about 2000 feet over a friendly who had a Brew latched on and asking for help. I started my WEPed dive at 275mph and a little less than 2k out from the fight. The Brew was in a protracted turn fight with the friendly. As I came in I made a 10-15 degree left correction to pull some lead on the Brew who saw me barreling in at nearly 300 mph. The Brew made a hard left 270 degree shallow turn nose down with a slight pitch back up to gain my 6. I continued my run in a shallow dive with wings level already near the Brew's max level speed making no turns after the initial 10-15 degree deflection attempt. He was able to finish his turn hold my six for 2-3 seconds while peppering me from 300+ out before I was able to pull away. There's not a single plane in game that I've encountered capable of the same feat under the same circumstances. Not even the Spit16.

No I don't have film but I remember it vividly and there have been plenty of examples since.
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Offline Lusche

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Re: Spit16 vs. Flopping Dead Fish
« Reply #69 on: October 12, 2012, 02:06:53 PM »
"I don't have film but..."


I too had often vivid memories of things that turned out not to have happend that way at all when I reviewed the film. Perception in air compat is a treacherous thing, especially when it comes down to speeds and energy states. Nobody is safe from being 'fooled'.

For the first two years after the Spit 16 came down the BBS was almost flooded with complaints about magic Spit 16s, including claims of 16's "accelerating to 400" while climbing straight up. We read really a lot of them. But with all those hundreds of complaints here, and literally thousands of similar one on 200, nobody could ever produce a film.
As a matter of fact, CH 200 is full of unsubstantiated claims like "no way he could catch me in his XY, I was doing <insert insane speed>" every day, which are mostly not rooted in reality at all. That's not limited to plane performances, it's also happenign for collision model, ENY limts and so on...

Karnak did show that the Brewster is terribly far away from being the E holding, rapid accelerating monster of AH myths. If there really was something blatantly wrong with it, it should be very easy to produce a film. One does not even have to wait until he has the next MA encounter. Grab a friend and try to reproduce (and film) the magic in TA or DA.
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Offline Nathan60

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Re: Spit16 vs. Flopping Dead Fish
« Reply #70 on: October 12, 2012, 02:14:36 PM »
Or It could be people who are friends of Bruv(I think hes the hacker)  and he's shared his  weight decreasing hack code.
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Offline Rob52240

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Re: Spit16 vs. Flopping Dead Fish
« Reply #71 on: October 12, 2012, 02:30:39 PM »
I immediately accuse whoever just shot me down of cheating.  That way I still feel like I could have been a winner.

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Offline bustr

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Re: Spit16 vs. Flopping Dead Fish
« Reply #72 on: October 12, 2012, 03:19:11 PM »
The only arena the Tie-Brew-Fighter is seen accomplishing the impossible is in the LWMA. You will need to perform your experiments there or everyone in this audience start filming all of your furballs while looking to tease Brewsters into Tie-Fighter mode.

I still wonder if our energy states can be communicated between game clients out of sync due to internet lag. I'n not referring to position pointers which cause lag. Unless, only the position pointer is communicated and the time it takes to change cooridinates in (x, y, z) relative to your reference. Since you cannot film a collision from the plane's perspective that survived it. You would need a film from the Brewster you are attacking and not yourself if my out of sync theory has any validity.

Unless again, HTC debugs much more info from a film than we get to see or know about and can tell you how much the plane you collided with saw himself miss you by from your collision film.

I remember when the spit16 seemed to perform the unbelievable. I remember when it stopped, and seemed just a bit less uber and more vulnerable. Even the La7 got a haircut a few years back after years of complaints that it was too unrelaisticly fast on the deck. This is a computer program guys, not real life. It's entirly possible the Brewster occasionaly pulls a werewolf and is in need of a beard trimming.
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Offline Karnak

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Re: Spit16 vs. Flopping Dead Fish
« Reply #73 on: October 12, 2012, 07:39:56 PM »
LilMak,

Experience with it is irrelevant.  As I showed, it should not be possible.  Therefor if it did do what you claim it did there is a bug and a film of it would be a wonderful thing to have.
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Offline Noir

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Re: Spit16 vs. Flopping Dead Fish
« Reply #74 on: October 13, 2012, 06:09:17 AM »
Or It could be people who are friends of Bruv(I think hes the hacker)  and he's shared his  weight decreasing hack code.

should I report, laugh, or cry? I guess all 3 would work too
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