Author Topic: Yet another example of ridiculous puffy ack  (Read 3304 times)

Offline Spork

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Yet another example of ridiculous puffy ack
« on: October 09, 2012, 03:10:28 AM »
Here is another example of the ridiculousness known as RNG puffy ack @ 6:45 in the film...

AND IT'S FRIENDLY

Give me a break HiTech.

http://www.mediafire.com/file/dzt113ftd7zy36t/sabakKS.ahf
Spork
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Offline Debrody

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Re: Yet another example of ridiculous puffy ack
« Reply #1 on: October 09, 2012, 03:15:17 AM »
Chill..
You lost a plane to friendly puffy ack? Right after you lighten up the last b24s left wing what was looking for your boat? Were you doing 450+ at 15K and were pulling 5Gs when it happened? Was your plane a 262, by any chance?

Until then...                                                     i still agree with you   :aok
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Offline Spork

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Re: Yet another example of ridiculous puffy ack
« Reply #2 on: October 09, 2012, 03:21:47 AM »
Chill..
You lost a plane to friendly puffy ack? Right after you lighten up the last b24s left wing what was looking for your boat? Were you doing 450+ at 15K and were pulling 5Gs when it happened? Was your plane a 262, by any chance?

Until then...                                                     i still agree with you   :aok

lol Debrody. Seems you may have gotten it worse than me on that one. At least we can agree on something though   :aok
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Offline diaster

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Re: Yet another example of ridiculous puffy ack
« Reply #3 on: October 09, 2012, 05:10:08 AM »
i was chasing buffs over our cv and the cv puffy killed me
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Offline Lusche

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Re: Yet another example of ridiculous puffy ack
« Reply #4 on: October 09, 2012, 05:53:30 AM »
Would you follow an enemy into a mine field and expect the mines not to explode on you because they are "friendly"?
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Offline pervert

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Re: Yet another example of ridiculous puffy ack
« Reply #5 on: October 09, 2012, 06:18:04 AM »
Would you follow an enemy into a mine field and expect the mines not to explode on you because they are "friendly"?

I would expect the bomber to get shot down...oh wait...bombers are imune to puffy  :rolleyes:

Offline Spork

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Re: Yet another example of ridiculous puffy ack
« Reply #6 on: October 09, 2012, 06:19:03 AM »
Would you follow an enemy into a mine field and expect the mines not to explode on you because they are "friendly"?

According to that logic, field auto-ack and the "Regular" CV ack should be the same way, no? And it's not. So it should be standardized.... IMO
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Offline Lusche

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Re: Yet another example of ridiculous puffy ack
« Reply #7 on: October 09, 2012, 06:33:02 AM »
According to that logic, field auto-ack and the "Regular" CV ack should be the same way, no? And it's not. So it should be standardized.... IMO

All AI ack attacks the same way. They never aim at you (unlike real world, friend/foe identification is no problem for them), but if you get in the way and get hit, you take damage.
« Last Edit: October 09, 2012, 06:37:05 AM by Lusche »
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Offline Wagger

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Re: Yet another example of ridiculous puffy ack
« Reply #8 on: October 09, 2012, 06:45:17 AM »
Well lets take a look at the Germans.  If I am right our Bomber Crews did not have to worry about German fighters on their bomb runs.  Why?  Because German fighters did not follow them into their own anti-aircraft fire.  They seemed to figure out one of Murphy's Laws or War.  Friendly fire is not friendly.

Offline ozrocker

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Re: Yet another example of ridiculous puffy ack
« Reply #9 on: October 09, 2012, 07:00:02 AM »
Would you follow an enemy into a mine field and expect the mines not to explode on you because they are "friendly"?
:rofl :rofl


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Offline Volron

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Re: Yet another example of ridiculous puffy ack
« Reply #10 on: October 09, 2012, 12:22:03 PM »
Would you follow an enemy into a mine field and expect the mines not to explode on you because they are "friendly"?
All AI ack attacks the same way. They never aim at you (unlike real world, friend/foe identification is no problem for them), but if you get in the way and get hit, you take damage.
Well lets take a look at the Germans.  If I am right our Bomber Crews did not have to worry about German fighters on their bomb runs.  Why?  Because German fighters did not follow them into their own anti-aircraft fire.  They seemed to figure out one of Murphy's Laws of War.  Friendly fire is not friendly.


 :O  Woah, woah, woah!  Making sense and telling truth about ack is taboo here! :bhead  Shame on you both. :furious  Now, go piss into the wind.  You will accomplish more and get further. :)
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Offline whiteman

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Re: Yet another example of ridiculous puffy ack
« Reply #11 on: October 09, 2012, 01:32:36 PM »
Simply lesson, don't fly into it.

Offline Babalonian

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Re: Yet another example of ridiculous puffy ack
« Reply #12 on: October 09, 2012, 05:59:40 PM »
According to that logic, field auto-ack and the "Regular" CV ack should be the same way, no? And it's not. So it should be standardized.... IMO

 :rofl  :lol  :aok  :neener:

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Offline Condor11

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Re: Yet another example of ridiculous puffy ack
« Reply #13 on: October 09, 2012, 06:25:36 PM »
Would you follow an enemy into a mine field and expect the mines not to explode on you because they are "friendly"?

This.  This is by far the best breakdown of why friendly ack should hurt friendly planes who venture in it.

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Offline shiv

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Re: Yet another example of ridiculous puffy ack
« Reply #14 on: October 09, 2012, 06:57:55 PM »
All AI ack attacks the same way. They never aim at you (unlike real world, friend/foe identification is no problem for them), but if you get in the way and get hit, you take damage.

Question- how does AI work? Way I hear is the bogie is in the middle of a box that the AI fires into randomly, and size of the box is determined by a combination of the bogie's speed, G's, and distance from ack. Is that right?

And does the AI only target the highest bogie in range?
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