Something I've been thinking of for awhile. I have my flak cap on so blast away.

Normally, when you salvo 1-100 it changes all ordnance to be released
however many per "shot".
The salvos should be separate between the tables. (Tables being what
you "select" in the Hanger.)
Ex. The F6f-5 has bombs and rockets. Sometimes when I use the F6f-5 I
want to take out a Hanger, so I set salvo for 2. However, sometimes I
want bombs to be at salvo 2, but rockets at 1.
So for each "table" there should be a separate "salvo command".
So I could have bombs at salvo 1 and rockets at salvo 2, without having
to say .salvo 1 / .salvo 2 .
Another benefit would be in the hanger the player could present the
preferred salvo, and when a salvo is changed in flight it would update
the player as to which "table" is set to what.
The . command would be simple. To change bomb salvo on the F6f (or any
plane with any dt or bombs or whatever, would be), .t2 salvo 2. To
change rocket salvo on the F6F (or any plane) would be .t3 salvo 1.
Just something I thought would benefit the game.
If you disagree for whatever reason, give a definitive reason as to why
you disagree and what negatives it would present in Aces High.
Thank you for your time.
