^ Those are actually pretty good.
I don't think this is about the "survive at all costs" players, but more those who make NO attempt at survival. Suicide jabos, bomb-and-bailers, and low-alt suicide carpet bombing, in my opinion, all have a dramatic effect on how others get to play the game while seriously detracting from any sense of realistic combat.
Perks on heavy ords would put a tangible in-game cost to these suicide methods. If it limits the use for those who would rather die augering into a CV or hanger, or come in at 1000 feet and die in the ack, regardless of the cost (a death), then I think a perk cost for 1000lbers would be most welcome in the game.
And I doubt the bombers who fly to survive, especially the good ones, will feel any impact on their perks, as they'll still land more perks than they'd spend. Other than the B29, isn't a use for bomber perks in pretty short demand anyway? I mean, seriously, how many bomber perks must somebody like triple nines have?
Semp, I don't think jugs carry 3x1000, and are easier to stop than heavy ponies. But the bottom line, again, is it creates a COST to impact the game with suicide dweebery.
+1 again for the idea of perking ALL heavy bomb loadsPerhaps using a formula of some kind like 100/planeENY = PerkCost for 1000lbers?
