except a Niki with four cannons against a jug with 8 fifties,, or any other plane v plane wouldn't be possible in a fair way, considering cannon v machine guns but I would argue it would take less ammo and less skill to get kills with a cannon bird, 303 birds are going to expend a good bit more ammo yet,, and take a very sharp pilot in the LW arena to hold a high K/D ratio
Again,,, just my opinion!
Which is the beauty of it being hit PERCENT.
It doesn't matter what type of ammo, what type of gun, or even whether you get kills or not. Cannon vs MG matters not. How much ammo it takes to get a kill matters not. Hit% is simply hitting or missing what you're firing at.
It simply measures the ability of the
individual pilot to hit what he/she is shooting at...
Sure, it can be skewed short-term by limiting yourself to shooting bombers, etc... But there really aren't that many easy ways to artificially improve it (to make your skill appear greater). As such, it's the best (potential) indicator of
individual skill (IMO).
On the other hand, the metrics of K/D, and K/S can easily be skewed (with help from your friends, a squad, or a horde) to artificially improve them (to make your skill appear greater). As such, these
are not good indicators of
individual skill (IMO).
K/T can even be improved by simply not RTBing... Sure, it's detrimental to K/D, but doesn't do much if anything to K/S (heck might even help that), and the hit against K/D doesn't matter much beyond a certain point anyway.
When it comes to attempting to judge an individual's potential skill by looking at metrics, I don't see that it's valid to look at the metrics that don't rely as heavily on individual skill.
Flying with a wingman will help your K/D, and help your K/S. It won't help your Hit%.
Your wingman can help you stay alive, but he/she cannot help you hit what you're shooting at...
Hit% is also effected to a great extent by how skillful you are in setting up shots, judging speed, angle, lead, timing, etc... And with wing-mounted guns, and the requirement that some guns demand more shots on target imposes additional challenge in maintaining a good shot solution over a longer time, or being able to repeatedly set up good shots, etc...
These are all important skills for a fighter pilot to have, and skills that show up in Hit%, while not showing up as directly in K/D and K/S.