All true mntman, but I'm saying Rank is NOT all about pilot skill. I'm saying it's about being best at what the game is about...killing more enemy planes than kill you (talking fighter rank here). If I was your general, I wouldn't be looking to pin medals on the guys that killed the most bandits, didn't get shot down, and killed them quickly. I certainly would give the medal to a guy that did less of that, but landed 8% of hit rounds vs. 7%. Rounds landed is secondary indicator, not a primary indicator.
What's the difference between "pilot skill" and "being best at"? Does it not take skill to be "best"?
Tripling your hit % means taking 1/3 as much time to land enough damage to be lethal. It takes a "3 shot solution fight" and turns it into a "1 shot solution" fight. The loss of SA, energy, etc., difference between the guy who needs triple the firing time and the guy who can do it in one quick burst/attack is huge. Tripling your Hit% keeps you alive longer, letting you score more kills, land more kills, and do it quicker than the guy who misses more.
As such, a high hit% will pull your K/D, K/S, and K/T up. It's a basic ingredient in all three of those facets.
The reverse is not true. Improving your K/D, K/S, or K/T (or all three) will not help you shoot better.
When it comes to
shooting down more enemy than kill you, and doing it in less time,
shooting is a key metric.
Shooting well is a measurable skill; and one that will allow you to be better than someone else. Having a high K/D, K/S, and/or K/T are not skills, and won't make you better than the next guy (no matter how high they are).
I do not disagree with the idea that it would be nice to measure other skills than shooting, of course. Currently though, it's the only skill being measured.
Again, I don't think folks with more kills, higher K/D, higher Kills/hour, higher kills/sortie, should lose out to a player that landed more bullets. Because what's the point of landing more bullets, if it didn't lead to killing more planes, and landing more often.
Landing more bullets
does lead to killing more planes. More importantly, it leads to killing other planes
quicker. Missing your shots does not lead to any of the things you want to see out of a fighter pilot.
If you see more kills, higher K/D, higher K/S, and higher K/T from a "poor shooter" vs. a "skilled shooter", how is that poor shooter getting his kills? Augers? Proxies? Luck? How do you shoot someone down by missing them???
The "more kills" part loses me too. Simply massing up a bunch of kills may be just a result of gobs of time to play. I'd rather have the guy that's twice as effective than the guy with twice the free time.
But I do think which plane you fly should be a big factor.
I agree 100%

FWIW, if you looked at my K/D, K/S, and K/T averages over the last few years, you'd probably assume I'd be a valuable asset to a squad. If you did, you'd be mistaken; I'm a horrible squad member.