...German WW2 manuals re: deployment of AAA weapons - a couple of interesting 'rules' for the AAA crews (list below is not inclusive of all 'rules' stated in manuals):
A. FlaK crews are not to fire at any enemy aircraft if possible for at least 6 hours after moving to a new position.
The reasoning behind this order was to negate the Allied tactic of sending armed recon flights over the areas of future ground attack missions in an effort to 'draw out' enemy AAA defenses.
B. FlaK crews are to have 3 firing positions selected at all times. Firing positions must have good concealment, be at least 200 meters apart, and give the weapon the ability to defend the target.
Pretty self explanatory after you read 'C' below.
C. FlaK crews are to immediately move to an alternate firing position after engaging an enemy aircraft once the immediate threat of air attack has passed.
Makes sense in the real world. It's pretty tough to spot a camoflaged AAA weapon while flying along at 250+ MPH TAS. If you are flying at low level you need to keep your eyes working to keep you from hitting the ground. If you are cruising at a higher altitude the visual range is greater and the ability to spot camoflaged ground targets is hindered.
The bottom line - wouldn't it be cool if it was tougher to spot AAA positions from the air? If you actually had to aim your strafing run or bombs at the 'area where you saw the gun flashes'?
To make combined arms mean more...
Make it so guys in an aircraft never actually see an AAA gun, just the gun flash. Take away the easily identifiable firing position and the AAA weapon shape altogether.
Make it so guys in a ground vehicle *or* a recon/liason type aircraft (Storch, L-5, Lysander, F-5, Bf 109 with cowl MGs only and cameras, etc.) *can* see the AAA weapon shape.
How cool would it be - if your Pz IVHs on the ground were using their smoke rounds to give target areas to fighter bombers.
"All Typhoons drop ordinance on my smoke, 3 AAA positions smoked, have at it."
Pretty cool in my opinion. What do you guys think?
Mike (wulfie)