IM sorry I just dont see how an achievemnt/title system is useful in anyway.As you say they are personal then surely you can do this on your own without having it added to game? It would be cookl but not USEFUL in any other way besides a ego stroke.
As I stated, they are massively popular within the gaming community at large. As I also stated, the idea is most likely going to be unpopular with the firmly entrenched grognards that currently rule the air, sea, and land in Aces High.
HOWEVER... in order to entice more cannon fodder to play, as well as to the enjoyment of MANY players new and old, an achievements system <--- In my mildly retarded opinion ---> would be a great addition in fleshing out the game as a whole...
experience... in the same way that SOME people LIVE to GV, others derive GRAND enjoyment out of taking bases or foiling base takes, old schoolers tend to want to dogfight, and a select few are more than content to play forum-mako-shark, lurking in the depths only to pounce upon any perceived threat to their fragile online ecosystem they may or may not play anymore, I believe
many players would very much enjoy obtaining various achievements, especially if they are fun.
Is it worth the time it would take to implement it? That's not my call... and I honestly don't know, the fraction of users that post on the Wishlist aren't really a good indicator of the MA population though.
One thing I DO know is that if a system like this were to be implemented, here is what you will see:
1. A certain subset of players that go absolutely bonkers in their quest to attain as many achievements as possible
2. Another subset will decry the entire thing as lame, a waste, etc (the same that laugh at "cartoon medals")
3. A smaller stealth sub-subset of group 2 will secretly strive to attain said achievements on the down low, and if called on it they will say it was not on purpose
4. A great amount of players won't even know it exists unless it is used as a club to beat them over the head with (I.e., the 20% of scenario pilots that can't read the Arena Message)
5. Lusche will have graphs and statistics on the whole affair within a week.
Anyway, barfypedia does a much better job of describing what it is:
"Achievements are included within games to extend the title's longevity and provide players with the impetus to more than simply complete the game but find all of its secrets. They are effectively arbitrary challenges laid out by the developer to be met by the player. These achievements may coincide with the inherent goals of the game itself, such as completing a level, with secondary goals such as finding secret power-ups or levels, or may also be independent of the game's primary or secondary goals, such as playing a certain number of times, viewing a video, beating a certain number of online opponents or completing a level in a certain amount of time. Certain achievements may refer to other achievements - many games have one achievement that require the player to have gained every other achievement."
Achievement Unlocked! Rising Sun - Sank a carrier with a D3A or B5N
Camelot Surprise - Sank a carrier with a PT Boat
Fallschirmjager - Captured a base with a C-47 while all Hangars were alive
ROCK ON!!!
